• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Release] !Saveme
#11
(06-25-2012, 22:28)WauZ Wrote: Only one thing i have to say about it, you should add a limit to how many times the command can be used, like 2 or 3 times, should be more than enough to keep most of the people going Wink

Added this.
[Image: compiling.png][Image: aLKA8og_460sa.gif]
  Reply
#12
(06-25-2012, 16:21)Ich1994 Wrote:
Code:
[Saveme]
MaxFallSpeed=10000
//default value is 10000. This option teleports the player if he have a higher fallspeed than this value.
//Usefull to teleport automatically when poeple are falling endless through the map
//Set this option to 0 if you want this to be deactivated

Added this Option and support for the map "Terminal".
[Image: compiling.png][Image: aLKA8og_460sa.gif]
  Reply
#13
I love this new !saveme with the auto teleport for those that like to keep falling Thx Ich
[Image: b_560_95_1.png]
  Reply
#14
anyone having any problem running this, it wont even load when the server starts?

hmm seems another mod is interfering with it's starting time to check which.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#15
(08-24-2012, 20:45)hillbilly Wrote: anyone having any problem running this, it wont even load when the server starts?

hmm seems another mod is interfering with it's starting time to check which.

It should work.
[Image: compiling.png][Image: aLKA8og_460sa.gif]
  Reply
#16
(08-24-2012, 21:16)Ich1994 Wrote:
(08-24-2012, 20:45)hillbilly Wrote: anyone having any problem running this, it wont even load when the server starts?

hmm seems another mod is interfering with it's starting time to check which.

It should work.

now, it does work however i had the same !saveme but changed it to !outmap for obvious reasons, (highjump servers) however my default !outmap works, but is only set to 1 position per map where yours is 3, but when i change your !saveme to !outmap with different spawns the !outmap doesnt work, but your !saveme does.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#17
(08-24-2012, 21:44)hillbilly Wrote:
(08-24-2012, 21:16)Ich1994 Wrote:
(08-24-2012, 20:45)hillbilly Wrote: anyone having any problem running this, it wont even load when the server starts?

hmm seems another mod is interfering with it's starting time to check which.

It should work.

now, it does work however i had the same !saveme but changed it to !outmap for obvious reasons, (highjump servers) however my default !outmap works, but is only set to 1 position per map where yours is 3, but when i change your !saveme to !outmap with different spawns the !outmap doesnt work, but your !saveme does.

write a plugin like this:
Code:
ChatType OnSay(string Message,ServerClient c)
{
if(Message.ToLower().StartsWith("!outmap")
{
SayAll(c,"!saveme");
return ChatType.None;
}
return ChatType.Continue;
}

or i could add !outmap also as valid commandoption.(Maybe later)

i am using also this for highjump servers.


Whatever:
updated it. You can use !saveme and !outmap now
[Image: compiling.png][Image: aLKA8og_460sa.gif]
  Reply
#18
thanks i did figure it out in the end but thanks for your input.

not sure if we was on the same wave length there, i was after !saveme and !outmap as different spawns, ie: changed your !saveme to !outmap so i had 3 spawns for !saveme and for !outmap. However i figured it out how to do it now .

thanks for this plugin.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#19
(08-24-2012, 18:38)Ich1994 Wrote:
(06-25-2012, 16:21)Ich1994 Wrote:
Code:
[Saveme]
MaxFallSpeed=10000
//default value is 10000. This option teleports the player if he have a higher fallspeed than this value.
//Usefull to teleport automatically when poeple are falling endless through the map
//Set this option to 0 if you want this to be deactivated

Added this Option and support for the map "Terminal".


how does this MaxFallSpeed work? i have tried many different setting and none seem to work.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#20
(09-02-2012, 21:49)hillbilly Wrote:
(08-24-2012, 18:38)Ich1994 Wrote:
(06-25-2012, 16:21)Ich1994 Wrote:
Code:
[Saveme]
MaxFallSpeed=10000
//default value is 10000. This option teleports the player if he have a higher fallspeed than this value.
//Usefull to teleport automatically when poeple are falling endless through the map
//Set this option to 0 if you want this to be deactivated

Added this Option and support for the map "Terminal".


how does this MaxFallSpeed work? i have tried many different setting and none seem to work.

If someone is falling through the map forever, his Z-Velocity will decrease slowly to negative endless. If his Z-Velocity is under the Value given by MaxFallSpeed*-1 he will be teleported.

You can try it with MaxFallSpeed=1 and you should get teleported even when you run down a path.

10000 is a value for most of highjumpservers. This value can't be obtained from jumping down the skyscrapers in hardhat. But after 5-20 Seconds freefall the players get's teleported.
[Image: compiling.png][Image: aLKA8og_460sa.gif]
  Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  !saveme (infected) hillbilly 5 3,158 05-07-2012, 17:32
Last Post: hillbilly

Forum Jump:


Users browsing this thread: 1 Guest(s)