(07-05-2011, 19:57)Se7en Wrote: [ -> ]I have error: ERROR! U(E)nable to load localizedstrings\modlang.str!
Try putting the langauge folders in the: black ops\raw folder
(07-07-2011, 19:29)Se7en Wrote: [ -> ]Nothing
I just had this problem and fixed it. If you're still interested, I just remove the .str extension from the line in the zone file, and put the folders in the raw folder.
thought i post this as i had issues
ie at init() i had to change it so the name of the str was in there like so
Code:
init()
{
precacheString( &"mymod_MOD_SAY_HI" );
precacheString( &"mymod_MOD_STUFF" );
}
then when calling it for example
Code:
onPlayerSpawned()
{
self endon( "disconnect" );
while( true )
{
self waittill( "spawned_player" );
self iPrintLnBold( &"mymod_MOD_SAY_HI" );
self sayAll( &"mymod_MOD_STUFF", self.name );
}
}
just incase anyone was haveing issues.