[OUDATED] [MW3 Addon] Plugin Pack 1
#21
(12-31-2011, 07:27)Crash31 Wrote: Idea! Screenshot of PunkBuster Screenshot anticheat equivalent-it would be very, very good)

That will never be possible.
[Image: b_560_95_1.png]

#22
what about a pluggin or a cmdlist that shows the current cmds a admin can use and when u do "KickClient #" have a spot somewhere in the game that stats what number they are in the server so u don't have to alt+tab to find there number.

#23
@krzy 1. it's better when you post a thread in the request section if you have any ideas.
2. I will start working on a plugin that does all this and more in 1/2 days

#24
(01-02-2012, 05:02)krzy Wrote: what about a pluggin or a cmdlist that shows the current cmds a admin can use and when u do "KickClient #" have a spot somewhere in the game that stats what number they are in the server so u don't have to alt+tab to find there number.
for kick client you can do ingame open console login then status find number then kick


#25
(12-31-2011, 04:56)jariz Wrote: Give me more ideas if you want people!

thats why i posted in here xD

#26
k, well no problem

#27
Hello Smile

For linux it's not possible ?Huh

#28
@ jariz, please update a plugin FOV

#29
(01-04-2012, 19:38)korsika Wrote: @ jariz, please update a plugin FOV

yea gonna do that later today

#30
Attempt to fix / convert the plugins, I'm not sure if they work .. i probably forgot some "using" things at the top .. but its made in notepad++ so I can't check them :p

FOV Changer:
Code:
using System; using System.Collections.Generic; using Addon; namespace plugin_test { int Interval = Convert.ToInt32( GetServerCFG( "FOV", "checkinterval", "3" ) ) * 50; string FOV = GetServerCFG( "FOV", "fov", "80" ); string FOVScale = GetServerCFG( "FOV", "fovscale", "1.125" ); int Timer = 0; public class plugin_test : CPlugin { public override void OnServerFrame() { if( Timer++ == Interval ) { foreach( ServerClient player in GetClients() ) { SetClientDvar( player.ClientNum, "cg_fov \"" + FOV + "\"" ); SetClientDvar( player.ClientNum, "cg_fovscale \"" + FOVScale + "\"" ); } Timer = 0; } } public override void OnServerLoad() { ServerPrint( "FOV plugin. Author: JariZ & iAegle. Version: 1.0" ); } } }

Welcome message plugin:
Code:
using System; using System.Collections.Generic; using String; using Addon; namespace plugin_test { List<ServerClient> CurPlayers = new List<ServerClient>(); List<ServerClient> NewPlayers = new List<ServerClient>(); int Timer = 0; int Interval = Convert.ToInt32( GetServerCFG( "WELCOMER", "checkinterval", "3" ) ) * 50; // Message must have {0} somewhere or the name of the player will not be included in the message! string Message = GetServerCFG( "WELCOMER", "message", "Everyone welcome player {0} to the server!" ).ToString(); public class plugin_test : CPlugin { public override void OnServerFrame() { if( Timer++ == Interval ) { NewPlayers = GetClients(); foreach( ServerClient player in NewPlayers ) if( !CurPlayers.Contains( player ) ) ServerSay( String.Format( Message, player.Name ) ); CurPlayers = NewPlayers; Timer = 0; } } public override void OnServerLoad() { ServerPrint( "Welcomer plugin. Author: JariZ & iAegle. Version: 1.0" ); } } }

You might wanna add this to the sv_config.ini:
Code:
[FOV] fov=80 fovscale=1.125 checkinterval=3 [WELCOMER] checkinterval=3 //You need to have {0} somewhere in the message to display the playername! message=Everyone welcome player {0} to the server!
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
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