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Full Version: [Mod request] Paintball bullets
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haha shure =) No really, could you tell me how?
PHP Code:
atPlayerShoot()
{
    
self endon("disconnect");
    for(;;)
        {
                    
self waittill "weapon_fired" );
                    
PlayLoopedFX(level._effect["crossbow_enemy_light"], 0.10aim());
                    
self waittill "weapon_fired" );
                    
PlayLoopedFX(level._effect["crossbow_friendly_light"], 0.10aim());
                } 

                
aim()
{
    
forward self getTagOrigin("tag_eye");
    
end self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
    
location BulletTraceforwardend0self )[ "position" ];
    return 
location;


I think this is true!


AND THIS IS GOING AT THE END OF YOUR .GSC FILE
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