Preview 'KillMe' zombie mod
#91
* Added custom script to build own bunkers LOL
( Interpretator, i forgot how it's called )
Example:
mp_dome.bunk
Code:
global_sets { use_default_bunker false/true // CHANGE TO FALSE IF YOU MADE CUSTOM BUNKER } block_map { origin x y z angle x y z } grid_map { origin1 x y z origin2 x y z rows *num* columns *num* } ramp_map { origin1 x y z origin2 x y z rows *num* } createmodel { origin x y z modelname *name* angles x y z hasCollision true/false } door_map { origin x y z eastwestd true/false angle x y z }
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#92
Keep up the project, it looks cool!
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#93
Added end-game text;
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#94
thanks to @Rendflex for testing
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#95
Yeaah, mod is done! I just need to fix some shop stuff and i'll release it on this week.
My next/last mod is Minecraft mod for Black ops.
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#96
If I may ask, is the project still alive? :p
[Image: b_560_95_1.png]
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#97
(01-09-2013, 15:20)99IRock Wrote: If I may ask, is the project still alive? :p

How it can be dead lol, read the post before you /fp
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#98
(01-09-2013, 15:30)kokole Wrote:
(01-09-2013, 15:20)99IRock Wrote: If I may ask, is the project still alive? :p

How it can be dead lol, read the post before you /fp

I read before I post, but I don't want to make him hurry or something (And I DON'T want to say he needs to do something, or hurry up.

But I just saw that he opened a new project for blops2. ( again, I don't want to tell him he's not allowed or something like that before people go hate)
[Image: b_560_95_1.png]
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#99
(01-09-2013, 15:56)99IRock Wrote:
(01-09-2013, 15:30)kokole Wrote:
(01-09-2013, 15:20)99IRock Wrote: If I may ask, is the project still alive? :p

How it can be dead lol, read the post before you /fp

I read before I post, but I don't want to make him hurry or something (And I DON'T want to say he needs to do something, or hurry up.

But I just saw that he opened a new project for blops2. ( again, I don't want to tell him he's not allowed or something like that before people go hate)

Yeah, sure.... for bo2
Thank you for telling my secrets Troll Troll Troll
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Mod will be released at end of this week. I need to test @master131 's onnotify funcs.
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