ItsMods

Full Version: Team Fortress 2 Black ops mod
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
Maybe after I make a few tweaks and fix my Medic class then I will. Smile

EDIT - Medic class fixed. Time to create a Engineer class and do some final touches then time for release. Should hopefully be finished sometime this week. It's been almost 3 months since I've touched the mod but I think it's time I revived it.
(03-07-2011, 05:53)master131 Wrote: [ -> ]Maybe after I make a few tweaks and fix my Medic class then I will. Smile

EDIT - Medic class fixed. Time to create a Engineer class and do some final touches then time for release. Should hopefully be finished sometime this week. It's been almost 3 months since I've touched the mod but I think it's time I revived it.

and ur dog mod?
(03-08-2011, 01:54)No One Wrote: [ -> ]
(03-07-2011, 05:53)master131 Wrote: [ -> ]Maybe after I make a few tweaks and fix my Medic class then I will. Smile

EDIT - Medic class fixed. Time to create a Engineer class and do some final touches then time for release. Should hopefully be finished sometime this week. It's been almost 3 months since I've touched the mod but I think it's time I revived it.

and ur dog mod?

That's dead, laggs way too much and refuses to start on Steam Black Ops.
(03-08-2011, 07:52)master131 Wrote: [ -> ]
(03-08-2011, 01:54)No One Wrote: [ -> ]
(03-07-2011, 05:53)master131 Wrote: [ -> ]Maybe after I make a few tweaks and fix my Medic class then I will. Smile

EDIT - Medic class fixed. Time to create a Engineer class and do some final touches then time for release. Should hopefully be finished sometime this week. It's been almost 3 months since I've touched the mod but I think it's time I revived it.

and ur dog mod?

That's dead, laggs way too much and refuses to start on Steam Black Ops.

how about give us the code someone could revive it
(03-08-2011, 09:25)No One Wrote: [ -> ]
(03-08-2011, 07:52)master131 Wrote: [ -> ]
(03-08-2011, 01:54)No One Wrote: [ -> ]
(03-07-2011, 05:53)master131 Wrote: [ -> ]Maybe after I make a few tweaks and fix my Medic class then I will. Smile

EDIT - Medic class fixed. Time to create a Engineer class and do some final touches then time for release. Should hopefully be finished sometime this week. It's been almost 3 months since I've touched the mod but I think it's time I revived it.

and ur dog mod?

That's dead, laggs way too much and refuses to start on Steam Black Ops.

how about give us the code someone could revive it

No. It stays private. Sleepy
(03-10-2011, 06:24)master131 Wrote: [ -> ]
(03-08-2011, 09:25)No One Wrote: [ -> ]
(03-08-2011, 07:52)master131 Wrote: [ -> ]
(03-08-2011, 01:54)No One Wrote: [ -> ]
(03-07-2011, 05:53)master131 Wrote: [ -> ]Maybe after I make a few tweaks and fix my Medic class then I will. Smile

EDIT - Medic class fixed. Time to create a Engineer class and do some final touches then time for release. Should hopefully be finished sometime this week. It's been almost 3 months since I've touched the mod but I think it's time I revived it.

and ur dog mod?

That's dead, laggs way too much and refuses to start on Steam Black Ops.

how about give us the code someone could revive it

No. It stays private. Sleepy

dude people know by now, if you take to long to release something, i come by and release it with no idea credits given Tongue
(03-10-2011, 07:56)Killingdyl Wrote: [ -> ]
(03-10-2011, 06:24)master131 Wrote: [ -> ]No. It stays private. Sleepy

dude people know by now, if you take to long to release something, i come by and release it with no idea credits given Tongue

We have seen before ^^
(03-10-2011, 07:56)Killingdyl Wrote: [ -> ]
(03-10-2011, 06:24)master131 Wrote: [ -> ]
(03-08-2011, 09:25)No One Wrote: [ -> ]
(03-08-2011, 07:52)master131 Wrote: [ -> ]
(03-08-2011, 01:54)No One Wrote: [ -> ]and ur dog mod?

That's dead, laggs way too much and refuses to start on Steam Black Ops.

how about give us the code someone could revive it

No. It stays private. Sleepy

dude people know by now, if you take to long to release something, i come by and release it with no idea credits given Tongue

See if I care. Dodgy As for the TF2 Mod, it's almost ready for release, just need to fix a few isues with the menu.
Sorry for double post but release is due for this Sunday. Need to organize some footage to be recorded before release.
wen u gona release it?
Pages: 1 2 3