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helpme
#1
time messages incorporated into the plugin I made this code but I wonder if this well done or require any change
Code:
public override void OnAddonFrame( string Message, ServerClient Client )
        {
            string lowMsg = Message.ToLower();

                            
                if ( lowMsg.Length <= 10 )
                    ServerSay("^2Regla 1: ^4NO ^1Utilize GL Rpg o Armas Akimbo", true);
            ServerSay("^2Regla 2: ^4NO ^1Utilize Escopetas de ningun tipo", true);
            ServerSay("^2Regla 3: ^4NO ^1Campear o Seras kickeado", true);
            ServerSay("^2Regla 4: ^4NO ^1Utilize CHEATS o HACKS", true);
        }
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#2
LOL
AddonFrame does have serverclient and string msg?
Maybe onSay event?
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#3
What do you mean by time messages?
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#4
if messages when the player spawned after being killed then appears a message in the center of the screen a guy yell but in the center
using this function
iPrintLnBold (null, "^ 5iprintlnbold test!");

any member would like me to help me with the code to make it possible
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