Tutorial Add Test Bots to your mod
#1
Hello Superman

This is a frequent question, so I do a tutorial for it.

Add this code anywhere and put in Init(): level thread AddBots(number of bots you want,what team);

Code:
AddBots(number,team) { for(i=0;i<number;i++) { botz[i] = addtestclient(); if(!isdefined(botz[i])) { wait 1; continue; } botz[i].pers["isBot"] = true; botz[i] thread BotData(team); wait 0.1; } } BotData(team) { self endon("disconnect"); while(!isdefined(self.pers["team"])) wait 0.05; self notify("menuresponse",game["menu_team"],team); wait 0.05; self notify("menuresponse","changeclass","class"+randomInt(5)); }

If you want lvl 70 add in OnPlayerSpawned()

Code:
self SetPlayerData("experience",9999999999999999999);

The command to spawn a test bot is this:

Code:
name = addtestclient();
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#2
is it possible to change the name of the bot ?and to choose what kind of bot is it gonna be, so it seems like a sniper with omas maybe
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#3
@alvarogt95 onPlayerSpawned

Code:
if(self pers["isBot"] == true) self giveWeapon("herpderp");

Or something like that?
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#4
(03-05-2012, 09:43)JariZ Wrote: @alvarogt95 onPlayerSpawned

Code:
if(self pers["isBot"] == true) self giveWeapon("herpderp");

Or something like that?

Fixed

Code:
if(self.pers["isBot"]) self giveWeapon( "onemanarmy_mp", 0, false );
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