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effects
#1
we need more effects
Code:
self setClientDvar("r_blur", "18"); self VisionSetNakedForPlayer( "mpnuke_aftermath", 0.5 ); self VisionSetNakedForPlayer( "cobra_sunset3", 0.5 ); self VisionSetNakedForPlayer( "black_bw", 0.5 ); ........

Help please!!!
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#2
Watervision by @Yamato
http://www.itsmods.com/forum/Thread-Rele...ision.html


It's called 'vision'.

This list was taken from another site.
Code:
ac130 ac130_inverted af_caves_indoors af_caves_indoors_breachroom af_caves_indoors_overlook af_caves_indoors_skylight af_caves_indoors_steamroom af_caves_indoors_steamroom_dark af_caves_outdoors af_caves_outdoors_airstrip af_chase_ending_noshock af_chase_indoors af_chase_indoors_2 af_chase_indoors_3 af_chase_outdoors af_chase_outdoors_2 af_chase_outdoors_3 aftermath aftermath_dying aftermath_hurt aftermath_nodesat aftermath_pain aftermath_walking airplane airport airport_death airport_exterior airport_green airport_intro airport_stairs ambush arcadia arcadia_checkpoint arcadia_golfcourse arcadia_house2 arcadia_house arcadia_secondbridge arcadia_secondstreet arcadia_wrekage armada armada_ground armada_sound armada_tvs armada_water bigcity_destroyed black_bw blackout blackout_darkness blackout_nvg blacktest bog bog_a bog_a_sunrise bog_b boneyard boneyard_flyby boneyard_ride boneyard_steer bridge cargoship cargoship_blast //The explosion on CoD4 in the container ship, turns everything red cargoship_indoor2 cargoship_indoor //Here starts the campaign cheats for CoD4. I imaging they are loads of fun cheat_bw cheat_bw_contrast cheat_bw_invert cheat_bw_invert_contrast cheat_chaplinnight cheat_contrast cheat_invert cheat_invert_contrast cliffhanger cliffhanger_extreme cliffhanger_heavy cliffhanger_snowmobile co_break co_overgrown cobra_down cobra_sunset1 cobra_sunset2 cobra_sunset3 cobrapilot contingency contingency_thermal_inverted coup coup_hit coup_sunblind dc_whitehouse_interior dc_whitehouse_lawn dc_whitehouse_roof dc_whitehouse_tunnel dcburning_bunker dcburning_commerce dcburning_crash dcburning_heliride dcburning_rooftops dcburning_trnches dcemp dcemp_emp dcemp_iss dcemp_iss dcemp_iss_death dcemp_office dcemp_parking dcemp_parking_lighting dcemp_postemp2 dcemp_postemp dcemp_tunnels default //Use this to reset any vision you've used default_night default_night_mp downtown_la end_game2 end_game estate estate_ambush_clearing estate_birchfield estate_dragplayer estate_finalfield estate_forest estate_forset_clearing estate_hilltop estate_house_approach estate_house_backyard estate_house_interior estate_throwplayer exterior_concept favela favela_alleys favela_chase favela_ending favela_escape favela_escape_chopperjump favela_escape_market favela_escape_playerfall_recovery favela_escape_radiotower favela_escape_rooftops favela_escape_soccerfield favela_escape_soccerfield_buildings favela_escape_solorun_buildings favela_escape_solorun_nearend favela_escape_street favela_hill favela_shanty favela_torture firingrange grayscale //black and white, ftw gulag gulag_circle gulag_ending gulag_flyin gulag_hallways gulag_nvg helicopter_ride hunted hunted_crash icbm icbm_interior icbm_launch icbm_sunrise0 icbm_sunrise1 icbm_sunrise2 icbm_sunrise3 icbm_sunrise4 interior_concept introscreen invasion invasion_alley invasion_nates_roof invasion_near_convoy invasion_stripmall invasion_suburban_streets invasion_yards jeepride jeepride_cobra jeepride_flyaway jeepride_tunnel jeepride_zak killhouse launchfacility launchfacility_a launchfacility_b missilecam mp_backlot mp_bloc mp_bog mp_brecourt mp_broadcase mp_carentan mp_cargoship mp_citystreets mp_convoy mp_countdown mp_crash mp_crash_damage mp_creek mp_creek_ss mp_crossfire mp_derail mp_downtown_la mp_dusk mp_farm mp_favela mp_firingrange mp_highrise mp_hill mp_killhouse mp_nightshift mp_oilrig mp_overgrown mp_pipeline mp_quarry mp_riverwalk mp_shipment mp_showdown mp_skidrow mp_strike mp_suburbia mp_trailer mp_vacant mp_verdict mpintro mpnuke mpnuke_aftermath mpoutro nate_test near_death near_death_mp oilrig_exterior_deck0 oilrig_exterior_deck1 oilrig_exterior_deck2 oilrig_exterior_deck3 oilrig_exterior_deck4 oilrig_exterior_heli oilrig_interior2 oilrig_interior oilrig_underwater overwatch overwatch_nv parabolic roadkill roadkill_ambush roadkill_dismount_building roadkill_ending roadkill_inside_school roadkill_left_school roadkill_town_normal roadkill_town_smokey roadkill_walking_to_school school scoutsniper seaknight_assault sepia //This one could be cool slomo_breach sniperescape sniperescape_glow_off sniperescape_outside so_bridge strike thermal_mp trainer_pit trainer_start tulsa village_assauilt village_defend wetwork whitehouse
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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