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Joined: Jun 2012
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0
07-22-2013, 09:01
Hi guys i need Time Plugin for my server
I also need Server msg plugin i have Timed Messages in my server but it says console: (my timed message)
i don't need console. like this:-
Posts: 273
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Joined: Aug 2012
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17
Code: using System;
using System.Collections.Generic;
using Addon;
using System.Text;
using System.Timers;
namespace ClassLibrary1
{
public class Class1:CPlugin
{
List<string> MessageList = new List<string>();
Timer timer = new Timer();
int interval;
int Messages;
int CurrentMSG;
public override void OnServerLoad()
{
Config();
ServerPrint("TimedMessage Plugin by 8Q4S8 loaded!");
}
void handler(object s, ElapsedEventArgs e)
{
if (Messages <= CurrentMSG)
{
CurrentMSG = 0;
}
ServerSay(MessageList[CurrentMSG], true);
CurrentMSG++;
}
void Config()
{
try
{
interval = int.Parse(GetServerCFG("TimedMSG", "interval", ""));
Messages = int.Parse(GetServerCFG("TimedMSG", "Messages", ""));
if (Messages != 0)
{
CurrentMSG = 0;
for (int i = 1; i <= Messages; i++)
{
MessageList.Add(GetServerCFG("TimedMSG", "MSG" + i.ToString(), ""));
}
}
timer.Interval = 1000 * interval;
timer.Elapsed += new ElapsedEventHandler(handler);
timer.Enabled = true;
}
catch (Exception e)
{
ServerPrint(e.Message);
}
}
}
}
sv_config:
Code: [TimedMSG]
//interval in seconds
interval=2
//the amount of messages you use
Messages=3
MSG1=^1Message1
MSG2=^2MSG2
MSG3=^33rd message
feel free to make a better config, I coded the plugin in 5 minutes.
The time plugin is a bit harder because you have to get the timezone/country of the player with his IP.
Posts: 20
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Joined: Jun 2012
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(07-22-2013, 12:58)8q4s8 Wrote: Code: using System;
using System.Collections.Generic;
using Addon;
using System.Text;
using System.Timers;
namespace ClassLibrary1
{
public class Class1:CPlugin
{
List<string> MessageList = new List<string>();
Timer timer = new Timer();
int interval;
int Messages;
int CurrentMSG;
public override void OnServerLoad()
{
Config();
ServerPrint("TimedMessage Plugin by 8Q4S8 loaded!");
}
void handler(object s, ElapsedEventArgs e)
{
if (Messages <= CurrentMSG)
{
CurrentMSG = 0;
}
ServerSay(MessageList[CurrentMSG], true);
CurrentMSG++;
}
void Config()
{
try
{
interval = int.Parse(GetServerCFG("TimedMSG", "interval", ""));
Messages = int.Parse(GetServerCFG("TimedMSG", "Messages", ""));
if (Messages != 0)
{
CurrentMSG = 0;
for (int i = 1; i <= Messages; i++)
{
MessageList.Add(GetServerCFG("TimedMSG", "MSG" + i.ToString(), ""));
}
}
timer.Interval = 1000 * interval;
timer.Elapsed += new ElapsedEventHandler(handler);
timer.Enabled = true;
}
catch (Exception e)
{
ServerPrint(e.Message);
}
}
}
}
sv_config:
Code: [TimedMSG]
//interval in seconds
interval=2
//the amount of messages you use
Messages=3
MSG1=^1Message1
MSG2=^2MSG2
MSG3=^33rd message
feel free to make a better config, I coded the plugin in 5 minutes.
The time plugin is a bit harder because you have to get the timezone/country of the player with his IP.
Thanks it Works.  I only need My computer time on my server but the text should be Time in PK : (My Computer Time)
Posts: 273
Threads: 14
Joined: Aug 2012
Reputation:
17
Code: using System;
using System.Collections.Generic;
using Addon;
using System.Text;
namespace ClassLibrary1
{
public class Class1:CPlugin
{
public override ChatType OnSay(string Message, ServerClient Client)
{
if (Message.ToLower() == "!time")
{
TellClient(Client.ClientNum,"Time (UTC " + TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now).TotalHours + "): ^2" + DateTime.Now.ToLongTimeString(),true);
return ChatType.ChatNone;
}
return ChatType.ChatContinue;
}
}
}
it shows the UTC timezone and the time to the player who types !time
Posts: 20
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Joined: Jun 2012
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0
(07-22-2013, 18:22)8q4s8 Wrote: Code: using System;
using System.Collections.Generic;
using Addon;
using System.Text;
namespace ClassLibrary1
{
public class Class1:CPlugin
{
public override ChatType OnSay(string Message, ServerClient Client)
{
if (Message.ToLower() == "!time")
{
TellClient(Client.ClientNum,"Time (UTC " + TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now).TotalHours + "): ^2" + DateTime.Now.ToLongTimeString(),true);
return ChatType.ChatNone;
}
return ChatType.ChatContinue;
}
}
}
it shows the UTC timezone and the time to the player who types !time
I need auto time like timed messages, After 5 mins the should show time and i need same colors as shown in screenshot. Thanks
Posts: 273
Threads: 14
Joined: Aug 2012
Reputation:
17
07-23-2013, 16:28
(This post was last modified: 07-23-2013, 17:33 by 8q4s8.)
Code: using System;
using System.Collections.Generic;
using Addon;
using System.Text;
using System.Timers;
namespace ClassLibrary1
{
public class Class1:CPlugin
{
List<string> MessageList = new List<string>();
Timer timer = new Timer();
int interval;
int Messages;
int CurrentMSG;
public override void OnServerLoad()
{
Config();
ServerPrint("TimedMessage Plugin by 8Q4S8 loaded!");
}
void handler(object s, ElapsedEventArgs e)
{
if (Messages <= CurrentMSG)
{
CurrentMSG = 0;
}
if (MessageList[CurrentMSG] != "!time")
{
ServerSay(MessageList[CurrentMSG], true);
}
else
{
ServerSay("Time (UTC " + TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now).TotalHours + "): ^2" + DateTime.Now.ToLongTimeString(), true);
}
CurrentMSG++;
}
void Config()
{
try
{
interval = int.Parse(GetServerCFG("TimedMSG", "interval", ""));
Messages = int.Parse(GetServerCFG("TimedMSG", "Messages", ""));
if (Messages != 0)
{
CurrentMSG = 0;
for (int i = 1; i <= Messages; i++)
{
MessageList.Add(GetServerCFG("TimedMSG", "MSG" + i.ToString(), ""));
}
}
timer.Interval = 1000 * interval;
timer.Elapsed += new ElapsedEventHandler(handler);
timer.Enabled = true;
}
catch (Exception e)
{
ServerPrint(e.Message);
}
}
}
}
Edit this string to the colors you like and compile it
Code: ServerSay("Time (UTC + " + TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now).TotalHours + "): ^2" + DateTime.Now.ToLongTimeString(), true);
then you can use MSG1=!time to show the time.
Posts: 20
Threads: 4
Joined: Jun 2012
Reputation:
0
(07-23-2013, 16:28)8q4s8 Wrote: Code: using System;
using System.Collections.Generic;
using Addon;
using System.Text;
using System.Timers;
namespace ClassLibrary1
{
public class Class1:CPlugin
{
List<string> MessageList = new List<string>();
Timer timer = new Timer();
int interval;
int Messages;
int CurrentMSG;
public override void OnServerLoad()
{
Config();
ServerPrint("TimedMessage Plugin by 8Q4S8 loaded!");
}
void handler(object s, ElapsedEventArgs e)
{
if (Messages <= CurrentMSG)
{
CurrentMSG = 0;
}
if (MessageList[CurrentMSG] != "!time")
{
ServerSay(MessageList[CurrentMSG], true);
}
else
{
ServerSay("Time (UTC " + TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now).TotalHours + "): ^2" + DateTime.Now.ToLongTimeString(), true);
}
CurrentMSG++;
}
void Config()
{
try
{
interval = int.Parse(GetServerCFG("TimedMSG", "interval", ""));
Messages = int.Parse(GetServerCFG("TimedMSG", "Messages", ""));
if (Messages != 0)
{
CurrentMSG = 0;
for (int i = 1; i <= Messages; i++)
{
MessageList.Add(GetServerCFG("TimedMSG", "MSG" + i.ToString(), ""));
}
}
timer.Interval = 1000 * interval;
timer.Elapsed += new ElapsedEventHandler(handler);
timer.Enabled = true;
}
catch (Exception e)
{
ServerPrint(e.Message);
}
}
}
}
Edit this string to the colors you like and compile it
Code: ServerSay("Time (UTC + " + TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now).TotalHours + "): ^2" + DateTime.Now.ToLongTimeString(), true);
then you can use MSG1=!time to show the time.
need Autotime not !time, Autotime after every 5 mins and in colours also.
Posts: 273
Threads: 14
Joined: Aug 2012
Reputation:
17
Did you even read it? You can use !time in timedmessage plugin with this code
Posts: 20
Threads: 4
Joined: Jun 2012
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0
(07-23-2013, 18:24)8q4s8 Wrote: Did you even read it? You can use !time in timedmessage plugin with this code
Added !time in Timed messages but not working
Posts: 273
Threads: 14
Joined: Aug 2012
Reputation:
17
Did you update the plugin with the code that I posted?
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