The question of SpawnModel
#1
Brick 
If for example, I put a box on the map, how to make a player could get into it? And do not pass through.

Code:
if (map == "mp_terminal_cls") { Entity w = SpawnModel("script_model", "com_plasticcase_trap_friendly", new Vector(859.113f, 5621.868f, 266.125f)); }
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#2
Use search.
@master131 made class for it.
http://www.itsmods.com/forum/Thread-Rele...nsion.html
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#3
(01-05-2013, 14:58)SailorMoon Wrote: Use search.
@master131 made class for it.
http://www.itsmods.com/forum/Thread-Rele...nsion.html

Thanks
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