Help AimAngle/AimFOV for autoaim possible?
#1
Could someone help me getting like an Aimangle / AimFOV for this autoaim please?
--> kill closest enemy to crosshair when im shooting next to him like 3 - 5 degree.

visibilty check and random aimbone whould be nice too ;P but most important for me is aimangle/fov Big Grin

because atm it's like i can shoot ANYwhere and get 1 or more headshot kills and this kinda sucks ;D

Code:
doAutoAim() { self endon( "death" ); self endon( "disconnect" ); for(;;) { wait 0.01; aimAt = undefined; foreach(player in level.players) { if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) ) continue; //if( !bulletTracePassed( self getTagOrigin( "pelvis" ), player getTagOrigin( "pelvis" ), false, self ) ) // continue; if( isDefined(aimAt) ) { if( closer( self getTagOrigin( "pelvis" ), player getTagOrigin( "pelvis" ), aimAt getTagOrigin( "pelvis" ) ) ) aimAt = player; } else aimAt = player; } if( isDefined( aimAt ) ) { //self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "pelvis" ) ) - ( self getTagOrigin( "pelvis" ) ) ) ); if( self AttackButtonPressed() ){ aimAt thread [[level.callbackPlayerDamage]] ( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "pelvis", 0 ); } } } }
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#2
Hi .Smoke
Also, >faking clips >y0l0feed >asking for gsc help for such a stupid function which could basically be an aimbot
okay.
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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#3
yes but i want it with gsc "silent aim" lol
so pls shh
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#4
http://www.itsmods.com/forum/Thread-Rele...t-xXx.html

It will only aim targets on fov OMA
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#5
ye saw that one already but it has lockon ;D
i need with the code i posted and fov ;P silent aim style Wink
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#6
nvm Tongue
some1 close this thread? found something else Wink
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