09-03-2011, 16:29
I want a dark atmosphere(no fog please) for my mod. Do you know how to make it?
|
Request Night
|
|
09-03-2011, 16:29
I want a dark atmosphere(no fog please) for my mod. Do you know how to make it?
level thread Ambient();
VisionSetNight( "default_night" ); this paste to init(); then add this to bottom of rank.gsc Code: Ambient()
{
trans_time = 1;
start_dist = 0;
half_dist = 4096;
half_height = 128;
base_height = 512;
fog_r = 0.529412; //changel to 0 for nofog
fog_g = 0.454902; //change to 0 for nofog
fog_b = 0.203922; //change to 0 for nofog
fog_scale = 1.39892; //distance of fog's opacity start
sun_col_r = 0.5; //change all to 0 for deepdark
sun_col_g = 0.407843; //change all to 0 for deepdark
sun_col_b = 0.27451; //change all to 0 for deepdark
sun_dir_x = 0.304335;
sun_dir_y = 0.15607;
sun_dir_z = -0.939693;
sun_start_ang = 0;
sun_stop_ang = 0;
time = trans_time;
max_fog_opacity = 1; //more or less fog
setVolFog(start_dist, half_dist, half_height, base_height, fog_r, fog_g, fog_b, fog_scale,
sun_col_r, sun_col_g, sun_col_b, sun_dir_x, sun_dir_y, sun_dir_z, sun_start_ang,
sun_stop_ang, time, max_fog_opacity);
SetDvar( "r_lightGridEnableTweaks", 1 );
SetDvar( "r_lightGridIntensity", 1.6 );
SetDvar( "r_lightGridContrast", .05 );
setdvar( "r_lightTweakSunLight", 0.5);
SetDvar( "r_skyTransition", 1 );
}This will give you stock setting for all maps, yuo can chenge this even map to map, exemple nuked.gsc some other BO script Code: lanterns()
{
if (!isdefined(level._effect["lantern_light"]))
{
level._effect["lantern_light"] = loadfx("props/glow_latern");
}
maps\mp\_fx::loopfx("lantern_light", self.origin, 0.3, self.origin + (0,0,1));
}
09-03-2011, 17:19
wowowowow do you have a screenshot? Is it really night? I mean real night?
09-03-2011, 17:28
look , i don't like deepdark for atmosphere but u can use 0
http://www.itsmods.com/forum/Thread-Testmod.html inside mod there's link for map too
visionsetnight = nightvision, lol
and i think it only works when you got nightvision enabled (which isn't in black ops) you probaly wanna use visionsetnaked
09-03-2011, 17:33
was a try to get other Dvar working but i realy don't remeber why there's......
|
| Possibly Related Threads… | |||||
| Thread | Author | Replies | Views | Last Post | |
|
|
[Release] Night-Vision Plugin v1.1 | X-Track | 7 | 7,535 |
06-01-2013, 22:26 Last Post: X-Track |
|
|
[Release] Night Mod V2.2 | DidUknowiPwn | 4 | 5,845 |
03-19-2013, 18:56 Last Post: DidUknowiPwn |
| Help How to turn night off in QCZM 5.0? | Narwhal900 | 2 | 3,342 |
03-13-2013, 12:03 Last Post: Nekochan |
|
| [Request] Night mod. | islamsaab | 6 | 5,280 |
11-01-2012, 20:08 Last Post: islamsaab |
|
|
|
Preview Project Dark Night | Nekochan | 7 | 6,689 |
08-07-2012, 11:43 Last Post: Arteq |
| Super Monday night combat | Pozzuh | 11 | 9,875 |
02-26-2012, 22:09 Last Post: Pozzuh |
|
| Night | JLTV | 3 | 3,623 |
06-11-2011, 22:26 Last Post: Nekochan |
|
| [Request] night vision | No One | 31 | 19,979 |
02-27-2011, 15:43 Last Post: Arteq |
|
| Now Available - Monday Night Combat | Steam | 4 | 4,640 |
01-25-2011, 23:28 Last Post: SuperNovaAO |
|
| New Release - Poker Night at the Inventory on PC and Mac OS X | Steam | 2 | 3,564 |
11-24-2010, 11:28 Last Post: CaptCrunch |
|
| Users browsing this thread: |
| 1 Guest(s) |