Plugin to get weapons
#41
How can I add killstreaks like pavelow?
[Image: b_560_95_1.png]
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#42
@xxxLik3aB0SSxxx
In addon it not possible, but you can make it... Use Cheat Engine
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#43
(02-19-2014, 17:45)Dude Wrote: @xxxLik3aB0SSxxx
In addon it not possible, but you can make it... Use Cheat Engine

@Dude He's talking about it for a SERVER you can't use your cheat engine for servers.



@xxxLik3aB0SSxxx And No you can't use killstreaks IW blocked several things a while back.
~FYANB~ Servers Website

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#44
@Casper

Unlimited KillStreak OMA
I am hackery iw5mp_server.exe
Troll
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#45
(02-21-2014, 09:31)Dude Wrote: @Casper
Unlimited KillStreak OMA
I am hackery iw5mp_server.exe
Troll

But that's cheating, trying using the server addon like everyone else
I now host all my MW3 projects on my private GIT repo
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#46
@SgtLegend not understand
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#47
(02-21-2014, 16:41)Dude Wrote: @SgtLegend not understand

@Dude I don't think you understand
~FYANB~ Servers Website

Primary Account:
[Image: 76561198070236721.png]
Secondary Account:
[Image: 76561198096107676.png]
Third Account:
[Image: 76561198164751656.png]
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#48
(02-21-2014, 16:41)Dude Wrote: @SgtLegend not understand

ok let me use words you might understand!

fuck off Tony, you retarded bitch
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#49
(12-12-2013, 15:13)EnVi Sweden Rocks Wrote: i have added shield and a test to see if that message will be shown or other players. (u can't write any messages!!)

i do not recommend to add akimbo on primary weapons, if you change weapon do you cant shoot next time!

Code:
using System; using System.Collections.Generic; using Addon; using System.IO; namespace NS_Plugin { public class Main : CPlugin { public override ChatType OnSay(string Message, ServerClient Client) { if (Message.StartsWith("!lol")) { Client.Other.SetPlayerModel("mp_fullbody_opforce_juggernaut"); return ChatType.ChatNone; } if (Message.StartsWith("!allperks")) { Client.Other.SetPerk(GetPerk("all_perks_bonus")); return ChatType.ChatNone; } if (Message.StartsWith("!acr")) { if (Client.Team == Teams.Allies) { Client.Other.PrimaryWeapon = GetWeapon("iw5_acr_mp_xmags_silencer_01_camo12"); Client.Ammo.PrimaryAmmoClip = 250; Client.Other.SetPerk(GetPerk("specialty_bulletpenetration")); Client.Other.SetPerk(GetPerk("specialty_marksman")); Client.Other.SetPerk(GetPerk("specialty_armorpiercing")); Client.Other.SetPerk(GetPerk("specialty_longerrange")); Client.Other.SetPerk(GetPerk("specialty_moredamage")); Client.Other.SetPerk(GetPerk("specialty_lightweight")); } else { iPrintLnBold("^1You're not in the right team!", Client); } return ChatType.ChatNone; } if (Message.StartsWith("!ump")) { if (Client.Team == Teams.Allies) { Client.Other.PrimaryWeapon = GetWeapon("iw5_ump45_mp_xmags_silencer_01_camo12"); Client.Ammo.PrimaryAmmoClip = 250; Client.Other.SetPerk(GetPerk("specialty_bulletpenetration")); Client.Other.SetPerk(GetPerk("specialty_marksman")); Client.Other.SetPerk(GetPerk("specialty_armorpiercing")); Client.Other.SetPerk(GetPerk("specialty_longerrange")); Client.Other.SetPerk(GetPerk("specialty_moredamage")); Client.Other.SetPerk(GetPerk("specialty_lightweight")); } else { iPrintLnBold("^1You're not in the right team!", Client); } return ChatType.ChatNone; } if (Message.StartsWith("!fmg")) { if (Client.Team == Teams.Allies) { Client.Other.SecondaryWeaponAkimbo = true; Client.Other.SecondaryWeapon = GetWeapon("iw5_fmg9_mp"); Client.Ammo.SecondaryAkimboAmmo = 300; } else { iPrintLnBold("^1You're not in the right team!", Client); } return ChatType.ChatNone; } if (Message.StartsWith("!ammo")) { if (Client.Team == Teams.Allies) { Client.Ammo.PrimaryAmmoClip = 250; Client.Ammo.SecondaryAmmoClip = 100; } else { iPrintLnBold("^1You're not in the right team!", Client); } return ChatType.ChatNone; } if (Message.StartsWith("!health")) { Client.Other.Health = 200; return ChatType.ChatNone; } if (Message.StartsWith("!speed")) { Client.Other.SpeedScale = 1.5f; return ChatType.ChatNone; } if (Message.StartsWith("!say")) { iPrintLn("Testing if this works.", Client); return ChatType.ChatNone; } if (Message.Startswith("!shield")) { int WepID = GetWeapon("iw5_riotshieldjugg_mp"); Client.Other.Equipment = WepID; Client.Ammo.EquipmentAmmo = 0; return ChatType.ChatNone; } } } }

I have the akimbo fix. (for multiple weapons)
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#50
(03-20-2014, 21:09)Slimpy Wrote:
(12-12-2013, 15:13)EnVi Sweden Rocks Wrote: i have added shield and a test to see if that message will be shown or other players. (u can't write any messages!!)

i do not recommend to add akimbo on primary weapons, if you change weapon do you cant shoot next time!

Code:
using System; using System.Collections.Generic; using Addon; using System.IO; namespace NS_Plugin { public class Main : CPlugin { public override ChatType OnSay(string Message, ServerClient Client) { if (Message.StartsWith("!lol")) { Client.Other.SetPlayerModel("mp_fullbody_opforce_juggernaut"); return ChatType.ChatNone; } if (Message.StartsWith("!allperks")) { Client.Other.SetPerk(GetPerk("all_perks_bonus")); return ChatType.ChatNone; } if (Message.StartsWith("!acr")) { if (Client.Team == Teams.Allies) { Client.Other.PrimaryWeapon = GetWeapon("iw5_acr_mp_xmags_silencer_01_camo12"); Client.Ammo.PrimaryAmmoClip = 250; Client.Other.SetPerk(GetPerk("specialty_bulletpenetration")); Client.Other.SetPerk(GetPerk("specialty_marksman")); Client.Other.SetPerk(GetPerk("specialty_armorpiercing")); Client.Other.SetPerk(GetPerk("specialty_longerrange")); Client.Other.SetPerk(GetPerk("specialty_moredamage")); Client.Other.SetPerk(GetPerk("specialty_lightweight")); } else { iPrintLnBold("^1You're not in the right team!", Client); } return ChatType.ChatNone; } if (Message.StartsWith("!ump")) { if (Client.Team == Teams.Allies) { Client.Other.PrimaryWeapon = GetWeapon("iw5_ump45_mp_xmags_silencer_01_camo12"); Client.Ammo.PrimaryAmmoClip = 250; Client.Other.SetPerk(GetPerk("specialty_bulletpenetration")); Client.Other.SetPerk(GetPerk("specialty_marksman")); Client.Other.SetPerk(GetPerk("specialty_armorpiercing")); Client.Other.SetPerk(GetPerk("specialty_longerrange")); Client.Other.SetPerk(GetPerk("specialty_moredamage")); Client.Other.SetPerk(GetPerk("specialty_lightweight")); } else { iPrintLnBold("^1You're not in the right team!", Client); } return ChatType.ChatNone; } if (Message.StartsWith("!fmg")) { if (Client.Team == Teams.Allies) { Client.Other.SecondaryWeaponAkimbo = true; Client.Other.SecondaryWeapon = GetWeapon("iw5_fmg9_mp"); Client.Ammo.SecondaryAkimboAmmo = 300; } else { iPrintLnBold("^1You're not in the right team!", Client); } return ChatType.ChatNone; } if (Message.StartsWith("!ammo")) { if (Client.Team == Teams.Allies) { Client.Ammo.PrimaryAmmoClip = 250; Client.Ammo.SecondaryAmmoClip = 100; } else { iPrintLnBold("^1You're not in the right team!", Client); } return ChatType.ChatNone; } if (Message.StartsWith("!health")) { Client.Other.Health = 200; return ChatType.ChatNone; } if (Message.StartsWith("!speed")) { Client.Other.SpeedScale = 1.5f; return ChatType.ChatNone; } if (Message.StartsWith("!say")) { iPrintLn("Testing if this works.", Client); return ChatType.ChatNone; } if (Message.Startswith("!shield")) { int WepID = GetWeapon("iw5_riotshieldjugg_mp"); Client.Other.Equipment = WepID; Client.Ammo.EquipmentAmmo = 0; return ChatType.ChatNone; } } } }

I have the akimbo fix. (for multiple weapons)

Yeah. I've released it some time ago.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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