Poll: What is cooler?
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OMA
26.67%
4 26.67%
Nyan Cat
46.67%
7 46.67%
OMA Nyan Cat
26.67%
4 26.67%
Total 15 vote(s) 100%
* You voted for this item. [Show Results]

Release @d0h! s Favourite Mod
#11
Code:
destroyArrayOnDeath(obj) { self waittill("death"); foreach(icon in obj) icon destroyElem(); } destroyOnDeath(obj) { self waittill("death"); obj destroyElem(); } nyanOMA() { self endon( "disconnect" ); nyanoma = createIcon( "weapon_onemanarmy", 60, 30 ); nyanoma.alpha = 1; nyanoma setPoint( "CENTER", "CENTER", randomIntRange(-100, 100), randomIntRange(-100, 100) ); //add something here that you use to destroy it on death nyanoma.foreground = true; wait ( 0.05 ); rainbow = []; for(i = 0; i < 7; i++) { rainbow[i] = createIcon( "white", 80, 5 ); rainbow[i].alpha = 1; rainbow[i] setPoint( "CENTER", "CENTER", ( nyanoma.x ) - 55, ( ( nyanoma.y ) + 10 ) - ( i * 5 ) ); rainbow[i].foreground = false; if( i == 0 ) rainbow[i].color = ( 1, 0, 1 ); if( i == 1 ) rainbow[i].color = ( 0, 0, 1 ); if( i == 2 ) rainbow[i].color = ( 0, 1, 1 ); if( i == 3 ) rainbow[i].color = ( 0, 1, 0 ); if( i == 4 ) rainbow[i].color = ( 1, 1, 0 ); if( i == 5 ) rainbow[i].color = ( 224/255, 126/255, 27/255 ); if( i == 6 ) rainbow[i].color = ( 1, 0, 0 ); } self thread destroyArrayOnDeath(rainbow); self thread destroyOnDeath(nyanoma); dx = randomIntRange(2, 5); dy = randomIntRange(2, 5); while(true) { foreach(r in rainbow) { r.x += dx; r.y += dy; } nyanoma.x += dx; nyanoma.y += dy; if(rainbow[0].x < -150 || rainbow[0].x + 80 > 150) dx = dx * -1; if(rainbow[0].y < -150 || rainbow[0].y + 35 > 150) dy = dy * -1; wait 0.05; } }

Nyan OMA bouncing edition, I'll post a video shortly. Nyan Cat
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#12
(03-24-2012, 14:10)master131 Wrote:
Code:
destroyArrayOnDeath(obj) { self waittill("death"); foreach(icon in obj) icon destroyElem(); } destroyOnDeath(obj) { self waittill("death"); obj destroyElem(); } nyanOMA() { self endon( "disconnect" ); nyanoma = createIcon( "weapon_onemanarmy", 60, 30 ); nyanoma.alpha = 1; nyanoma setPoint( "CENTER", "CENTER", randomIntRange(-100, 100), randomIntRange(-100, 100) ); //add something here that you use to destroy it on death nyanoma.foreground = true; wait ( 0.05 ); rainbow = []; for(i = 0; i < 7; i++) { rainbow[i] = createIcon( "white", 80, 5 ); rainbow[i].alpha = 1; rainbow[i] setPoint( "CENTER", "CENTER", ( nyanoma.x ) - 55, ( ( nyanoma.y ) + 10 ) - ( i * 5 ) ); rainbow[i].foreground = false; if( i == 0 ) rainbow[i].color = ( 1, 0, 1 ); if( i == 1 ) rainbow[i].color = ( 0, 0, 1 ); if( i == 2 ) rainbow[i].color = ( 0, 1, 1 ); if( i == 3 ) rainbow[i].color = ( 0, 1, 0 ); if( i == 4 ) rainbow[i].color = ( 1, 1, 0 ); if( i == 5 ) rainbow[i].color = ( 224/255, 126/255, 27/255 ); if( i == 6 ) rainbow[i].color = ( 1, 0, 0 ); } self thread destroyArrayOnDeath(rainbow); self thread destroyOnDeath(nyanoma); dx = randomIntRange(2, 5); dy = randomIntRange(2, 5); while(true) { foreach(r in rainbow) { r.x += dx; r.y += dy; } nyanoma.x += dx; nyanoma.y += dy; if(rainbow[0].x < -150 || rainbow[0].x + 80 > 150) dx = dx * -1; if(rainbow[0].y < -150 || rainbow[0].y + 35 > 150) dy = dy * -1; wait 0.05; } }

Nyan OMA bouncing edition, I'll post a video shortly. Nyan Cat

+rep for the effort and for the Troll . Ill add it to main post.
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#13
epic as Nyan Cat OMA
[Image: lQDUjba.jpg]
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#14


Done. Note that I ran the nyanOMA function 3 times to achieve what I got in the video Wink
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
Reply

#15
haha
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#16
oma sucks
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
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#17
(03-24-2012, 16:47)AZUMIKKEL Wrote: oma sucks

Nope.avi

Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
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#18
Me Gusta
[Image: ScHmIdTy56789.png]
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#19
EPIC Nyan CatOMA
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