11-14-2012, 20:18
(11-14-2012, 20:07)JayDi Wrote: But, iwis are still there! If you'll hex ipak file, you'll see.
How do you see it then?
no moar IWDs?
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11-14-2012, 20:18
(11-14-2012, 20:07)JayDi Wrote: But, iwis are still there! If you'll hex ipak file, you'll see. How do you see it then?
11-14-2012, 20:25
(11-14-2012, 20:18)Tomsen1410 Wrote:(11-14-2012, 20:07)JayDi Wrote: But, iwis are still there! If you'll hex ipak file, you'll see. Yes, how? i found this program http://nullsecurity.org/unpakke/ basicly .ipak stands for image pack file so the actual image files are in the .ipak file only needs to be extracted maybe unpakke can unpack the .ipak files? i tried but didnt succeed yet ...
11-16-2012, 21:21
Has somebody been able to convert the iwi to dds, and from there to PNG's?
I was able to find IWI headers in the mp.ipak: IWI_X_DDS seems to recognize a few of them as DXT5, but after converting and trying to read them with Aorta, it just gives the following preview: I'm guessing that IWI_X_DDS isn't able to convert the iwi's properly
11-17-2012, 01:57
@iPaddie Unpakke could do that, If somebody wrote a black ops module for it.
So far nobody has, so yea.
@leikkiheikki The data is most likely compressed, hence why there is static on the image. It also could be that the IWI header has changed so yeah.
A casual conversation between barata and I about Nukem.
11-18-2012, 02:49
the textures can be extracter ingame mode with GPUPerfStudio2.11.1230.0 but this is very slow , hopefully someone can make a .ipak extractor
11-18-2012, 03:21
11-18-2012, 04:02
no i think thats as good as ripping models/textures via dx ripper and correct me if im wrong but GPUPerf is only for ati cards i think.
Go home IW.... your drunk.
Youtube: http://www.youtube.com/user/TheMrStacie Twitter: https://twitter.com/#!/rotceh_dnih
11-18-2012, 04:30
Can we please refer to them as texture mods?
Texture hacks are fucking stupid.
11-18-2012, 05:49
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