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i really cant find the files, the only file thats attached $identetynormalmap works
the rest i really cant find :S
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hey can someone help me i cant implemnt the mod provided any help in getting the sniper and the deagle to work in game or could someone just recompile it into a mod that would be great thanks
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Or Export weapon_desert_eagle
C++/Obj-Cdeveloper. Neko engine wip
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The tag_weapon position must be changed in maya or in asset manager ?
And I have an other problem : the sniper rifle is sometimes upside down or sideways
I think the model used as world model is not the world model, were is the world model ?
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(08-13-2011, 13:33)hitmax Wrote: The tag_weapon position must be changed in maya or in asset manager ?
And I have an other problem : the sniper rifle is sometimes upside down or sideways
I think the model used as world model is not the world model, were is the world model ?
Se7en just didnt provide you guys a world mode \faceplam
Use xmodel exporter to export the one from COD4, you will be fine with that