Very interesting...
#1
Try opening iw5mp_server.exe in OllyDBG and set a breakpoint at 0x4E5FB3. Then, start up a map for example:
map mp_dome

Then watch the EDI register each time the server hits the breakpoint, you'll notice some familiar and strangely named GSCs (most likely compiled ones).

[Image: 20120415142637.png]

Code:
1334.gsc 1345.gsc maps/mp/gametypes/war.gsc // Is this a hint that it still exists somewhere in a fastfile? 987.gsc 29.gsc 879.gsc 873.gsc 998.gsc 712.gsc 368.gsc 402.gsc 30.gsc 512.gsc 31.gsc 32.gsc 401.gsc 947.gsc 837.gsc 948.gsc 835.gsc 839.gsc 836.gsc 840.gsc 842.gsc 838.gsc 843.gsc 844.gsc 946.gsc 944.gsc 942.gsc 901.gsc 847.gsc 889.gsc 949.gsc 979.gsc 900.gsc 945.gsc 980.gsc 898.gsc 981.gsc 982.gsc 983.gsc

And the list keeps going on and on... Why you do this IW? Fuu
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
Reply

#2
It would make sense for the gametypes to have their original name, since cod has always used g_gametype <gsc name>.
[Image: MaEIQ.png]
Reply

#3
(04-15-2012, 07:14)Pozzuh Wrote: It would make sense for the gametypes to have their original name, since cod has always used g_gametype <gsc name>.

Yeah, makes sense.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
Reply

#4
why its interesting ?

can u explain more ?
dprclan.com ,, we are recruiting for black ops 2 !! join us soldier Cool
Reply

#5
(04-15-2012, 15:51)hussi Wrote: why its interesting ?

can u explain more ?

It "could" help us developing modtools.
Reply

#6
(04-15-2012, 16:03)surtek Wrote:
(04-15-2012, 15:51)hussi Wrote: why its interesting ?

can u explain more ?

It "could" help us developing modtools.

@Nukem shall explain @SuperNovaAO how he discovered new commands for his addon (like PlaySoundOnOrigin) -> help nova developing modtools.
[Image: r212360a129ce9b84444093b6cd2699013a1fbn155.png]
Reply

#7
could... but will it (blend) ?
[Image: ctoc.jpg]
Reply

#8
http://www.youtube.com/watch?feature=pla...iVj8#t=91s
Reply

#9
getting offtopic here but indeed interesting. Does this mean there are in fact GSC files? (because we assumed they were 'precompiled' into the FF's and there were no such things as GSC files at all in MW3)
Reply

#10
(04-15-2012, 16:27)JariZ Wrote: getting offtopic here but indeed interesting. Does this mean there are in fact GSC files? (because we assumed they were 'precompiled' into the FF's and there were no such things as GSC files at all in MW3)

We did presume they were compiled. But we have always known they were in the FFs. (Just like menu files). Only @SuperNovaAO randomly said that the files were downloaded, but most people now think this isn't true.
[Image: MaEIQ.png]
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  New interesting mod dafiz 10 9,007 01-28-2013, 18:05
Last Post: Nekochan
  Interesting stuffs Nekochan 42 26,866 11-13-2012, 17:57
Last Post: banz
  Random interesting facts AZUMIKKEL 40 23,013 11-13-2012, 16:47
Last Post: JariZ
  Interesting.. Nekochan 1 2,492 07-15-2012, 02:46
Last Post: Nukem
  [News] Black ops 2 Interesting stuff kokole 4 4,345 05-03-2012, 11:13
Last Post: surtek
  [News] Interesting fact Yamato 7 5,277 11-11-2011, 21:46
Last Post: Yamato

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2026 Melroy van den Berg.