• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
dvar dump
#1
before someone asks for it, here it is

PHP Code:
actionSlotsHide "0"
activeAction ""
ai_corpseCount "16"
aim_accel_turnrate_debug "0"
aim_accel_turnrate_enabled "1"
aim_accel_turnrate_lerp "1200"
aim_aimAssistRangeScale "1"
aim_autoaim_debug "0"
aim_autoaim_enabled "0"
aim_autoaim_lerp "40"
aim_autoaim_region_height "120"
aim_autoaim_region_width "160"
aim_autoAimRangeScale "1"
aim_automelee_debug "0"
aim_automelee_enabled "1"
aim_automelee_lerp "40"
aim_automelee_range "128"
aim_automelee_region_height "240"
aim_automelee_region_width "320"
aim_input_graph_debug "0"
aim_input_graph_enabled "1"
aim_input_graph_index "3"
aim_lockon_debug "0"
aim_lockon_deflection "0.05"
aim_lockon_enabled "1"
aim_lockon_region_height "90"
aim_lockon_region_width "90"
aim_lockon_strength "0.6"
aim_scale_view_axis "1"
aim_slowdown_debug "0"
aim_slowdown_enabled "1"
aim_slowdown_pitch_scale "0.4"
aim_slowdown_pitch_scale_ads "0.5"
aim_slowdown_region_height "90"
aim_slowdown_region_width "90"
aim_slowdown_yaw_scale "0.4"
aim_slowdown_yaw_scale_ads "0.5"
aim_turnrate_pitch "90"
aim_turnrate_pitch_ads "55"
aim_turnrate_yaw "260"
aim_turnrate_yaw_ads "90"
ammoCounterHide "0"
authPort "20800"
authServerName "cod4master.activision.com"
badhost_debug "0"
badhost_endGameIfISuck "1"
badhost_maxDoISuckFrames "300"
badhost_maxHappyPingTime "400"
badhost_minPercentClientsUnhappyToSuck "0.51"
badhost_minTotalClientsForHappyTest "3"
band_12players "384000"
band_18players "580000"
band_2players "64000"
band_4players "128000"
band_8players "256000"
bandwidthtest_announceinterval "200"
bandwidthtest_duration "500"
bandwidthtest_enable "1"
bandwidthtest_fudge "1"
bandwidthtest_ingame_enable "1"
bandwidthtest_ingame_fudge "1"
bandwidthtest_maxpacketsize "1000"
bandwidthtest_quota "0.5"
bandwidthtest_rounds "10"
bandwidthtest_scalar "2"
bandwidthtest_timeout "1500"
bg_aimSpreadMoveSpeedThreshold "11"
bg_bulletExplDmgFactor "1"
bg_bulletExplRadius "250"
bg_debugProne "0"
bg_fallDamageMaxHeight "300"
bg_fallDamageMinHeight "128"
bg_foliagesnd_fastinterval "500"
bg_foliagesnd_maxspeed "180"
bg_foliagesnd_minspeed "40"
bg_foliagesnd_resetinterval "500"
bg_foliagesnd_slowinterval "1500"
bg_forceDualWield "0"
bg_forceExplosiveBullets "0"
bg_ladder_yawcap "100"
bg_legYawTolerance "20"
bg_lowGravity "800"
bg_maxGrenadeIndicatorSpeed "100"
bg_prone_yawcap "85"
bg_shieldHitEncodeHeightVM "-10
bg_shieldHitEncodeHeightWorld "
-25
bg_shieldHitEncodeWidthVM 
"-16
bg_shieldHitEncodeWidthWorld "
-14
bg_shock_lookControl 
"1"
bg_shock_lookControl_fadeTime "2"
bg_shock_lookControl_maxpitchspeed "90"
bg_shock_lookControl_maxyawspeed "90"
bg_shock_lookControl_mousesensitivityscale "0.5"
bg_shock_movement "1"
bg_shock_screenBlurBlendFadeTime "1"
bg_shock_screenBlurBlendTime "0.4"
bg_shock_screenFlashShotFadeTime "1"
bg_shock_screenFlashWhiteFadeTime "1"
bg_shock_screenType "blurred"
bg_shock_sound "1"
bg_shock_soundDryLevel "1"
bg_shock_soundEnd "shellshock_end"
bg_shock_soundEndAbort "shellshock_end_abort"
bg_shock_soundFadeInTime "0.25"
bg_shock_soundFadeOutTime "2.5"
bg_shock_soundLoop "shellshock_loop"
bg_shock_soundLoopEndDelay "-3"
bg_shock_soundLoopFadeTime "1.5"
bg_shock_soundLoopSilent "shellshock_loop_silent"
bg_shock_soundModEndDelay "2"
bg_shock_soundRoomType "generic"
bg_shock_soundWetLevel "0.5"
bg_shock_viewKickFadeTime "3"
bg_shock_viewKickPeriod "0.75"
bg_shock_viewKickRadius "0.05"
bg_shock_volume_ambdist1 "0.5"
bg_shock_volume_ambdist2 "0.5"
bg_shock_volume_ambient "0.5"
bg_shock_volume_announcer "0.5"
bg_shock_volume_auto "0.5"
bg_shock_volume_auto2 "0.5"
bg_shock_volume_auto2d "0.5"
bg_shock_volume_autodog "0.5"
bg_shock_volume_body "0.5"
bg_shock_volume_body2d "0.5"
bg_shock_volume_bulletimpact "0.5"
bg_shock_volume_bulletwhizby "0.5"
bg_shock_volume_effects1 "0.5"
bg_shock_volume_effects2 "0.5"
bg_shock_volume_element "0.5"
bg_shock_volume_explosiveimpact "0.5"
bg_shock_volume_hurt "0.5"
bg_shock_volume_item "0.5"
bg_shock_volume_local "0.5"
bg_shock_volume_local2 "0.5"
bg_shock_volume_local3 "0.5"
bg_shock_volume_menu "0.5"
bg_shock_volume_mission "0.5"
bg_shock_volume_music "0.5"
bg_shock_volume_musicnopause "0.5"
bg_shock_volume_nonshock "0.5"
bg_shock_volume_physics "0.5"
bg_shock_volume_player1 "0.5"
bg_shock_volume_player2 "0.5"
bg_shock_volume_reload "0.5"
bg_shock_volume_reload2d "0.5"
bg_shock_volume_shellshock "0.5"
bg_shock_volume_vehicle "0.5"
bg_shock_volume_vehiclelimited "0.5"
bg_shock_volume_voice "0.5"
bg_shock_volume_weapon "0.5"
bg_shock_volume_weapon2d "0.5"
bg_softLandingMaxDamage "0.1"
bg_softLandingMaxHeight "300"
bg_softLandingMinHeight "128"
bg_swingSpeed "0.2"
bg_viewBobAmplitudeBase "0.16"
bg_viewBobAmplitudeDucked "0.0075
bg_viewBobAmplitudeDuckedAds "
0.0075
bg_viewBobAmplitudeProne 
"0.02
bg_viewBobAmplitudeRoll "
1.5"
bg_viewBobAmplitudeSprinting "
0.02
bg_viewBobAmplitudeStanding 
"0.007
bg_viewBobAmplitudeStandingAds "
0.007
bg_viewBobLag 
"0.25"
bg_viewBobMax "8"
bg_viewKickMax "90"
bg_viewKickMin "5"
bg_viewKickRandom "0.4"
bg_viewKickScale "0.2"
bg_weaponBobAmplitudeBase "0.16"
bg_weaponBobAmplitudeDucked "0.045
bg_weaponBobAmplitudeProne "
0.02
bg_weaponBobAmplitudeRoll 
"1.5"
bg_weaponBobAmplitudeSprinting "0.02
bg_weaponBobAmplitudeStanding "
0.055
bg_weaponBobLag 
"0.25"
bg_weaponBobMax "8"
bullet_penetration_enabled "1"
bullet_penetrationMinFxDist "30"
bullet_ricochetBaseChance "0.5"
camera_thirdPerson "0"
camera_thirdPersonAdsTransScale "2"
camera_thirdPersonCrosshairOffset "0.35"
camera_thirdPersonFovScale "0.9"
camera_thirdPersonOffset "-120
camera_thirdPersonOffsetAds "
-60
camera_thirdPersonOffsetTurretAds 
"-80
cameraShakeRemoteHelo_Angles "
0.221
cameraShakeRemoteHelo_Freqs 
"31
cameraShakeRemoteHelo_SpeedRange "
2000
cameraShakeRemoteMissile_Angles 
"0.05
cameraShakeRemoteMissile_Freqs "
42
cameraShakeRemoteMissile_SpeedRange 
"1000
cg_airstrikeKillCamCloseXYDist "
24"
cg_airstrikeKillCamCloseZDist "
24"
cg_airstrikeKillCamFarBlur "
2"
cg_airstrikeKillCamFarBlurDist "
300"
cg_airstrikeKillCamFarBlurStart "
100"
cg_airstrikeKillCamFov "
50"
cg_airstrikeKillCamNearBlur "
4"
cg_airstrikeKillCamNearBlurEnd "
100"
cg_airstrikeKillCamNearBlurStart "
0"
cg_blood "
1"
cg_brass "
1"
cg_centertime "
5"
cg_chatHeight "
4"
cg_chatTime "
12000"
cg_chatWithOtherTeams "
0"
cg_connectionIconSize "
0"
cg_constantSizeHeadIcons "
0"
cg_crosshairAlpha "
1"
cg_crosshairAlphaMin "
0.5"
cg_crosshairDynamic "
0"
cg_crosshairEnemyColor "
1"
cg_crosshairVerticalOffset "
0"
cg_cullBulletAngle "
50"
cg_cullBullets "
1"
cg_cursorHints "
4"
cg_deadChatWithDead "
0"
cg_deadChatWithTeam "
0"
cg_deadHearAllLiving "
0"
cg_deadHearTeamLiving "
0"
cg_debug_overlay_viewport "
0"
cg_debugevents "
-1"
cg_debugInfoCornerOffset "
0
cg_debugposition 
"0"
cg_descriptiveText "1"
cg_dobjdump "-1"
cg_draw2D "1"
cg_drawBreathHint "1"
cg_drawCrosshair "1"
cg_drawCrosshairNames "1"
cg_drawCrosshairNamesPosX "300"
cg_drawCrosshairNamesPosY "180"
cg_drawDamageDirection "1"
cg_drawDamageFlash "0"
cg_drawFPS "Off"
cg_drawFPSLabels "1"
cg_drawFriendlyNames "1"
cg_drawGun "1"
cg_drawHealth "0"
cg_drawMantleHint "1"
cg_drawMaterial "Off"
cg_drawpaused "1"
cg_drawScriptUsage "0"
cg_drawShellshock "1"
cg_drawSnapshot "0"
cg_drawSplatter "0"
cg_drawSplatterTest "0"
cg_drawStatsSource "0"
cg_drawTalk "ALL"
cg_drawThroughWalls "0"
cg_drawTurretCrosshair "1"
cg_drawViewpos "0"
cg_dumpAnims "-1"
cg_enemyNameFadeIn "250"
cg_enemyNameFadeOut "250"
cg_errordecay "100"
cg_everyoneHearsEveryone "0"
cg_explosiveKillCamBackDist "35"
cg_explosiveKillCamGroundBackDist "30"
cg_explosiveKillCamGroundUpDist "15"
cg_explosiveKillCamStopDecelDist "100"
cg_explosiveKillCamStopDist "350"
cg_explosiveKillCamUpDist "5"
cg_explosiveKillCamWallOutDist "10"
cg_explosiveKillCamWallSideDist "30"
cg_flashbangNameFadeIn "1000"
cg_flashbangNameFadeOut "50"
cg_footsteps "1"
cg_fov "65"
cg_fovMin "1"
cg_fovScale "1"
cg_friendlyNameFadeIn "0"
cg_friendlyNameFadeOut "1500"
cg_gameBoldMessageWidth "390"
cg_gameMessageWidth "455"
cg_gun_x "0"
cg_gun_y "0"
cg_gun_z "0"
cg_headIconMinScreenRadius "0.015"
cg_heliKillCamFarBlur "2"
cg_heliKillCamFarBlurDist "300"
cg_heliKillCamFarBlurStart "100"
cg_heliKillCamFov "15"
cg_heliKillCamNearBlur "4"
cg_heliKillCamNearBlurEnd "100"
cg_heliKillCamNearBlurStart "0"
cg_hintFadeTime "100"
cg_hudChatIntermissionPosition "5
cg_hudChatPosition "
5
cg_hudDamageIconHeight 
"64"
cg_hudDamageIconInScope "0"
cg_hudDamageIconOffset "128"
cg_hudDamageIconTime "6000"
cg_hudDamageIconWidth "128"
cg_hudGrenadeIconEnabledFlash "0"
cg_hudGrenadeIconHeight "25"
cg_hudGrenadeIconInScope "0"
cg_hudGrenadeIconMaxHeight "104"
cg_hudGrenadeIconMaxRangeFlash "500"
cg_hudGrenadeIconMaxRangeFrag "250"
cg_hudGrenadeIconOffset "50"
cg_hudGrenadeIconWidth "25"
cg_hudGrenadePointerHeight "12"
cg_hudGrenadePointerPivot "12
cg_hudGrenadePointerPulseFreq "
1.7"
cg_hudGrenadePointerPulseMax "
1.85"
cg_hudGrenadePointerPulseMin "
0.3"
cg_hudGrenadePointerWidth "
25"
cg_hudlegacysplitscreenscale "
2"
cg_hudMapBorderWidth "
2"
cg_hudMapFriendlyHeight "
15"
cg_hudMapFriendlyWidth "
15"
cg_hudMapPlayerHeight "
20"
cg_hudMapPlayerWidth "
20"
cg_hudMapRadarLineThickness "
0.15"
cg_hudObjectiveTextScale "
0.3"
cg_hudProneY "
-160"
cg_hudSayPosition "
5
cg_hudsplitscreencompassscale 
"1.5"
cg_hudsplitscreenstancescale "2"
cg_hudStanceFlash "1
cg_hudStanceHintPrints "
0"
cg_hudVotePosition "
5
cg_invalidCmdHintBlinkInterval 
"600"
cg_invalidCmdHintDuration "1800"
cg_javelinKillCamCloseZDist "128"
cg_javelinKillCamDownDist "150"
cg_javelinKillCamFov "60"
cg_javelinKillCamLookLerpDist "3000"
cg_javelinKillCamPassDist "50"
cg_javelinKillCamPassTime "5"
cg_javelinKillCamUpDist "200"
cg_killCamDefaultLerpTime "300"
cg_killCamTurretLerpTime "900"
cg_laserlight "1"
cg_levelReverbDryLevel "0.9"
cg_levelReverbEnabled "1"
cg_levelReverbRoomType "city"
cg_levelReverbWetLevel "0.15"
cg_mapLocationselectionCursorSpeed "0.6"
cg_marks_ents_player_only "0"
cg_minCullBulletDist "128"
cg_nopredict "0"
cg_overheadIconSize "0.7"
cg_overheadNamesFarDist "1024"
cg_overheadNamesFarScale "0.75"
cg_overheadNamesFont "2"
cg_overheadNamesGlow "0
cg_overheadNamesMaxDist "
10000"
cg_overheadNamesNearDist "
256"
cg_overheadNamesSize "
0.5"
cg_overheadRankSize "
0.5"
cg_overheadTitlesFont "
2"
cg_overheadTitleSize "
0.5"
cg_predictItems "
1"
cg_predictItemsDuration "
5"
cg_remoteMissileKillCamBackDist "
300"
cg_remoteMissileKillCamUpDist "
60"
cg_rocketKillCamBackDist "
70"
cg_rocketKillCamUpDist "
10"
cg_scoreboardBannerHeight "
35"
cg_scoreboardFont "
0"
cg_scoreboardHeaderFontScale "
0.35"
cg_scoreboardHeight "
435"
cg_scoreboardItemHeight "
18"
cg_scoreboardMyColor "
1
cg_scoreboardPingGraph 
"1"
cg_scoreboardPingHeight "0.7"
cg_scoreboardPingText "0"
cg_scoreboardPingWidth "0.036"
cg_scoreboardRankFontScale "0.25"
cg_scoreboardScrollStep "3"
cg_scoreboardTextOffset "0.5"
cg_scoreboardWidth "500"
cg_ScoresPing_BgColor "0.25098
cg_ScoresPing_HighColor "
0.8
cg_ScoresPing_Interval 
"100"
cg_ScoresPing_LowColor "0
cg_ScoresPing_MaxBars "
4"
cg_ScoresPing_MedColor "
0.8
cg_scriptIconSize 
"0"
cg_showmiss "0"
cg_splatterHitAlpha "1"
cg_splatterHitFadeInTime "0.05"
cg_splatterHitFadeOutTime "0.1"
cg_splatterHitFullInTime "0"
cg_splatterHitInnerAngle "15"
cg_splatterHitInnerRadius "0"
cg_splatterHitOntoScreen "0"
cg_splatterHitOuterAngle "30"
cg_splatterHitOuterRadius "0.6"
cg_splatterTrackAlpha "1"
cg_splatterTrackFadeInTime "0"
cg_splatterTrackFadeOutTime "0.5"
cg_splatterTrackFullInTime "0.3"
cg_splatterTrackIndependent "1"
cg_splatterTrackInnerAngle "5"
cg_splatterTrackInnerRadius "0.4"
cg_splatterTrackOntoScreen "0"
cg_splatterTrackOuterAngle "20"
cg_splatterTrackOuterRadius "0.6"
cg_sprintMeterDisabledColor "0.8
cg_sprintMeterEmptyColor "
0.7
cg_sprintMeterFullColor 
"0.8
cg_subtitleMinTime "
3"
cg_subtitleWidthStandard "
520"
cg_subtitleWidthWidescreen "
520"
cg_teamChatsOnly "
0"
cg_thirdPerson "
0"
cg_thirdPersonAngle "
0"
cg_thirdPersonMode "
Fixed"
cg_thirdPersonRange "
120"
cg_turretKillCamBackDist "
10"
cg_turretKillCamFov "
50"
cg_turretKillCamUpDist "
10"
cg_viewVehicleInfluence "
1"
cg_viewZSmoothingMax "
16"
cg_viewZSmoothingMin "
1"
cg_viewZSmoothingTime "
0.1"
cg_voiceIconSize "
0"
cg_watersheeting "
1"
cg_waterSheeting_brightness "
0"
cg_waterSheeting_contrast "
1"
cg_waterSheeting_darkTint "
1
cg_waterSheeting_desaturation 
"0"
cg_waterSheeting_distortionScaleFactor "0.021961
cg_waterSheeting_enable "
0"
cg_waterSheeting_fadeDuration "
2"
cg_waterSheeting_lightTint "
0.780261
cg_waterSheeting_magnitude 
"0.0655388"
cg_waterSheeting_radius "4.44051"
cg_weapHitCullAngle "45"
cg_weapHitCullEnable "1"
cg_weaponCycleDelay "0"
cg_weaponHintsCoD1Style "1"
cg_weaponVisInterval "4"
cg_youInKillCamSize "6"
cl_analog_attack_threshold "0.8"
cl_anglespeedkey "1.5"
cl_bypassMouseInput "0"
cl_connectionAttempts "15"
cl_connectTimeout "120"
cl_demoBackJump "20000"
cl_demoFastTimescaleSpeed "3"
cl_demoForwardJump "4000"
cl_demoSlowTimescaleSpeed "0.4"
cl_dirSelConvergenceTime "0.1"
cl_freelook "1"
cl_freezeDemo "0"
cl_hudDrawsBehindUI "1"
cl_ingame "0"
cl_maxpackets "30"
cl_maxPing "800"
cl_migrationTimeout "40"
cl_motdString ""
cl_mouseAccel "0"
cl_nodelta "0"
cl_noprint "0"
cl_packetdup "1"
cl_paused "0"
cl_pitchspeed "140"
cl_serverStatusResendTime "750"
cl_showmouserate "0"
cl_shownet "0"
cl_shownuments "0"
cl_showSend "0"
cl_showServerCommands "0"
cl_showTimeDelta "0"
cl_stanceHoldTime "300"
cl_timeout "20"
cl_voice "1"
cl_yawspeed "140"
clientSideEffects "1"
com_animCheck "0"
com_cinematicEndInWhite "0"
com_errorResolveCommand ""
com_filter_output "0"
com_maxfps "85"
com_maxFrameTime "100"
com_recommendedSet "1"
com_statmon "0"
com_timescale "1"
compass "1"
compassClampIcons "1"
compassCoords "740
compassECoordCutoff "
37"
compassEnemyFootstepEnabled "
0"
compassEnemyFootstepMaxRange "
500"
compassEnemyFootstepMaxZ "
100"
compassEnemyFootstepMinSpeed "
140"
compassFastRadarUpdateTime "
2"
compassFriendlyHeight "
16"
compassFriendlyWidth "
16"
compassHellfireTargetSpot "
0"
compassHideSansObjectivePointer "
0"
compassHideVehicles "
0"
compassMaxRange "
2500"
compassMinRadius "
0.0001"
compassMinRange "
0.0001"
compassObjectiveArrowHeight "
20"
compassObjectiveArrowOffset "
2"
compassObjectiveArrowRotateDist "
5"
compassObjectiveArrowWidth "
20"
compassObjectiveDetailDist "
10"
compassObjectiveDrawLines "
1"
compassObjectiveHeight "
20"
compassObjectiveIconHeight "
16"
compassObjectiveIconWidth "
16"
compassObjectiveMaxHeight "
70"
compassObjectiveMaxRange "
2048"
compassObjectiveMinAlpha "
1"
compassObjectiveMinDistRange "
1"
compassObjectiveMinHeight "
-70"
compassObjectiveNearbyDist "
4"
compassObjectiveNumRings "
10"
compassObjectiveRingSize "
80"
compassObjectiveRingTime "
10000"
compassObjectiveTextHeight "
18"
compassObjectiveTextScale "
0.3"
compassObjectiveWidth "
20"
compassPlayerHeight "
18.75"
compassPlayerWidth "
18.75"
compassRadarLineThickness "
0.4"
compassRadarPingFadeTime "
4"
compassRadarUpdateTime "
4"
compassRotation "
1"
compassSize "
1"
compassSoundPingFadeTime "
2"
compassTickertapeStretch "
0.5"
con_default_console_filter "
*"
con_errormessagetime "
8"
con_gameMsgWindow0FadeInTime "
0.25"
con_gameMsgWindow0FadeOutTime "
0.5"
con_gameMsgWindow0Filter "
gamenotify
con_gameMsgWindow0LineCount 
"4"
con_gameMsgWindow0MsgTime "5"
con_gameMsgWindow0ScrollTime "0.25"
con_gameMsgWindow0SplitscreenScale "1.5"
con_gameMsgWindow1FadeInTime "0.25"
con_gameMsgWindow1FadeOutTime "0.5"
con_gameMsgWindow1Filter "boldgame"
con_gameMsgWindow1LineCount "1"
con_gameMsgWindow1MsgTime "3"
con_gameMsgWindow1ScrollTime "0.25"
con_gameMsgWindow1SplitscreenScale "1.5"
con_gameMsgWindow2FadeInTime "0.75"
con_gameMsgWindow2FadeOutTime "0.5"
con_gameMsgWindow2Filter "subtitle"
con_gameMsgWindow2LineCount "7"
con_gameMsgWindow2MsgTime "5"
con_gameMsgWindow2ScrollTime "0.25"
con_gameMsgWindow2SplitscreenScale "1.5"
con_gameMsgWindow3FadeInTime "0.25"
con_gameMsgWindow3FadeOutTime "0.5"
con_gameMsgWindow3Filter ""
con_gameMsgWindow3LineCount "5"
con_gameMsgWindow3MsgTime "5"
con_gameMsgWindow3ScrollTime "0.25"
con_gameMsgWindow3SplitscreenScale "1.5"
con_inputBoxColor "0.25
con_inputHintBoxColor "
0.4
con_matchPrefixOnly 
"1"
con_minicon "0"
con_miniconlines "5"
con_minicontime "4"
con_outputBarColor "1
con_outputSliderColor "
0.15
con_outputWindowColor 
"0.35
con_typewriterColorBase "
1
con_typewriterColorGlowCheckpoint 
"0.6
con_typewriterColorGlowCompleted "
0
con_typewriterColorGlowFailed 
"0.8
con_typewriterColorGlowUpdated "
0
con_typewriterDecayDuration 
"700"
con_typewriterDecayStartTime "6000"
con_typewriterPrintSpeed "50"
cpu_speed_12players "3"
cpu_speed_18players "6"
cpu_speed_8players "2.7"
developer "0"
developer_script "0"
didyouknow "@PLATFORM_DYK_IW4_MSG17"
drawEntityCount "0"
drawEntityCountPos "-55
drawEntityCountSize "
32"
drawKillcamData "
0"
drawKillcamDataPos "
-55
drawKillcamDataSize 
"32"
drawLagometer "0"
drawServerBandwidth "0"
drawServerBandwidthPos "-55
dynEnt_active "
1"
dynEnt_bulletForce "
1000"
dynEnt_damageScale "
1"
dynEnt_explodeForce "
12500"
dynEnt_explodeMaxEnts "
20"
dynEnt_explodeMinForce "
40"
dynEnt_explodeSpinScale "
3"
dynEnt_explodeUpbias "
0.5"
dynEnt_explodingBulletForce "
3500"
dynEnt_explodingBulletMaxEnts "
5"
dynEnt_explodingBulletMinForce "
5"
dynEnt_explodingBulletSpinScale "
1"
dynEnt_explodingBulletUpbias "
0.5"
fixedtime "
0"
FoFIconMaxSize "
640"
FoFIconMinSize "
30"
FoFIconScale "
1.3"
FoFIconSpawnTimeDelay "
1"
FoFIconSpawnTimeFade "
5"
friction "
5.5"
fs_basegame ""
fs_basepath "
G:\codmw2"
fs_cdpath ""
fs_copyfiles "
0"
fs_debug "
0"
fs_game ""
fs_homepath "
G:\codmw2"
fs_ignoreLocalized "
0"
fx_count "
0"
fx_cull_elem_draw "
1"
fx_cull_elem_spawn "
1"
fx_debugBolt "
0"
fx_draw "
1"
fx_drawClouds "
1"
fx_enable "
1"
fx_freeze "
0"
fx_mark_profile "
0"
fx_marks "
1"
fx_marks_ents "
1"
fx_marks_smodels "
1"
fx_profile "
0"
fx_profileFilter ""
fx_profileSkip "
0"
fx_profileSort "
cost"
fx_visMinTraceDist "
80"
g_allowvote "
1"
g_gametype "
war"
g_gravity "
800"
g_hardcore "
0"
g_logsync "
2"
g_synchronousClients "
0"
gameMode "
mp"
glass_angular_vel "
5
glass_break 
"1"
glass_debug "0"
glass_edge_angle "5
glass_fall_delay "
0.2
glass_fall_gravity 
"800"
glass_fall_ratio "1.5
glass_fringe_maxcoverage "
0.2"
glass_fringe_maxsize "
150"
glass_fx_chance "
0.25"
glass_hinge_friction "
50"
glass_linear_vel "
200
glass_max_pieces_per_frame 
"100"
glass_max_shatter_fx_per_frame "6"
glass_physics_chance "0.15"
glass_physics_maxdist "512"
glass_shard_maxsize "300"
glass_shattered_scale "48"
glass_trace_interval "100"
heli_barrelMaxVelocity "1250"
heli_barrelRotation "70"
heli_barrelSlowdown "360"
hiDef "1"
hud_bloodOverlayLerpRate "0.3"
hud_deathQuoteFadeTime "1000"
hud_enable "1"
hud_fade_ammodisplay "0"
hud_fade_compass "0"
hud_fade_healthbar "2"
hud_fade_offhand "0"
hud_fade_sprint "1.7"
hud_fade_stance "1.7"
hud_fadeout_speed "0.1"
hud_flash_period_offhand "0.5"
hud_flash_time_offhand "2"
hud_health_pulserate_critical "0.5"
hud_health_pulserate_injured "1"
hud_health_startpulse_critical "0.33"
hud_health_startpulse_injured "1"
hudElemPausedBrightness "0.4"
in_mouse "1"
intro "0"
iwnet_debug "0"
iwnet_maxResendTime "120"
iwnet_minResendTime "4"
iwnet_searching "1"
iwnet_sessionFullHeartbeat "20000"
iwnet_sessionHeartbeat "5000"
iwnet_sessions "1"
iwnet_xuid "504"
jump_height "39"
jump_ladderPushVel "128"
jump_slowdownEnable "1"
jump_spreadAdd "64"
jump_stepSize "18"
koth_autodestroytime "60"
koth_capturetime "20"
koth_delayPlayer "0"
koth_destroytime "10"
koth_extraDelay "0"
koth_kothmode "0"
koth_proMode "0"
koth_spawnDelay "60"
koth_spawntime "30"
laserDebug "0"
laserEndOffset "0.5"
laserFlarePct "0.2"
laserFlarePct_alt "0"
laserForceOn "0"
laserLight "1"
laserLightBeginOffset "13"
laserLightBodyTweak "15"
laserLightEndOffset "-3"
laserLightRadius "3"
laserLightRadius_alt "100"
laserLightWithoutNightvision "0"
laserRadius "0.8"
laserRadius_alt "30"
laserRange "1500"
laserRange_alt "5000"
laserRangePlayer "1500"
loading_sre_fatal "1"
lobby_animationSpeed "30"
lobby_animationTilesHigh "4"
lobby_animationTilesWide "8"
lobby_numAnimationFrames "30"
lobby_partySearchWaitTime "1000"
lobby_searchingPartyColor "0.941177
loc_forceEnglish "
0"
loc_language "
0"
loc_translate "
1"
loc_warnings "
0"
loc_warningsAsErrors "
0"
loc_warningsUI "
0"
logfile "
1"
lowAmmoWarningColor1 "
0.701961
lowAmmoWarningColor2 
"1
lowAmmoWarningNoAmmoColor1 "
0.8
lowAmmoWarningNoAmmoColor2 
"1
lowAmmoWarningNoReloadColor1 "
0.701961
lowAmmoWarningNoReloadColor2 
"0.701961
lowAmmoWarningPulseFreq "
2.3"
lowAmmoWarningPulseMax "
1.5"
lowAmmoWarningPulseMin "
0"
lsp_debug "
0"
m_filter "
0"
m_forward "
0.25"
m_pitch "
0.022"
m_side "
0.25"
m_yaw "
0.022"
mantle_check_angle "
60"
mantle_check_radius "
0.1"
mantle_check_range "
20"
mantle_debug "
0"
mantle_enable "
1"
mantle_max_vertical_end_velocity "
0"
mantle_view_yawcap "
60"
mapcrc "
0"
mapname ""
masterPort "
20810"
masterServerName "
cod4master.activision.com"
matchmaking_debug "
1"
maxVoicePacketsPerSec "
100"
maxVoicePacketsPerSecForServer "
20"
migration_blocksperframe "
0"
migration_dvarErrors "
1"
migration_limit "
5"
migration_msgtimeout "
500"
migration_timeBetween "
30000"
migration_verboseBroadcastTime "
100"
migrationPingTime "
10"
missileRemoteFOV "
15"
missileRemoteSteerPitchRange "
1
missileRemoteSteerPitchRate 
"35"
missileRemoteSteerYawRate "35"
monkeytoy "0"
motd "Welcome
motionTrackerBlurDuration "
0.2"
motionTrackerCenterX "
0"
motionTrackerCenterY "
-0.37"
motionTrackerPingFadeTime "
3"
motionTrackerPingPitchAddPerEnemy "
0"
motionTrackerPingPitchBase "
1"
motionTrackerPingPitchNearby "
2"
motionTrackerPingSize "
0.2"
motionTrackerRange "
1600"
motionTrackerSweepAngle "
90"
motionTrackerSweepInterval "
3"
motionTrackerSweepSpeed "
2000"
mp_paused "
0"
msg_dumpEnts "
0"
msg_hudelemspew "
0"
msg_printEntityNums "
0"
name ""
net_ip "
localhost"
net_lanauthorize "
0"
net_noipx "
0"
net_noudp "
0"
net_port "
28960"
net_profile "
0"
net_showprofile "
0"
net_socksEnabled "
0"
net_socksPassword ""
net_socksPort "
1080"
net_socksServer ""
net_socksUsername ""
nextdemo ""
nextmap ""
nightVisionDisableEffects "
0"
nightVisionFadeInOutTime "
0.1"
nightVisionPowerOnTime "
0.3"
objectiveFadeTimeGoingOff "
0.5"
objectiveFadeTimeGoingOn "
1"
objectiveFadeTimeWaitOff "
2"
objectiveFadeTimeWaitOn "
2"
objectiveFadeTooClose "
0.1"
objectiveFadeTooFar "
25"
objectiveFontSize "
0.6"
objectiveHide "
0"
objectiveTextOffsetY "
-5.33"
onlinegame "
0"
onlinegameandhost "
0"
onlineunrankedgameandhost "
0"
overrideNVGModelWithKnife "
0"
packetDebug "
0"
painReverbDryLevel "
0.5"
painReverbRoomType "
underwater"
painReverbWetLevel "
0.4"
painVisionLerpOutRate "
0.3"
painVisionTriggerHealth "
0.55"
party_autoteams "
1"
party_connectTimeout "
1000"
party_connectToOthers "
1"
party_currentSearchTier "
2"
party_debug "
0"
party_defaultSearchTier "
2"
party_editingsettings "
0"
party_firstSubpartyIndex "
0"
party_gamesize ""
party_gameStartTimerLength "
10"
party_gametype ""
party_host "
0"
party_hostmigration "
1"
party_hostname ""
party_IAmSelected "
0"
party_kickplayerquestion ""
party_listFocus "
0"
party_lobbyPlayerCount ""
party_mapname ""
party_mappacks ""
party_matchedPlayerCount "
4"
party_maxplayers "
16"
party_maxPrivatePartyPlayers "
18"
party_maxSearchTier "
6"
party_maxTeamDiff "
1"
party_membersMissingMapPack "
0"
party_minLobbyTime "
60"
party_minplayers "
2"
party_msPerTier "
50"
party_partyPlayerCount ""
party_playervisible "
0"
party_pregameStartTimerLength "
5"
party_searchPauseTime "
2000"
party_searchRandomDelay "
500"
party_searchResultsLifetime "
45000"
party_searchResultsMin "
2000"
party_selectedIndex "
0"
party_selectedIndexChangedTime "
0"
party_statusString ""
party_teambased "
1"
party_teamsVisible "
0"
party_timer "
0"
party_vetoButtonVisible "
0"
party_vetoDelayTime "
4"
party_vetoPassed "
0"
party_vetoPercentRequired "
0.501"
party_vetoStatus ""
partymigrate_broadcast_interval "
200"
partymigrate_cpuBonusPing "
25"
partymigrate_cpuBonusThreshold "
0.5"
partymigrate_pingtest_retry "
100"
partymigrate_pingtest_timeout "
600"
partymigrate_selectiontime "
1800"
partymigrate_timeout "
8000"
partymigrate_timeoutmax "
15000"
password ""
perk_armorPiercingDamage "
40"
perk_blastShield "
65"
perk_bulletPenetrationMultiplier "
2"
perk_diveDistanceCheck "
64"
perk_diveGravityScale "
0.75"
perk_diveVelocity "
250"
perk_diveViewRollResetSpeed "
4"
perk_diveViewRollSpeed "
0.5"
perk_diveViewRollTarget "
45"
perk_extendedMagsMGAmmo "
10"
perk_extendedMagsPistolAmmo "
5"
perk_extendedMagsRifleAmmo "
10"
perk_extendedMagsSMGAmmo "
10"
perk_extendedMagsSpreadAmmo "
5"
perk_extendedMeleeRange "
176"
perk_extraBreath "
5"
perk_fastSnipeScale "
2"
perk_footstepVolumeAlly "
0.25"
perk_footstepVolumeEnemy "
4"
perk_footstepVolumePlayer "
0.25"
perk_grenadeDeath "
frag_grenade_short_mp"
perk_improvedExtraBreath "
5"
perk_lightWeightViewBobScale "
0.75"
perk_parabolicAngle "
180"
perk_parabolicIcon "
specialty_parabolic"
perk_parabolicRadius "
400"
perk_quickDrawSpeedScale "
1.5"
perk_scavengerMode "
0"
perk_sprintMultiplier "
2"
perk_sprintRecoveryMultiplierActual "
0.6"
perk_sprintRecoveryMultiplierVisual "
0.6"
perk_weapRateMultiplier "
0.75"
perk_weapReloadMultiplier "
0.5"
perk_weapSpreadMultiplier "
0.65"
phys_autoDisableAngular "
57"
phys_autoDisableFastAngular "
270"
phys_autoDisableFastLinear "
40"
phys_autoDisableFastTime "
0.5"
phys_autoDisableLinear "
20"
phys_autoDisableTime "
0.9"
phys_bulletSpinScale "
3"
phys_bulletUpBias "
0.5"
phys_cfm "
0.0001"
phys_collUseEntities "
0"
phys_contact_cfm "
1e-005"
phys_contact_cfm_ragdoll "
0.001"
phys_contact_cfm_vehicle "
0.001"
phys_contact_cfm_vehicleSoft "
0.05"
phys_contact_erp "
0.8"
phys_contact_erp_ragdoll "
0.3"
phys_contact_erp_vehicle "
0.5"
phys_contact_erp_vehicleSoft "
0.05"
phys_csl "
0.3"
phys_dragAngular "
0.5"
phys_dragLinear "
0.03"
phys_drawAwake "
0"
phys_drawCollisionObj "
0"
phys_drawCollisionWorld "
0"
phys_drawcontacts "
0"
phys_drawDebugInfo "
0"
phys_dumpcontacts "
0"
phys_erp "
0.8"
phys_frictionScale "
1"
phys_gravity "
-800"
phys_gravity_ragdoll "
-800"
phys_gravityChangeWakeupRadius "
120"
phys_jitterMaxMass "
200"
phys_joint_cfm "
0.0001"
phys_joint_stop_cfm "
0.0001"
phys_joint_stop_erp "
0.8"
phys_jointPullThreshold "
4"
phys_mcv "
20"
phys_mcv_ragdoll "
1000"
phys_mcv_vehicle "
300"
phys_minImpactMomentum "
250"
phys_narrowObjMaxLength "
4"
phys_noIslands "
0"
phys_qsi "
15"
phys_reorderConst "
1"
physVeh_collideWithClipOnly "
0"
physVeh_explodeForce "
800"
physVeh_explodeSpinScale "
3"
physVeh_jump "
0"
physVeh_minImpactMomentum "
17.6"
physVeh_pathConstraintCfm "
1e-006"
physVeh_pathConstraintErp "
0.8"
physVeh_slideReductionForHighSpeed "
0"
physVeh_StepsPerFrame "
3"
player_adsExitDelay "
0"
player_backSpeedScale "
0.7"
player_breath_fire_delay "
0"
player_breath_gasp_lerp "
6"
player_breath_gasp_scale "
4.5"
player_breath_gasp_time "
1"
player_breath_hold_lerp "
1"
player_breath_hold_time "
4.5"
player_breath_snd_delay "
1"
player_breath_snd_lerp "
2"
player_burstFireCooldown "
0.2"
player_debugHealth "
0"
player_dmgtimer_flinchTime "
500"
player_dmgtimer_maxTime "
750"
player_dmgtimer_minScale "
0"
player_dmgtimer_stumbleTime "
500"
player_dmgtimer_timePerPoint "
100"
player_footstepsThreshhold "
0"
player_lastStandCrawlSpeedScale "
0.2"
player_lastStandDebug "
0"
player_lean_rotate_crouch_left "
0.8"
player_lean_rotate_crouch_right "
0.3"
player_lean_rotate_left "
0.8"
player_lean_rotate_right "
0.4"
player_lean_shift_crouch_left "
4"
player_lean_shift_crouch_right "
15"
player_lean_shift_left "
5"
player_lean_shift_right "
9"
player_meleeHeight "
10"
player_meleeRange "
64"
player_meleeWidth "
10"
player_move_factor_on_torso "
0"
player_moveThreshhold "
10"
player_runThreshhold "
110"
player_scopeExitOnDamage "
0"
player_spectateSpeedScale "
1"
player_sprintCameraBob "
0.5"
player_sprintForwardMinimum "
105"
player_sprintMinTime "
1"
player_sprintRechargePause "
0"
player_sprintSpeedScale "
1.5"
player_sprintStrafeSpeedScale "
0.667"
player_sprintTime "
4"
player_sprintUnlimited "
0"
player_strafeAnimCosAngle "
0.5"
player_strafeSpeedScale "
0.8"
player_sustainAmmo "
0"
player_turnAnims "
0"
player_view_pitch_down "
85"
player_view_pitch_up "
85"
playlist "
0"
playlistFilename "
playlists.info"
privateMatch_joinPassword ""
privateMatch_serverPassword ""
profileMenuOption_blacklevel "
0"
profileMenuOption_gamma "
0.8"
profileMenuOption_safeAreaHorz "
0.85"
profileMenuOption_safeAreaVert "
0.85"
profileMenuOption_volume "
0.8"
protocol "
134"
r_aaAlpha "
dither
r_aaMaxQuality 
"0"
r_aaSamples "2"
r_altModelLightingUpdate "0"
r_aspectRatio "auto"
r_atlasAnimFPS "15"
r_autopriority "0"
r_blacklevel "0"
r_blur "0"
r_brightness "0"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "never"
r_clearColor "0
r_clearColor2 "
0
r_colorMap 
"Unchanged"
r_contrast "1"
r_customMode ""
r_debugLineWidth "1"
r_debugShader "none"
r_depthPrepass "None"
r_desaturation "1"
r_detail "1"
r_detailMap "Unchanged"
r_diffuseColorScale "1"
r_displayRefresh "60
r_distortion "
1"
r_dlightLimit "
4"
r_dof_bias "
0.5"
r_dof_enable "
1"
r_dof_farBlur "
1.8"
r_dof_farEnd "
7000"
r_dof_farStart "
1000"
r_dof_nearBlur "
6"
r_dof_nearEnd "
60"
r_dof_nearStart "
10"
r_dof_tweak "
0"
r_dof_viewModelEnd "
8"
r_dof_viewModelStart "
2"
r_dpvsFilterDebug "
0"
r_drawDecals "
1"
r_drawSun "
1"
r_drawWater "
1"
r_envMapExponent "
5"
r_envMapMaxIntensity "
0.5"
r_envMapMinIntensity "
0.2"
r_envMapOverride "
0"
r_envMapSunIntensity "
2"
r_fastSkin "
0"
r_filmAltShader "
1"
r_filmTweakBrightness "
0"
r_filmTweakContrast "
1.4"
r_filmTweakDarkTint "
0.7
r_filmTweakDesaturation 
"0.2"
r_filmTweakDesaturationDark "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1
r_filmTweakMediumTint "
0.9
r_filmUseTweaks 
"0"
r_floatz "1"
r_fog "1"
r_forceLod "none"
r_fullbright "0"
r_fullscreen "0"
r_gamma "0.8"
r_glow "1"
r_glow_allowed "1"
r_glow_allowed_script_forced "0"
r_glowTweakBloomCutoff "0.5"
r_glowTweakBloomDesaturation "0"
r_glowTweakBloomIntensity0 "1"
r_glowTweakEnable "0"
r_glowTweakRadius0 "5"
r_glowUseTweaks "0"
r_gpuSync "off"
r_heroLighting "1"
r_highLodDist "-1"
r_ignore "0"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lightCacheLessFrequentMaxDistance "64"
r_lightCacheLessFrequentPeriod "10"
r_lightGridContrast "0"
r_lightGridEnableTweaks "0"
r_lightGridIntensity "1"
r_lightGridUseTweakedValues "1"
r_lightMap "Unchanged"
r_loadForRenderer "1"
r_lockPvs "0"
r_lodBiasRigid "0"
r_lodBiasSkinned "0"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
r_lowestLodDist "-1"
r_lowLodDist "-1"
r_mediumLodDist "-1"
r_mode "1024x768"
r_modelVertColor "1"
r_monitor "0"
r_multiGpu "0"
r_normal "1"
r_normalMap "Unchanged"
r_outdoor "1"
r_outdoorFeather "8"
r_picmip "0"
r_picmip_bump "0"
r_picmip_manual "0"
r_picmip_spec "0"
r_picmip_water "0"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
r_portalMinRecurseDepth "2"
r_portalWalkLimit "0"
r_preloadShaders "0"
r_pretess "1"
r_primaryLightTweakDiffuseStrength "1"
r_primaryLightTweakSpecularStrength "1"
r_primaryLightUseTweaks "0"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
r_rendererInUse "Shader
r_rendererPreference "
Default"
r_resampleScene "
1"
r_scaleViewport "
1"
r_showFbColorDebug "
None"
r_showFloatZDebug "
0"
r_showLightGrid "
0"
r_showMissingLightGrid "
0"
r_showPortals "
0"
r_showPortalsOverview "
0"
r_singleCell "
0"
r_skipPvs "
0"
r_smc_enable "
1"
r_smc_optimize "
1"
r_smp_backend "
1"
r_smp_worker "
1"
r_smp_worker_thread0 "
1"
r_smp_worker_thread1 "
1"
r_specular "
1"
r_specularColorScale "
2.5"
r_specularMap "
Unchanged"
r_spotLightBrightness "
14"
r_spotLightEndRadius "
196"
r_spotLightEntityShadows "
1"
r_spotLightExponent "
2"
r_spotLightFovInnerFraction "
0.5"
r_spotLightMaxLength "
5000"
r_spotLightShadows "
1"
r_spotLightSModelShadows "
1"
r_spotLightStartRadius "
36"
r_sse_skinning "
1"
r_subwindow "
0
r_sun_from_dvars 
"0"
r_sun_fx_position "0
r_sunblind_fadein "
0.5"
r_sunblind_fadeout "
3"
r_sunblind_max_angle "
5"
r_sunblind_max_darken "
0.75"
r_sunblind_min_angle "
30"
r_sunflare_fadein "
1"
r_sunflare_fadeout "
1"
r_sunflare_max_alpha "
1"
r_sunflare_max_angle "
2"
r_sunflare_max_size "
2500"
r_sunflare_min_angle "
45"
r_sunflare_min_size "
0"
r_sunflare_shader "
sun_flare"
r_sunglare_fadein "
0.5"
r_sunglare_fadeout "
3"
r_sunglare_max_angle "
5"
r_sunglare_max_lighten "
0.75"
r_sunglare_min_angle "
30"
r_sunsprite_shader "
sun"
r_sunsprite_size "
16"
r_texFilterAnisoMax "
4"
r_texFilterAnisoMin "
1"
r_texFilterDisable "
0"
r_texFilterMipBias "
0"
r_texFilterMipMode "
Unchanged"
r_useLayeredMaterials "
0"
r_vc_makelog "
0"
r_vc_showlog "
0"
r_vsync "
0"
r_warningRepeatDelay "
5"
r_zfar "
0"
r_zFeather "
1"
r_znear "
4"
r_znear_depthhack "
0.1"
radarjamDistMax "
800"
radarjamDistMin "
350"
radarjamSinCurve "
0"
ragdoll_baselerp_time "
1000"
ragdoll_bullet_force "
500"
ragdoll_bullet_upbias "
0.5"
ragdoll_debug "
0"
ragdoll_dump_anims "
0"
ragdoll_enable "
1"
ragdoll_explode_force "
18000"
ragdoll_explode_upbias "
0.8"
ragdoll_exploding_bullet_force "
5000"
ragdoll_exploding_bullet_upbias "
0.8"
ragdoll_fps "
20"
ragdoll_idle_min_velsq "
2"
ragdoll_jitter_scale "
1"
ragdoll_jointlerp_time "
3000"
ragdoll_max_life "
4500"
ragdoll_max_simulating "
16"
ragdoll_max_stretch_pct "
10"
ragdoll_rotvel_scale "
1"
ragdoll_self_collision_scale "
1.2"
ragdoll_stretch_iters "
10"
rate "
25000"
reliableResendTime "
300"
reliableTimeoutTime "
20000"
RemoteCameraSounds_DryLevel "
0.1"
RemoteCameraSounds_RoomType "
underwater"
RemoteCameraSounds_WetLevel "
0.5"
requireOpenNat "
1"
safeArea_adjusted_horizontal "
1"
safeArea_adjusted_vertical "
1"
safeArea_horizontal "
0.85"
safeArea_vertical "
0.85"
scr_airdrop_ac130 "
3"
scr_airdrop_ammo "
17"
scr_airdrop_counter_uav "
15"
scr_airdrop_emp "
1"
scr_airdrop_harrier_airstrike "
7"
scr_airdrop_helicopter "
7"
scr_airdrop_helicopter_flares "
5"
scr_airdrop_helicopter_minigun "
3"
scr_airdrop_mega_ac130 "
2"
scr_airdrop_mega_ammo "
12"
scr_airdrop_mega_counter_uav "
16"
scr_airdrop_mega_emp "
0"
scr_airdrop_mega_harrier_airstrike "
5"
scr_airdrop_mega_helicopter "
5"
scr_airdrop_mega_helicopter_flares "
3"
scr_airdrop_mega_helicopter_minigun "
2"
scr_airdrop_mega_nuke "
0"
scr_airdrop_mega_precision_airstrike "
10"
scr_airdrop_mega_predator_missile "
14"
scr_airdrop_mega_sentry "
16"
scr_airdrop_mega_stealth_airstrike "
3"
scr_airdrop_mega_uav "
12"
scr_airdrop_nuke "
0"
scr_airdrop_precision_airstrike "
11"
scr_airdrop_predator_missile "
12"
scr_airdrop_sentry "
12"
scr_airdrop_stealth_airstrike "
5"
scr_airdrop_uav "
17"
scr_arena_numlives "
1"
scr_arena_promode "
0"
scr_arena_roundlimit "
0"
scr_arena_roundswitch "
3"
scr_arena_scorelimit "
1"
scr_arena_timelimit "
2.5"
scr_arena_winlimit "
4"
scr_ctf_halftime "
1"
scr_ctf_numlives "
0"
scr_ctf_playerrespawndelay "
0"
scr_ctf_promode "
0"
scr_ctf_returntime "
30"
scr_ctf_roundlimit "
1"
scr_ctf_scorelimit "
0"
scr_ctf_timelimit "
10"
scr_ctf_waverespawndelay "
10"
scr_ctf_winlimit "
1"
scr_dd_addtime "
2.5"
scr_dd_bombtimer "
45"
scr_dd_defusetime "
5"
scr_dd_numlives "
0"
scr_dd_planttime "
5"
scr_dd_playerrespawndelay "
0"
scr_dd_promode "
0"
scr_dd_roundlimit "
3"
scr_dd_roundswitch "
1"
scr_dd_scorelimit "
1"
scr_dd_timelimit "
2.5"
scr_dd_waverespawndelay "
0"
scr_dd_winlimit "
2"
scr_diehard "
0"
scr_dm_numlives "
0"
scr_dm_playerrespawndelay "
0"
scr_dm_promode "
0"
scr_dm_roundlimit "
1"
scr_dm_scorelimit "
1500"
scr_dm_timelimit "
10"
scr_dm_waverespawndelay "
0"
scr_dm_winlimit "
1"
scr_dom_numlives "
0"
scr_dom_playerrespawndelay "
0"
scr_dom_promode "
0"
scr_dom_roundlimit "
1"
scr_dom_scorelimit "
200"
scr_dom_timelimit "
0"
scr_dom_waverespawndelay "
0"
scr_dom_winlimit "
1"
scr_explBulletMod "
1"
scr_game_allowkillcam "
1"
scr_game_deathpointloss "
0"
scr_game_forceuav "
0"
scr_game_graceperiod "
0"
scr_game_hardpoints "
1"
scr_game_killstreakdelay "
0"
scr_game_onlyheadshots "
0"
scr_game_perks "
1"
scr_game_spectatetype "
1"
scr_game_suicidepointloss "
0"
scr_gtnw_numlives "
0"
scr_gtnw_playerrespawndelay "
0"
scr_gtnw_promode "
0"
scr_gtnw_roundlimit "
1"
scr_gtnw_roundswitch "
0"
scr_gtnw_scorelimit "
101"
scr_gtnw_timelimit "
10"
scr_gtnw_waverespawndelay "
0"
scr_gtnw_winlimit "
1"
scr_hardcore "
0"
scr_hardpoint_allowartillery "
1"
scr_hardpoint_allowhelicopter "
1"
scr_hardpoint_allowuav "
1"
scr_koth_numlives "
0"
scr_koth_playerrespawndelay "
0"
scr_koth_promode "
0"
scr_koth_roundlimit "
1"
scr_koth_roundswitch "
1"
scr_koth_scorelimit "
250"
scr_koth_timelimit "
15"
scr_koth_waverespawndelay "
0"
scr_koth_winlimit "
1"
scr_maxPerPlayerExplosives "
2"
scr_nukeCancelMode "
0"
scr_nukeTimer "
10"
scr_oldschool "
0"
scr_oneflag_numlives "
0"
scr_oneflag_playerrespawndelay "
0"
scr_oneflag_promode "
0"
scr_oneflag_roundlimit "
0"
scr_oneflag_roundswitch "
3"
scr_oneflag_scorelimit "
1"
scr_oneflag_timelimit "
3"
scr_oneflag_waverespawndelay "
0"
scr_oneflag_winlimit "
4"
scr_patientZero ""
scr_player_forcerespawn "
1"
scr_player_healthregentime "
5"
scr_player_maxhealth "
100"
scr_player_numlives "
0"
scr_player_respawndelay "
0"
scr_player_sprinttime "
4"
scr_player_suicidespawndelay "
0"
scr_RequiredMapAspectratio "
1"
scr_restxp_cap "
0.5"
scr_restxp_enable "
0"
scr_restxp_levelsPerDay "
0.5"
scr_restxp_minRestTime "
4"
scr_restxp_restedAwardScale "
0.5"
scr_restxp_timescale "
1"
scr_riotShieldXPBullets "
15"
scr_sab_bombtimer "
30"
scr_sab_defusetime "
5"
scr_sab_hotpotato "
0"
scr_sab_numlives "
0"
scr_sab_planttime "
2.5"
scr_sab_playerrespawndelay "
7.5"
scr_sab_promode "
0"
scr_sab_roundlimit "
1"
scr_sab_roundswitch "
1"
scr_sab_scorelimit "
0"
scr_sab_timelimit "
20"
scr_sab_waverespawndelay "
0"
scr_sab_winlimit "
1"
scr_sd_bombtimer "
45"
scr_sd_defusetime "
5"
scr_sd_multibomb "
0"
scr_sd_numlives "
1"
scr_sd_planttime "
5"
scr_sd_playerrespawndelay "
0"
scr_sd_promode "
0"
scr_sd_roundlimit "
0"
scr_sd_roundswitch "
3"
scr_sd_scorelimit "
1"
scr_sd_timelimit "
2.5"
scr_sd_waverespawndelay "
0"
scr_sd_winlimit "
4"
scr_team_fftype "
0"
scr_team_kickteamkillers "
0"
scr_team_respawntime "
0"
scr_team_teamkillpointloss "
1"
scr_team_teamkillspawndelay "
20"
scr_thirdPerson "
0"
scr_tispawndelay "
0"
scr_vip_numlives "
0"
scr_vip_promode "
0"
scr_vip_roundlimit "
3"
scr_vip_roundswitch "
1"
scr_vip_scorelimit "
1"
scr_vip_timelimit "
2.5"
scr_vip_winlimit "
2"
scr_war_numlives "
0"
scr_war_playerrespawndelay "
0"
scr_war_promode "
0"
scr_war_roundlimit "
1"
scr_war_scorelimit "
7500"
scr_war_timelimit "
10"
scr_war_waverespawndelay "
0"
scr_war_winlimit "
1"
scr_xpscale "
1"
sensitivity "
5"
sentry_placement_debug "
0"
sentry_placement_feet_offset "
17
sentry_placement_feet_trace_dist_z 
"20"
sentry_placement_trace_dist "42"
sentry_placement_trace_min_normal "0.7"
sentry_placement_trace_pitch "20"
sentry_placement_trace_radius "30"
sentry_placement_trace_radius_canon_safety "5"
server1 ""
server10 ""
server11 ""
server12 ""
server13 ""
server14 ""
server15 ""
server16 ""
server2 ""
server3 ""
server4 ""
server5 ""
server6 ""
server7 ""
server8 ""
server9 ""
session_immediateDeleteTinySessions "0"
session_nonblocking "1"
shieldImpactBulletShakeDuration "500"
shieldImpactBulletShakeScale "0.35"
shieldImpactExplosionHighShakeDuration "1250"
shieldImpactExplosionHighShakeScale "0.5"
shieldImpactExplosionLowShakeDuration "800"
shieldImpactExplosionLowShakeScale "0.4"
shieldImpactExplosionThreshold "85"
shieldImpactMissileShakeDuration "1500"
shieldImpactMissileShakeScale "0.5"
shortversion "1.0"
showdrop "0"
showpackets "0"
sm_enable "1"
sm_fastSunShadow "1"
sm_lightScore_eyeProjectDist "64"
sm_lightScore_spotProjectFrac "0.125"
sm_maxLights "4"
sm_minSpotLightScore "0.5"
sm_polygonOffsetBias "0.125"
sm_polygonOffsetScale "2"
sm_qualitySpotShadow "1"
sm_spotDistCull "1"
sm_spotEnable "1"
sm_spotLimit "4"
sm_spotShadowFadeTime "1"
sm_strictCull "1"
sm_sunEnable "1"
sm_sunSampleSizeNear "0.25"
sm_sunShadowCenter "0
sm_sunShadowScale "
1"
sm_sunShadowScaleLocked "
1"
snaps "
20"
snd_cinematicVolumeScale "
0.5"
snd_draw3D "
Off"
snd_drawInfo "
None"
snd_enable2D "
1"
snd_enable3D "
1"
snd_enableEq "
1"
snd_enableReverb "
1"
snd_enableStream "
1"
snd_errorOnMissing "
0"
snd_khz "
44"
snd_levelFadeTime "
250"
snd_outputConfiguration "
Windows
snd_slaveFadeTime 
"500"
snd_touchStreamFilesonload "0"
snd_volume "0.8"
splitscreen "0"
stat_version "10"
stopspeed "100"
stringtable_debug "0"
sv_allowAnonymous "0"
sv_allowClientConsole "1"
sv_allowDownload "1"
sv_allowedClan1 ""
sv_allowedClan2 ""
sv_cheats "0"
sv_clientArchive "1"
sv_clientSideBullets "1"
sv_connectTimeout "120"
sv_debugRate "0"
sv_debugReliableCmds "0"
sv_floodProtect "1"
sv_hostname "CoD4Host"
sv_hugeSnapshotDelay "200"
sv_hugeSnapshotSize "4000"
sv_iwdNames ""
sv_iwds ""
sv_kickBanTime "300"
sv_mapRotation ""
sv_mapRotationCurrent ""
sv_maxclients "18"
sv_maxPing "0"
sv_maxRate "25000"
sv_minPing "0"
sv_network_fps "50"
sv_packet_info "0"
sv_padPackets "0"
sv_paused "0"
sv_privateClients "0"
sv_privateClientsForClients "0"
sv_privatePassword ""
sv_pure "1"
sv_reconnectlimit "3"
sv_referencedFFCheckSums ""
sv_referencedFFNames ""
sv_referencedIwdNames ""
sv_referencedIwds ""
sv_rejoinTimeout "5"
sv_running "0"
sv_showAverageBPS "0"
sv_timeout "20"
sv_voiceQuality "3"
sv_zombietime "2"
sys_configSum "230111639"
sys_configureGHz "18.5691"
sys_cpuGHz "2.67277"
sys_cpuName "Intel
sys_gpu "
ATI
sys_lockThreads 
"none"
sys_quitMigrateTime "15000"
sys_smp_allowed "1"
sys_SSE "1"
sys_sysMB "2048"
systemlink "0"
testClients_doAttack "1"
testClients_doCrouch "0"
testClients_doMove "1"
testClients_doReload "1"
testClients_watchKillcam "1"
thermal_playerModel ""
thermalBlurFactorNoScope "250"
thermalBlurFactorScope "250"
timescale "1"
tracer_debugDraw "0"
tracer_explosiveColor1 "1
tracer_explosiveColor2 "
1
tracer_explosiveColor3 
"1
tracer_explosiveColor4 "
1
tracer_explosiveColor5 
"1
tracer_explosiveColor6 "
1
tracer_explosiveOverride 
"1"
tracer_explosiveWidth "15"
tracer_firstPersonMaxWidth "4"
tracer_stoppingPowerColor1 "0
tracer_stoppingPowerColor2 "
1
tracer_stoppingPowerColor3 
"1
tracer_stoppingPowerColor4 "
1
tracer_stoppingPowerColor5 
"1
tracer_stoppingPowerColor6 "
1
tracer_stoppingPowerOverride 
"0"
tracer_stoppingPowerWidth "6"
tracer_thermalWidthMult "2"
turret_adsEnabled "1"
turret_adsFov "35"
turret_adsTime "250"
turret_fov "55"
ui_allow_classchange "0"
ui_allow_controlschange "1"
ui_allow_teamchange "0"
ui_bigFont "0.4"
ui_borderLowLightScale "0.35"
ui_browserFriendlyfire "-1"
ui_browserKillcam "-1"
ui_browserMod "0"
ui_browserShowDedicated "0"
ui_browserShowEmpty "1"
ui_browserShowFull "1"
ui_browserShowPassword "-1"
ui_browserShowPure "1"
ui_buildLocation "-60
ui_buildSize "
0.2"
ui_cinematicsTimestamp "
0"
ui_connectScreenTextGlowColor "
0.3
ui_currentFeederMapIndex 
"0"
ui_currentMap "0"
ui_customClassName ""
ui_customModeEditName ""
ui_customModeName ""
ui_debugMode "0"
ui_drawCrosshair "1"
ui_extraBigFont "0.55"
ui_gametype "war"
ui_hud_hardcore "0"
ui_hud_obituaries "1"
ui_hud_showobjicons "1"
ui_joinGametype "0"
ui_mapname "mp_afghan"
ui_maxclients "18"
ui_mousePitch "0"
ui_multiplayer "1"
ui_netGametype "0"
ui_netGametypeName "dm"
ui_netSource "1"
ui_partyFull "0"
ui_playerPartyColor "1
ui_serverStatusTimeOut "
7000"
ui_showEndOfGame "
0"
ui_showList "
0"
ui_showmap "
1"
ui_showMenuOnly ""
ui_sliderSteps "
40"
ui_smallFont "
0.25"
ui_textScrollFadeTime "
0.2"
ui_textScrollPauseEnd "
3"
ui_textScrollPauseStart "
1"
ui_textScrollSpeed "
30"
uiscript_debug "
0"
upnp_maxAttempts "
4"
useFastFile "
1"
useMapPreloading "
1"
useonlinestats "
0"
useRelativeTeamColors "
0"
useSvMapPreloading "
1"
useTagFlashSilenced "
1"
veh_boneControllerLodDist "
2000"
vehAudio_inAirPitchDownLerp "
1.2"
vehAudio_inAirPitchUpLerp "
0.75"
vehAudio_spawnVolumeTime "
2"
vehCam_angles "
0
vehCam_editMode 
"0"
vehCam_freeLook "0"
vehCam_offset "0
vehCam_pitchClamp "
45"
vehCam_pitchTurnRate "
90"
vehCam_radius "
0"
vehCam_speedInfluence "
0"
vehCam_yawClamp "
45"
vehCam_yawTurnRate "
260"
vehCam_zOffsetMode "
World"
version "
IW4
vid_xpos 
"22"
vid_ypos "53"
viewModelDebugNotetracks "0"
viewModelHacks "1"
viewposNow "0
voiceDebug "
0"
voiceDegrade "
0"
waypointDebugDraw "
0"
waypointDistScaleRangeMax "
3000"
waypointDistScaleRangeMin "
1000"
waypointDistScaleSmallest "
0.8"
waypointIconHeight "
36"
waypointIconWidth "
36"
waypointOffscreenCornerRadius "
105"
waypointOffscreenDistanceThresholdAlpha "
30"
waypointOffscreenPadBottom "
30"
waypointOffscreenPadLeft "
103"
waypointOffscreenPadRight "
0"
waypointOffscreenPadTop "
0"
waypointOffscreenPointerDistance "
20"
waypointOffscreenPointerHeight "
12"
waypointOffscreenPointerWidth "
25"
waypointOffscreenRoundedCorners "
1"
waypointOffscreenScaleLength "
500"
waypointOffscreenScaleSmallest "
1"
waypointPlayerOffsetCrouch "
56"
waypointPlayerOffsetProne "
30"
waypointPlayerOffsetStand "
66"
waypointSplitscreenScale "
1.8"
waypointTweakY "
-17"
wideScreen "
0"
winvoice_loopback "
0"
winvoice_mic_mute "
1"
winvoice_mic_reclevel "
65535"
winvoice_mic_scaler "
1"
winvoice_save_voice "
0"
xblive_hostingprivateparty "
0"
xblive_loggedin "
0"
xblive_playEvenIfDown "
0"
xblive_privatematch "
0
[-] The following 6 users say Thank You to d0h! for this post:
  • Dude, GeKKoFL0X, kokole, ScHmIdTy56789, Yamato, zxz0O0
  Reply
#2
/Request Sticky
good job
  Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)