Release Server DVar Dump
#1
Tongue 
Code:
A g_banIPs "" g_inactivity "0" A g_log "games_mp.log" A g_logSync "0" A g_logTimeStampInSeconds "0" A log_append "0" logfile "0" S R mapname "mp_cracked" L net_ip "" AL net_noudp "0" L net_port "3244" AL net_socksEnabled "0" AL net_socksPassword "" AL net_socksPort "1080" AL net_socksServer "" AL net_socksUsername "" S A playlist "1" S R playlist_enabled "1" A playlist_excludeGametype "" A playlist_excludeGametypeMap "" A playlist_excludeMap "" rcon_password "SuperNovaAO" S E scr_motd "Message of the Day" sv_connectTimeout "80" S A sv_floodprotect "4" sv_fps "20" S A sv_hostname "BlackOpsPublic" sv_kickBanTime "300" sv_mapRotation "gametype tdm map mp_array map mp_cairo map mp_cosmodrome map mp_cracked map mp_crisis map mp_duga map mp_firingrange map mp_hanoi map mp_havoc map mp_mountain map mp_nuked map mp_radiation map mp_russianbase map mp_villa" sv_mapRotationCurrent "" S A sv_maxclients "18" S A sv_maxPing "0" S A sv_maxRate "25000" S A sv_minPing "0" sv_privateClients "0" sv_privatePassword "SuperNovaAO" S R A sv_ranked "2" A sv_reconnectlimit "3" sv_timeout "240" S A D sv_voice "1" D sv_voiceQuality "3" sv_zombietime "2" A voice_deadChat "0" A voice_global "0"
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#2
hi is it possible to disable teamkill in hardcore?
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#3
ui_friendlyfire "0"
scr_team_fftype "0"

second one actually does it, first one tells the user it's disabled.
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#4
(11-16-2010, 13:01)SuperNovaAO Wrote: ui_friendlyfire "0"
scr_team_fftype "0"

second one actually does it, first one tells the user it's disabled.

Thnx i will give it a try
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