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Tutorial How to change deathicons
#1
Another simple thing that I have never seen in a mod, Confused, this is to change the skull that you see when they kill somebody, Cool

Go into _deathicons.gsc and find this:

Code:
    if ( level.splitscreen )
        newdeathicon setShader("cardicon_skull_black", 14, 14);
    else
        newdeathicon setShader("cardicon_skull_black", 7, 7);

Change the shaders to whatever you want(the first is for ps3/xbox users)

Code:
newdeathicon setShader("weapon_onemanarmy", 7, 7);

Remember to precache the shader you use:

Code:
precacheshader("shader_name"); //in Init()

Thats all, Wink
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#2
Quote:weapon_onemanarmy
Heart
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#3
This isn't working for me.
Replaced the "headicon_dead" with a precached "cardicon_pirate", but the original white skull appear all time.
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#4
(06-08-2012, 11:12)TheRaZ Wrote: This isn't working for me.
Replaced the "headicon_dead" with a precached "cardicon_pirate", but the original white skull appear all time.

O.o It worked for me.... Huh
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#5
(06-08-2012, 11:41)Yamato Wrote:
(06-08-2012, 11:12)TheRaZ Wrote: This isn't working for me.
Replaced the "headicon_dead" with a precached "cardicon_pirate", but the original white skull appear all time.

O.o It worked for me.... Huh

Sorry, my fault.
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#6
this is not deathicon.. deathicon is the thing that appears at location of dead teammate not in killfeed
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#7
(06-08-2012, 15:23)OrangePL Wrote: this is not deathicon.. deathicon is the thing that appears at location of dead teammate not in killfeed

Yes, I told him Cool
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