Release Tomahawk Mod
#11
BTW @ AZUMIKKEL:

I need some help with Jumper vs Paladins pls...
Reply

#12
(03-02-2011, 12:05)AZUMIKKEL Wrote:
Code:
doAmmo() { self endon ( "disconnect" ); self endon ( "death" ); for( ;; ) { currentWeapon = self getCurrentWeapon(); if ( currentWeapon != "none" ) { if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) ) { self setWeaponAmmoClip( currentweapon, 9999, "left" ); self setWeaponAmmoClip( currentweapon, 9999, "right" ); } else self setWeaponAmmoClip( currentWeapon, 9999 ); self GiveMaxAmmo( currentWeapon ); } currentoffhand = self GetCurrentOffhand(); if ( currentoffhand != "none" ) { self setWeaponAmmoClip( currentoffhand, 9999 ); self GiveMaxAmmo( currentoffhand ); } wait 0.05; } }

?
you welcome..




You should work on some bit bigger mods by the way.
This mod is the same as what corresponds to my BULLS EYE roll in RTD
Code:
case 34: self.rollName = "BULLS EYE!"; self thread Weapon("hatchet_mp"); self thread Nades(99); self thread Ammo(99); break;
So it's like 1/100 the size of a full mod. (I'm not saying you have to make your mods as big as mine, but making something more advanced than weapon mods would be lots better)

Maybe I should start releasing over 100 mods, each containing a roll from RTD..
lol azu just made his mod in 4 lines or so
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Request] 3d tomahawk model gouveia4 8 8,545 12-16-2012, 02:29
Last Post: gateboy6
Question Tomahawk kills counter HUD[getWeapon] hidra 3 4,297 03-10-2012, 03:37
Last Post: hidra
  [Release] Tomahawk Yamato 5 5,912 12-30-2011, 17:56
Last Post: GscGunner
Tongue [Release] Tomahawk Deathmatch blackout612 47 36,089 08-27-2011, 02:29
Last Post: tonymamoni1
  tomahawk kill only Xzite 3 3,994 06-12-2011, 21:28
Last Post: AZUMIKKEL
  Help unlimited tomahawk in .gsc? williamadinata 4 5,052 05-22-2011, 18:45
Last Post: d0h!

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2026 Melroy van den Berg.