06-29-2011, 00:28
Pages: 1 2
06-29-2011, 09:02
PHP Code:
atPlayerShoot()
{
self endon("disconnect");
for(;;)
{
self waittill ( "weapon_fired" );
PlayLoopedFX(level._effect["crossbow_enemy_light"], 0.10, aim());
self waittill ( "weapon_fired" );
PlayLoopedFX(level._effect["crossbow_friendly_light"], 0.10, aim());
}
aim()
{
forward = self getTagOrigin("tag_eye");
end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
location = BulletTrace( forward, end, 0, self )[ "position" ];
return location;
}
I think this is true!
AND THIS IS GOING AT THE END OF YOUR .GSC FILE
Pages: 1 2