Request Kick on certan weapon's?
#11
thanks heap's the message works but it happens on all weapon's witch mean's noone can kill anyone lol but if that can be fixed it would great
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#12
(03-23-2011, 06:39)Pozzuh Wrote: Because you can't just edit the callbackSETUP you need to edit the callback.

it do work with _callbacksetup.gsc... -,-
maybe not sWeapon(eAttacker) --> eAttacker.sWeapon
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#13
ok thanks i tried that but same prob i get the message no matter what gun i use
here is the code
Code:
/*================ Called when a player has been killed. self is the player that was killed. ================*/ CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration) { self endon("disconnect"); if(eAttacker.sWeapon == "famas_mp") { eAttacker IPrintLnBold( "^1testing"); } [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, timeOffset, deathAnimDuration); }
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