I honestly think you should wait till mod tools come out for making such a big mod.
QCZM is 1 step closer to being ported, custom map functions are finished
(11-23-2010, 09:49)Killingdyl Wrote: [ -> ]QCZM is 1 step closer to being ported, custom map functions are finished
Anyone know is there a new ffviewer? I wanted to get the fxxxing elevator function out of the Radiation
(11-23-2010, 08:01)iModBlackOps Wrote: [ -> ]I honestly think you should wait till mod tools come out for making such a big mod.
wel its not that big...
just the custom maps a zombie picker a giveweapon thread and some small details
like buymenu
byw must of the engine that was used in mw2 can be used in bo!
@ali
there is... im on work now cant upload
(11-23-2010, 12:16)TheSaboteur Wrote: [ -> ] (11-23-2010, 08:01)iModBlackOps Wrote: [ -> ]I honestly think you should wait till mod tools come out for making such a big mod.
wel its not that big...
just the custom maps a zombie picker a giveweapon thread and some small details
like buymenu
byw must of the engine that was used in mw2 can be used in bo!
@ali
there is... im on work now cant upload
Waiting for ur ffviewer...After that, I can make doors (Use button to open with SFX) I will fill all hole by doors xD
here you go
~edited by d0h, attachment in the tools section now, thx for sharing
(11-23-2010, 14:13)TheSaboteur Wrote: [ -> ]here you go
i made a new thread for the updated ffviewer, so its easier to find.
tools section