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Help Health generation bugged
#1
Well after hours and hours of troubleshooting I decided to post my problem here.

The problem is that sometimes when a player spawns for the first time gets hit no health generation occurs.
I fixed this problem by using suicide() on the player but noticed this fix didn't work for the king who's maxhealth is changed.

Anybody mind testing the war.gsc out and posting the solution?


Attached Files
.zip   war.zip (Size: 2.19 KB / Downloads: 16)
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#2
(05-04-2014, 20:30)TemeraireTeamp Wrote: Well after hours and hours of troubleshooting I decided to post my problem here.

The problem is that sometimes when a player spawns for the first time gets hit no health generation occurs.
I fixed this problem by using suicide() on the player but noticed this fix didn't work for the king who's maxhealth is changed.

Anybody mind testing the war.gsc out and posting the solution?

Code:
self [[level.allies]](); (205)
self [[level.axis]](); (216)
[Image: b_560_95_1.png]
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#3
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(05-05-2014, 01:24)Nukem Wrote:
Code:
self [[level.allies]](); (205)
self [[level.axis]](); (216)

Thank you so much Nukem!

Is [[level.allies]](); a shortcut of maps\mp\gametypes\_menus::menuAllies();?
And do you know what causes this health regen 'bug'?

Big Grin
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