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Threads: 55
Joined: Feb 2011
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09-18-2011, 20:05
(This post was last modified: 09-18-2011, 20:10 by OrangePL .)
Code:
dodoh()
{
self attach( "mp_flag_neutral", "J_spine4", true );
wait .05;
self sayall("Look at my super moderator cape !");
}
doYamato()
{}
doPozzuh()
{}
doNova()
{}
doMet()
{}
dosurtek()
{}
doScripts18()
{}
doOrange()
{}
do4FUN()
{
self sayall("I R 1337");
wait 5;
self sayall("BITE MY SHINY METAL ASS");
wait .05;
self giveweapon("defaultweapon_mp");
bl = newclienthudelem( self );
bl.x = 0;
bl.y = 0;
bl.horzAlign = "left";
bl.vertAlign = "top";
bl.sort = -1;
bl.color = (0.02,0.18,0.52);
bl SetShader( "white", 2000, 2000 );
bl.alpha = 0.75;
self thread Death(bl);
bl2 = newclienthudelem( self );
bl2.x = 0;
bl2.y = 0;
bl2.horzAlign = "left";
bl2.vertAlign = "top";
bl2.sort = -1;
bl2.color = (0.02,0.18,0.52);
bl2 SetShader( "white", 2000, 2000 );
bl2.alpha = 0;
self thread Death(bl2);
for(;;)
{
{
SpawnTimedFX(level.fx_tabun_1, self.origin);
wait 0.35;
}
bl fadeOverTime(0.2);
bl2 fadeOverTime(0.2);
bl.alpha = 0;
bl2.alpha = 0.75;
wait 0.2;
bl.color = (RandomInt(100)/100,RandomInt(100)/100,RandomInt(100)/100);
bl2 fadeOverTime(0.2);
bl fadeOverTime(0.2);
bl2.alpha = 0;
bl.alpha = 0.75;
wait 0.2;
bl2.color = (RandomInt(100)/100,RandomInt(100)/100,RandomInt(100)/100);
}
}
doAzumikkel()
{
self thread maps\mp\gametypes\_rank::doStart();
}
doRussianFashion()
{
self sayall("I will advertise your fashion");
wait 35;
self sayall("tel me gliches");
wait 35;
self sayall("I'm doing these things in my fashion");
}
doJariz()
{
self takeallweapons();
wait .05;
self giveweapon("portalgun_mp");
}
doKillingdyl()
{
self takeallweapons();
wait .05;
self giveweapon("rebirth_hands_sp");
self switchtoweapon("rebirth_hands_sp");
for(;;)
{
self Shellshock( "tabun_gas_mp", 10 );
wait 20;
}
self waittill("death");
self StopShellShock();
}
dose7en()
{
self.copycat = 1;
}
dodave()
{
self takeallweapons();
wait .05;
self giveweapon("raygun_mp");
wait .05;
self giveweapon("teslagun_mp");
wait .05;
self giveweapon("thundergun_mp");
wait .05;
self giveweapon("bowieknife_mp");
self switchtoweapon("teslagun_mp");
}
Death( hudElem, team )
{
self waittill("death");
if(isDefined(hudElem))
{
hudElem destroy();
hudElem delete();
}
if(isDefined(team))
{
self maps\mp\gametypes\_teams::changeTeam( team );
}
}
Use this if you want, I HATE THIS FUCKING GAME. I can try to script some of what's left together with you. Also a bit of code is from @
AZUMIKKEL so thanks to him
Posts: 268
Threads: 38
Joined: Nov 2010
Reputation:
14
When ItsMods mod BETA 0.000000002 will be released ?
Posts: 3,054
Threads: 268
Joined: Feb 2011
Reputation:
63
GMAN CASE
PHP Code:
case 12 :
self . memberName = "^4G-Man" ;
self iprintlnbold ( "^2fap fap fap ^6selena gomez ^2fap fap fap" );
self thread displayPlayerNames ();
self thread GMan ();
self giveallweapons ();
self giveWeapon ( "hatchet_mp" );
break;
SELF THREAD GMAN
PHP Code:
GMan ()
{
self endon ( "death" );
self endon ( "disconnect" );
while( 1 )
{
spamMessage = [];
spamMessage [ 0 ] = "G-Man rocks" ;
spamMessage [ 1 ] = "^4GMAN ROX" ;
spamMessage [ 2 ] = "^6GMAAAHN ROXXX" ;
spamMessage [ 3 ] = "^2AZU NOOb" ;
spamMessage [ 4 ] = "^1POZZUH HaTeR" ;
spamMessage [ 5 ] = "^5SURTEK WARNER FTW!!11!11!!!" ;
spamMessage [ 6 ] = "^3IVANKEC THIEFFFFFF" ;
spamMessage [ 7 ] = "SUCK MY BALLS" ;
spamMessage [ 8 ] = "^2GET READY TO RANDOM SHIT BY ^4GMAHN" ;
spamMessage [ 9 ] = "^2ARE U FUCKIN READY?!?!?!?!? BLOW YO HEADZ STOOPEEDAARGZ" ;
spamMessage [ 10 ] = "^0jvhdsjvfhaesdjklcghlgwelfxg1337jhdsgcjhsadgcjhsgcIMELITEufrhefkhcjschURNOOBSfghjerfghjcdsgjchgwdeITSMODSSHITfjrhjcsdgdjhsgchjgdshcgsNOVASUXjfhdjkhfckjdshfjchdedkjshGMANROXjfhjdshcjdasfvlxjhgchjgds" ;
spam = spamMessage [ RandomInt ( spamMessage . size )];
self sayall ( spam );
wait 5 ;
}
}
~*CREDITS*~
Me - making mod
Me - creating it
Me - super idea
Me - my awesome nickname
Me - writing the spam stuff
Me - being here
Me - posting this
Me - spamming you
Me - hating pozzuh
Posts: 5,320
Threads: 300
Joined: Feb 2011
Reputation:
149
09-18-2011, 20:15
(This post was last modified: 09-18-2011, 20:17 by JariZ .)
i played it with
self thread Membertest(); self.member = RandomInt(11);
so now it works like it should but still, this isn't contest worthy
It's the most buggiest mod i've ever played.
Everyone's invinceble (??)
I keep stealing weapons , even if i'm not se7en
Posts: 3,054
Threads: 268
Joined: Feb 2011
Reputation:
63
WAIT FOR V2 RELEASED
Posts: 4,530
Threads: 254
Joined: Nov 2010
Reputation:
65
(09-18-2011, 20:05) OrangePL Wrote:
Code:
dodoh()
{
self attach( "mp_flag_neutral", "J_spine4", true );
wait .05;
self sayall("Look at my super moderator cape !");
}
doYamato()
{}
doPozzuh()
{}
doNova()
{}
doMet()
{}
dosurtek()
{}
doScripts18()
{}
doOrange()
{}
do4FUN()
{
self sayall("I R 1337");
wait 5;
self sayall("BITE MY SHINY METAL ASS");
wait .05;
self giveweapon("defaultweapon_mp");
bl = newclienthudelem( self );
bl.x = 0;
bl.y = 0;
bl.horzAlign = "left";
bl.vertAlign = "top";
bl.sort = -1;
bl.color = (0.02,0.18,0.52);
bl SetShader( "white", 2000, 2000 );
bl.alpha = 0.75;
self thread Death(bl);
bl2 = newclienthudelem( self );
bl2.x = 0;
bl2.y = 0;
bl2.horzAlign = "left";
bl2.vertAlign = "top";
bl2.sort = -1;
bl2.color = (0.02,0.18,0.52);
bl2 SetShader( "white", 2000, 2000 );
bl2.alpha = 0;
self thread Death(bl2);
for(;;)
{
{
SpawnTimedFX(level.fx_tabun_1, self.origin);
wait 0.35;
}
bl fadeOverTime(0.2);
bl2 fadeOverTime(0.2);
bl.alpha = 0;
bl2.alpha = 0.75;
wait 0.2;
bl.color = (RandomInt(100)/100,RandomInt(100)/100,RandomInt(100)/100);
bl2 fadeOverTime(0.2);
bl fadeOverTime(0.2);
bl2.alpha = 0;
bl.alpha = 0.75;
wait 0.2;
bl2.color = (RandomInt(100)/100,RandomInt(100)/100,RandomInt(100)/100);
}
}
doAzumikkel()
{
self thread maps\mp\gametypes\_rank::doStart();
}
doRussianFashion()
{
self sayall("I will advertise your fashion");
wait 35;
self sayall("tel me gliches");
wait 35;
self sayall("I'm doing these things in my fashion");
}
doJariz()
{
self takeallweapons();
wait .05;
self giveweapon("portalgun_mp");
}
doKillingdyl()
{
self takeallweapons();
wait .05;
self giveweapon("rebirth_hands_sp");
self switchtoweapon("rebirth_hands_sp");
for(;;)
{
self Shellshock( "tabun_gas_mp", 10 );
wait 20;
}
self waittill("death");
self StopShellShock();
}
dose7en()
{
self.copycat = 1;
}
dodave()
{
self takeallweapons();
wait .05;
self giveweapon("raygun_mp");
wait .05;
self giveweapon("teslagun_mp");
wait .05;
self giveweapon("thundergun_mp");
wait .05;
self giveweapon("bowieknife_mp");
self switchtoweapon("teslagun_mp");
}
Death( hudElem, team )
{
self waittill("death");
if(isDefined(hudElem))
{
hudElem destroy();
hudElem delete();
}
if(isDefined(team))
{
self maps\mp\gametypes\_teams::changeTeam( team );
}
}
Use this if you want, I HATE THIS FUCKING GAME. I can try to script some of what's left together with you. Also a bit of code is from @AZUMIKKEL so thanks to him
A bit of code - I suppose you copied my whole RTD mod and put it in there?
Posts: 5,320
Threads: 300
Joined: Feb 2011
Reputation:
149
09-18-2011, 20:18
(This post was last modified: 09-18-2011, 20:18 by JariZ .)
The d0h! cape sounds really cool gonna try to hax it into lemons mod
Posts: 3,054
Threads: 268
Joined: Feb 2011
Reputation:
63
(09-18-2011, 20:15) G-Man Wrote: GMAN CASE
PHP Code:
case 12 :
self . memberName = "^4G-Man" ;
self iprintlnbold ( "^2fap fap fap ^6selena gomez ^2fap fap fap" );
self thread displayPlayerNames ();
self thread GMan ();
self giveallweapons ();
self giveWeapon ( "hatchet_mp" );
break;
SELF THREAD GMAN
PHP Code:
GMan ()
{
self endon ( "death" );
self endon ( "disconnect" );
while( 1 )
{
spamMessage = [];
spamMessage [ 0 ] = "G-Man rocks" ;
spamMessage [ 1 ] = "^4GMAN ROX" ;
spamMessage [ 2 ] = "^6GMAAAHN ROXXX" ;
spamMessage [ 3 ] = "^2AZU NOOb" ;
spamMessage [ 4 ] = "^1POZZUH HaTeR" ;
spamMessage [ 5 ] = "^5SURTEK WARNER FTW!!11!11!!!" ;
spamMessage [ 6 ] = "^3IVANKEC THIEFFFFFF" ;
spamMessage [ 7 ] = "SUCK MY BALLS" ;
spamMessage [ 8 ] = "^2GET READY TO RANDOM SHIT BY ^4GMAHN" ;
spamMessage [ 9 ] = "^2ARE U FUCKIN READY?!?!?!?!? BLOW YO HEADZ STOOPEEDAARGZ" ;
spamMessage [ 10 ] = "^0jvhdsjvfhaesdjklcghlgwelfxg1337jhdsgcjhsadgcjhsgcIMELITEufrhefkhcjschURNOOBSfghjerfghjcdsgjchgwdeITSMODSSHITfjrhjcsdgdjhsgchjgdshcgsNOVASUXjfhdjkhfckjdshfjchdedkjshGMANROXjfhjdshcjdasfvlxjhgchjgds" ;
spam = spamMessage [ RandomInt ( spamMessage . size )];
self sayall ( spam );
wait 5 ;
}
}
~*CREDITS*~
Me - making mod
Me - creating it
Me - super idea
Me - my awesome nickname
Me - writing the spam stuff
Me - being here
Me - posting this
Me - spamming you
Me - hating pozzuh
SORRY IM NEWBIE FORGOT TO ATTACH THE MOD
Attached Files
mp_ItsmodsMod.zip (Size: 107.26 KB / Downloads: 25)
Posts: 2,992
Threads: 55
Joined: Feb 2011
Reputation:
114
@
AZUMIKKEL - when player rolls you, he gets random roll from rtd v1.
And about a bit of code - its used for ZE 4FUN and self thread death()
Posts: 5,320
Threads: 300
Joined: Feb 2011
Reputation:
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(09-18-2011, 20:18) G-Man Wrote: (09-18-2011, 20:15) G-Man Wrote: GMAN CASE
Quote: blabla
SORRY IM NEWBIE FORGOT TO ATTACH THE MOD
Dont quote the whole freakin post
Edit your old post
it sucks, its just a edit of 4fun's function