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no moar IWDs?
#11
(11-14-2012, 20:07)JayDi Wrote: But, iwis are still there! If you'll hex ipak file, you'll see.

How do you see it then?
[Image: ctoc.jpg]
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#12
(11-14-2012, 20:18)Tomsen1410 Wrote:
(11-14-2012, 20:07)JayDi Wrote: But, iwis are still there! If you'll hex ipak file, you'll see.

How do you see it then?

Yes, how? i found this program http://nullsecurity.org/unpakke/
basicly .ipak stands for image pack file
so the actual image files are in the .ipak file
only needs to be extracted
maybe unpakke can unpack the .ipak files? i tried but didnt succeed yet ...
[Image: 9824]
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#13
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Has somebody been able to convert the iwi to dds, and from there to PNG's?

I was able to find IWI headers in the mp.ipak:

[Image: ZL8Ra.jpg]


IWI_X_DDS seems to recognize a few of them as DXT5, but after converting and trying to read them with Aorta, it just gives the following preview:

[Image: BbcN9.jpg]


I'm guessing that IWI_X_DDS isn't able to convert the iwi's properly Huh
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#14
@iPaddie Unpakke could do that, If somebody wrote a black ops module for it.
So far nobody has, so yea.
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#15
@leikkiheikki The data is most likely compressed, hence why there is static on the image. It also could be that the IWI header has changed so yeah.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#16
the textures can be extracter ingame mode with GPUPerfStudio2.11.1230.0 but this is very slow , hopefully someone can make a .ipak extractor

[Image: yctiqn2o46efw7d4g.jpg]
[Image: evq27bt8b50dn5g4g.jpg]
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#17
(11-18-2012, 02:49)luxox_18 Wrote: the textures can be extracter ingame mode with GPUPerfStudio2.11.1230.0 but this is very slow , hopefully someone can make a .ipak extractor

[Image: yctiqn2o46efw7d4g.jpg]
[Image: evq27bt8b50dn5g4g.jpg]

Very nice^ looks like we might see some texture hacks after all <3
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#18
no i think thats as good as ripping models/textures via dx ripper and correct me if im wrong but GPUPerf is only for ati cards i think.
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#19
Can we please refer to them as texture mods?
Texture hacks are fucking stupid.
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#20
(11-18-2012, 04:02)rotceh_dnih Wrote: no i think thats as good as ripping models/textures via dx ripper and correct me if im wrong but GPUPerf is only for ati cards i think.

also work on nvidia videocard

I have a nvidia gt430 and I have no problems (and AMD processor)
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