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Request IF pos: X+ X+ X then it sets to X X X
#1
Somethin like that please, that when user Leaves the Map and fall out, that they will get teleported to a other Position, that i saved for it.
And if they map changes, the positions change, like this:
-mp_seatown-
max.posX-=X
max.posY-=Y
max.posZ-=Z
max.posX=X
max.posY=Y
max.posZ=Z


Example:
-mp_seatown-
max.posX-=611
max.posY-=174
max.posZ-=988
max.posX=20
max.posY=20
max.posZ=20
tele.pos=X,Y,Z


Something like that please Smile
Thanks!
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#2
So you

1. specify the lowest point on the map to know whether a player could be still on the map
2. check if player is under this value
3. if so: teleport to a specific point (let's say spawn).

?
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#3
Question 
(03-13-2012, 18:44)surtek Wrote: So you

1. specify the lowest point on the map to know whether a player could be still on the map
2. check if player is under this value
3. if so: teleport to a specific point (let's say spawn).

?

Uhm.. Big Grin
Yes^^
Under or Over this value, idk how Big Grin

Do it like you can it, mainly they cant leave the Map to fall permanently or idk.
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#4
I'm prepared to make this if you'd be willing to give me a list of Max positions of all maps
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#5
(03-13-2012, 22:19)JariZ Wrote: I'm prepared to make this if you'd be willing to give me a list of Max positions of all maps

And min positions.
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#6
yep
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#7
Ehm i will try to find it out later....
Can we test then firstly only one?

Uhm, is it enough, when i find out following red marked position of a map?:

. .
. .
Uhm, i found out the positions of Seatown.
Like that:
.<HERE .

.HERE> .

16319 -25534 (height:1024) & -25534 26557 (height:-1023)
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