Help Mw3 server error 2 [Solved]
#1
Hello, when I try to run my server :

Version 1.414
Server timed messages successfully loaded!

version 1.9.453
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"

It keeps on Executing server config...

If I run this command "Say hi" Server response :
Server is not running.

Server.cfg :

Code:
// Modern Warfare 3 Server Configuration ////////////////////////////////////////////////////////// // Server command-line parameters (this section is for documentation only) // Specify server configuration file (this file) //+set sv_config "filename" (default "server.cfg") // Specify server visibility (1 = LAN, 2 = Internet (default) ) //+set dedicated 1 // Open game port (Steam-visible server game port) //+set net_queryPort 27014 // Secure game port //+set net_port 27015 // Steam authentication port //+set net_authPort 8766 // Steam master server (server browser) port //+set net_masterServerPort 27016 ////////////////////////////////////////////////////////// // Server.cfg-configurable settings // Server host name. This should always be set by the server admin. seta sv_hostname "Modern Warfare 3" // Dedicated server play list (DSPL) specifying server map rotation. // Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL. seta sv_maprotation "default" // Maximum number of clients that may connect to this server (range 1-18) seta sv_maxclients 18 // Server password. If set, users will be prompted on join attempt. seta g_password "" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) ) seta sv_privateClients 0 // Password for the private slots on this server. If set, users will be prompted on join attempt. // Users providing this password will have access to all slots. // Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots. seta sv_privatePassword "" // Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client. seta rcon_password "" // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) ) seta sv_voice 2 // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) ) seta g_allowVote 1 // Toggle allowing dead players to chat with living players (0 (default) or 1) seta g_deadChat 0 // Time in seconds before the server will kick a user for inactivity (range 0 - 10000) seta g_inactivity 120 // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600) seta sv_kickBanTime 300 // Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default)) seta sv_floodProtect 1


Help please
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]

#2
Read and follow the mainpost here:

http://forums.steampowered.com/forums/sh...?t=2352576

This will help you fully, it is also containing how to set maprotation.

#3
start_map_rotate
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]


#4
This happens because you haven't started map yet.
Just type start_map_rotate or map mp_mapname
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click

#5
Thanks, any way to make this fully automatic? :p
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]

#6
Create a shortcut and paste this in properties: C:\mw3server\iw5mp_server.exe +start_map_rotate

#7
(11-17-2012, 01:36)8q4s8 Wrote: Create a shortcut and paste this in properties: C:\mw3server\iw5mp_server.exe +start_map_rotate

It works nice Smile
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]



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