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Kill symbol
#1
whats the code for the kill symbol such as in CTF(i think) and Sabotage
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#2
//goes to init
precacheShader("waypoint_target");

//goes to wherever you want it
self maps\mp\_entityheadicons:ConfusedetEntityHeadIcon("allies", self, (0,0,90), "waypoint_target", true, true);

--
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#3
thanks
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