Vip()
{
if(self.guid == "011000010471f66e")
{
lolol = randomInt(4);
} // <-You forgot to close this
if(lolol == 0)
{
self giveWeapon ("mpl_mp", 0, self calcWeaponOptions (15, 0, 0, 0, 0 ));
self giveWeapon ("asp_mp");
self giveWeapon ("knife_mp");
self giveMaxAmmo("asp_mp");
self giveWeapon ("ray_gun_zm");
self giveWeapon ("thundergun_zm");
self giveWeapon ("tesla_gun_zm");
}
else if(lolol == 1)
{
self giveWeapon ("mp5k_mp", 0, self calcWeaponOptions (15, 0, 0, 0, 0 ));
self giveWeapon ("asp_mp");
self giveWeapon ("knife_mp");
self giveMaxAmmo("asp_mp");
self giveWeapon ("ray_gun_zm");
self giveWeapon ("thundergun_zm");
self giveWeapon ("tesla_gun_zm");
}
else if(lolol == 2)
{
self giveWeapon ("spectre_mp", 0, self calcWeaponOptions (15, 0, 0, 0, 0 ));
self giveWeapon ("asp_mp");
self giveWeapon ("knife_mp");
self giveMaxAmmo("asp_mp");
self giveWeapon ("ray_gun_zm");
self giveWeapon ("thundergun_zm");
self giveWeapon ("tesla_gun_zm");
}
else if(lolol == 3)
{
self giveWeapon ("kiparis_mp", 0, self calcWeaponOptions (15, 0, 0, 0, 0 ));
self giveWeapon ("asp_mp");
self giveWeapon ("knife_mp");
self giveMaxAmmo("asp_mp");
self giveWeapon ("ray_gun_zm");
self giveWeapon ("thundergun_zm");
self giveWeapon ("tesla_gun_zm");
}
}