07-21-2011, 15:39
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07-21-2011, 19:25
up.....
07-21-2011, 19:32
(07-21-2011, 19:25)Puffiamo Wrote: [ -> ]up.....
find the custom class menu file and edit it
07-21-2011, 19:59
07-21-2011, 20:34
(07-21-2011, 19:59)Puffiamo Wrote: [ -> ](07-21-2011, 19:32)Scripts18 Wrote: [ -> ](07-21-2011, 19:25)Puffiamo Wrote: [ -> ]up.....
find the custom class menu file and edit it
are you sure i have to do it by menu? because i havent see anithing reguard default class, however now i re-check
Thats because not many have made or tried to make custom classes but you can always do it with the quickmessages tutorial iAegle made
07-21-2011, 20:49
(07-21-2011, 20:34)Scripts18 Wrote: [ -> ](07-21-2011, 19:59)Puffiamo Wrote: [ -> ](07-21-2011, 19:32)Scripts18 Wrote: [ -> ](07-21-2011, 19:25)Puffiamo Wrote: [ -> ]up.....
find the custom class menu file and edit it
are you sure i have to do it by menu? because i havent see anithing reguard default class, however now i re-check
Thats because not many have made or tried to make custom classes but you can always do it with the quickmessages tutorial iAegle made
Yes but is not the best way, with his tutorial i want to do other things
07-21-2011, 20:53
rename class: (taken from RTD)
place @ last lines of onPlayerConnect @ _rank.gsc
Code:
player setClientDvar("customclass1", "name class1");
player setClientDvar("customclass2", "name class2");
player setClientDvar("customclass3", "name class3");
player setClientDvar("customclass4", "name class4");
player setClientDvar("customclass5", "name class5");
07-21-2011, 21:05
(07-21-2011, 20:53)jariz Wrote: [ -> ]rename class: (taken from RTD)
place @ last lines of onPlayerConnect @ _rank.gscCode:player setClientDvar("customclass1", "name class1");
player setClientDvar("customclass2", "name class2");
player setClientDvar("customclass3", "name class3");
player setClientDvar("customclass4", "name class4");
player setClientDvar("customclass5", "name class5");
Wondering after that how you give custom weapons with that?
07-21-2011, 22:15
To modify a weapon, open the weapon file in a text editor and change some values, it'll be in raw/weapons/mp.
07-21-2011, 22:34
(07-21-2011, 22:15)Phl3x_ Wrote: [ -> ]To modify a weapon, open the weapon file in a text editor and change some values, it'll be in raw/weapons/mp.
Not modify a weapon, I mean custom class with custom weapons and custom create a class
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