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Help Mw3 server error 2 [Solved]
#1
Hello, when I try to run my server :

Version 1.414
Server timed messages successfully loaded!

version 1.9.453
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"

It keeps on Executing server config...

If I run this command "Say hi" Server response :
Server is not running.

Server.cfg :

Code:
// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
//+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
//+set dedicated 1

// Open game port (Steam-visible server game port)
//+set net_queryPort 27014

// Secure game port
//+set net_port 27015

// Steam authentication port
//+set net_authPort 8766

// Steam master server (server browser) port
//+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// Server host name. This should always be set by the server admin.
seta sv_hostname "Modern Warfare 3"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 18

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 0

// Password for the private slots on this server. If set, users will be prompted on join attempt.
//    Users providing this password will have access to all slots.
//    Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword ""

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password ""

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1


Help please
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
  Reply
#2
Read and follow the mainpost here:

http://forums.steampowered.com/forums/sh...?t=2352576

This will help you fully, it is also containing how to set maprotation.
  Reply
#3
start_map_rotate
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

  Reply
#4
This happens because you haven't started map yet.
Just type start_map_rotate or map mp_mapname
C++/Obj-C developer. Neko engine wip
Steam: Click
  Reply
#5
Thanks, any way to make this fully automatic? :p
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
  Reply
#6
Create a shortcut and paste this in properties: C:\mw3server\iw5mp_server.exe +start_map_rotate
[-] The following 1 user says Thank You to 8q4s8 for this post:
  • 99IRock
  Reply
#7
(11-17-2012, 01:36)8q4s8 Wrote: Create a shortcut and paste this in properties: C:\mw3server\iw5mp_server.exe +start_map_rotate

It works nice Smile
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
  Reply


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