Functions
#1
Code:
sin cos min max milliseconds dvar dvarint dvarbool dvarfloat dvarstring ui_active flashbanged scoped scoreboard_visible inkillcam isdualwield isfuelweapon player selecting_location team otherteam marinesfield opforfield menuisopen writingdata inlobby inprivateparty privatepartyhost privatepartyhostinlobby aloneinparty sameclanmembersinparty aloneinlobby adsjavelin weaplockblink weapattacktop weapattackdirect secondsastime tablelookup statstablelookup getclassbonus locstring localvarint localvarbool localvarfloat localvarstring timeleft secondsascountdown gamemsgwndactive int string float gametypename gametype gametypedescription scoreatrank friendsonline spectatingclient keybinding actionslotusable hudfade maxrecommendedplayers acceptinginvite gamehost isvisibilitybitset issplitscreen issplitscreenhost splitscreennum iscinematicfinished isselectinglocationalkillstreak isselectingairstrike isselectingartillery isselectingnapalm isselectingmortar isselectingcomlink hasfriends haspendingfriends hasinvites partyismissingmappack partymissingmappackerror anynewmappacks isintermission issuperuser isitemlocked isitemdualwieldlocked isitemdualwieldpurchased isitemnew getitemref getitemname getitemimage getitemunlocklevel getitemunlockplevel getitemdesc getitemindex getitemdualwieldindex getitemdualwieldbaseindex getitemcost getitemdualwieldcost getitemsellprice getitemcount getitemgroup getstatbyname isclanowner isclanadmin isclanmember getclanrank getxuid getselfgamertag getrankbyxuid getprestigebyxuid getcodpointsbyxuid getdisplaylevelbyxuid getclanshortdescription getclanlongdescription getclanDateFounded getclanmembercount getclanonlinemembercount getclanname getclanmotd getclantagandname getrecommendedplayercount getMutedStatus getUIRect getFeederData hasFocus isVisible getRank getPrestige getPlayerCardTitle getdefaultclassslot getcacFactionNameWithButtons getitemattachment getstatforfriendorself getsortedstatsforfriendorself getfloatasformattedstring changeSortedStatsPivot canScrollUpOrDown getCurrentScrollBarPosition getCombatRecordInfoBarWidth getCombatRecordInfoBarText getCombatRecordInfoBarTagText getCombatRecordHistogramHeight getCombatRecordPieChartText getCombatRecordMinMaxScore getCombatRecordFailedContracts getCombatRecordLockedString getNumWagerMatchesPlayed getNumWagerMatchesWon getAfterActionReportAwardsInfo getNumPersonalBests getPersonalBestName getPersonalBestValue getPersonalBestDelta getPersonalBestPrefix getNumWeaponUnlocks getNumFeatureUnlocks getUnlockedWeaponItemIndex getUnlockedFeatureItemIndex getNumStatsMilestones getStatsMilestoneValue getStatsMilestoneName getNumChallenges getCurrentChallengeXpReward getCurrentChallengeCpReward getCurrentChallengeProgress isCurrentChallengeItemClassified getTotalMatchesPlayed getCopyClassConfirmationText getCopyClassDialogTitle isFileshareDataSummaryValid getFileshareRecentGamesCount getFileshareGameMap getFileshareGameMapName getFileshareGameType getFileshareGameTypeName getFileshareGameDate getFileshareFileName getFileshareFileId getFileshareFileSize getImageWidth getTextWidth getcomposite iscompositevalid isSignedIn isProfileSignedIn gettoastpopupwidth gettoastpopupicon gettoastpopuptitle gettoastpopupdescription getNumLives playersAlive getPlaylistMaxPartySize getTime getBombTime canSpecCycle canSpecFree getDStat getCurrDStat getCareerDStat getLevelDStat getScoreForStat getScoreTotal getDStatForPreviousMatch isStableStatsBufferInitialized getClientInPlace getClientName toOrdinal getScoreForClient isDemoPlaying isDemoClipRecording isDemoClipPlaying isDemoMovieRendering isDemoThirdPersonCamera isDemoMovieCamera isDisplayingPartyScoreboard getDemoTitleName getDemoTitleDescription getDemoAuthor getDemoTimeInfo getDemoDuration getDemoSegmentCount getDemoSegmentInformation isClipModified canStartDemoPlayback getDemoSaveScreenName getDemoSaveScreenDescription getTheaterFilmNotSelectedMessage isItemPurchased isCurrentItemPurchased isCurrentItemAttachmentPurchased isCurrentItemOptionPurchased isItemAttachmentPointPurchased getCurrentItemCost getCurrentItemSellPrice getCurrentItemAttachmentCost getCurrentItemName getCurrentItemIndex getCurrentItemAttachmentName getCurrentItemAttachmentDesc getCurrentItemNumAttachments getItemNumAttachmentsEquipped getItemEquippedAttachment getCurrentItemAttachmentNum getCurrentItemAttachmentPoint PlaylistPlayerCount CategoryPlayerCountForPlaylist TotalPlayersInPlaylists GetPlayersRegisteredOnline getLeaderboardMinReqText getBaseLbMenuName getCurrentMapTableName getCurrentMapName getCurrentGameType getPreviousMapName getPreviousGameType isPartyReady isExtraCamActive getCurrentWeapon ShowZombieMap getattachmentname getattachmentimage getattachmentdesc GetWeaponOptionImage GetWeaponOptionName isplayerjoinable isplayerinvitable isrecommendedplayerinvitable isextracamstatic getnumitemattachmentswithattachpointINT getcurrentitemoption getweaponoptioncost isitemgroupnew select choose hastacticalmaskoverlay invehicle getnumactivecontracts getcurrentcontractindex getcontractname getcontractdesc getcontractprogress getcontractrequiredcount getcontractcost iscontractactive getindexforactivecontract getindexfornthactivecontract iscontractinprogress iscontractexpired iscontractcomplete getcontractcombattimeleft menuhasfocus getcustomclassloadoutitem getcustomclassmodifier getcustomclassname getcacitemindex getMachineID approxequals lbval statval areStatsFetched isSignedInToLive isprimarylocalclient getlocalclientnum getselltext getitemprice isguest isfriendfromxuid randomintrange getselectedemblemlayer getgroupscount isgroup GetWeaponOptionGroupIndex getDownloadProgress getUploadProgress getUploadTimeRemaining IsCurrentSortedItemEquipped IsCurrentItemEquippedInAnyCustomClass IsItemEquipped getfeedercount IsCurrentItemClassified GetCurrentItemClassifiedHintText arecontractsfetched istimesynced iscontractlocked gettimescontractpurchased gettimescontractpurchasable getcontractcooldowntime getremainingcontractcooldowntime getcontractunlocklevel getcontractrewardtext getcontractexpirationtype getcontractexpirationdata isTaskInProgress getplacewithtiesforscore getattachmentsformatted isinguidedmissile isingame emblemLayerState emblemLayerName emblemLayerUnlocklevel emblemSelectedLayer emblemLayerCost emblemSelectedIcon emblemIconName emblemIconUnlockDesc emblemIconCost emblemIconUnlockLevel emblemIconState emblemPurchasedLayerCount emblemIsModified itemhasdualwield itemisdualwield getDemoFileID getFileShareRating getcountertotal canRateFilmInTheater IsClanTagFeatureLocked IsClanTagFeaturePurchased GetCurrentClanTagFeature GetClanTagFeatureCost GetClanTagFeatureName IsItemOptionPurchasedByName GetItemOptionByName GetFaceCamoIndex showbusydotsindicator howManyReadiesNeeded GetLiveGroupCount getUserTagFromIndex getFileShareFilterList canRenderClip canShowContentFromUser isContentRatingAllowed isDemonwareFetchingDone emblemBackgroundUnlockDesc emblemBackgroundCount emblemBackgroundIsLocked emblemBackgroundIsClassified emblemBackgroundIsPurchased emblemBackgroundMaterial emblemBackgroundCost emblemBackgroundName emblemPlayerBackgroundMaterial emblemSelectedBackground emblemStateDisplay emblemCategoryDisplay emblemFilterCount GetIndexIntoMatchScoreboard GetWagerPlaceForMatchScoreboard GetWagerGametypeNameFromEnum GetCollectiblesCount anySignedIn anySignedInToLive anySignedInToLiveAndStatsFetched getFlagCarrierForTeam getFlagStatusForTeam getChallengeProgressString getChallengeName getName getProgressString getXpReward getCpReward getDescription getChallengeDescription toUpper getPlaylistName getTimeUntilNewContracts needToPerformCommunitySearch getLbTypeWithButtons getLBFilter getLBTypeByDuration getScoreboardColumnHeader getNumSortedItemsEquipped getGameInvitesCount getMySlotInfo IsAttachmentAllowedOnItemIndex isCurrentOrPreviousMapEntryAvailable getFileShareTotalVotes emblemFilterIconID GridMove emblemLayerCanOutline emblemLayerCanDuplicate getPooledFileDetails GetClanTagFeaturePlevel GetWeaponOptionUnlockLvl GetWeaponOptionUnlockPLevel Add64 Sub64 Div64 Mul64 IsPremiumSubscriber GetUserFileRating HostMigrationWaitingForPlayers IsItemUnlocked IsWeaponItemUnlocked IsWeaponItemPurchased IsWeaponItemClassified GetWeaponName IsGuestByXUID CanSwitchToLobby GetMapIndexByName GetGamemodeIndexByName serverSort serverSortDirection AloneInPartyIgnoreSplitscreen AloneInLobbyIgnoreSplitscreen IsViewportLarge IsChallengeItemPurchased GetChallengeAttachmentName IsItemLockedForAll getServerCounts GetLowestLocalCP IsLocalPlayerXUID IsSelectedItemPurchased GetShortDescription GetWagerWinningsFromMatchScoreboard getsysteminfo getPlaylistCategoryName GetRenderTooltip GetRenderSuccessMsg profilebool profileint profilefloat profilestring profilearraystring IsDemoCameraEditMode IsDemoDollyCamera GetHighlightedCameraMarker IsRepositioningCameraMarker GetDollyCamMarkerCount GetDollyCamMarkerInformationForTime GetDemoFreeCamModeName InGameStore_SelectedItemStatus FormatNumberWithCommas GetPlaylistPlayerCountString GetCategoryPlayerCountString GetTotalPlayersOnlineString ui_keyboard_emailentry ui_keyboard_checkvalidemail IsInGameStoreLoading FormatFloat IsMatchMakingImpactedDueToParty AreXboxlivePartyMembersInvitable IsFFOTDFetched GetLeaderboardToolTipText GetUserTier IsDemoClipPreviewRunning DoAllPlayersHaveMapForDemo FileExists GetMOTDField IsBlankMOTD GetUsedControllerCount GetNonUsedControllerCount GetMaxControllerCount SessionMode_IsOnlineGame SessionMode_IsSystemlinkGame SessionMode_IsPublicOnlineGame SessionMode_IsPrivateOnlineGame SessionMode_IsZombiesGame GameMode_IsMode isWeaponLockStarted isWeaponLockSet GetTurretWeapon IsInputLockedByLUI getitemomentumcost getitemallocationcost getairburstmeters isairburstweapon getcrosshairtracemeters isusingairburst IsItemAttachmentRecentlyUnlocked HasRecentItemAttachmentsUnlocked GetNumItemGroups GetNumBulletWeapons GetRecentUnlockTokens GetItemGroupByIndex team3Field GetUnlockIndexFromGroupName GetUnlockLocString GetControllerType IsUsingGamepad HasCurrentLevelBeenBeaten GetStatScoreMultiplier GetNextUnlockable GetNumberOfChallengesForUnlock lbGetStat lbGetDeltaStat lbGetCache
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#2
Some of that list have very strange names Undecided
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#3
IsInGameStoreLoading

Hopefully this refers to the store where you can buy weapons and other stuff with CoD points.

inb4 microtransactions.
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#4
Code:
FileExists
lol
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#5
(09-17-2012, 12:48)SuperNovaAO Wrote: IsInGameStoreLoading

Hopefully this refers to the store where you can buy weapons and other stuff with CoD points.

inb4 microtransactions.

I believe this function was in Blops 1 too. The menu files originally included in the mod tools also had a 'store' button, but commented out.

(09-17-2012, 12:56)Lightspeed Wrote:
Code:
FileExists
lol

Don't all cods have this? For in /# #/ brackets and developer_script = 1?
[Image: MaEIQ.png]
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#6
Quote:getselltext
getitemprice
Confused
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
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#7
(09-17-2012, 15:38)AZUMIKKEL Wrote:
Quote:getselltext
getitemprice
Confused

Can still be the in-game option to buy DLC's (I think the console versions have this). But really, when this game will have micro transactions Activision really found a new way to trash the usual Freemium model and actually ask $60 once + more money afterwards for hardly any content (DLC's in Activision style are already worse enough).
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#8
@Pozzuh Yes, they have.
I never got it to work though.
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#9
I think you *might* have the menu functions
Not sure if these are all valid, but this is another array I've found

Code:
abs absangleclamp180 absangleclamp360 accuracy acos actionslotfourbuttonpressed actionslotonebuttonpressed actionslotthreebuttonpressed actionslottwobuttonpressed activateclientexploder activatecrosshair activatemixer activator addaieventlistener addargus addcylinderinfluencer adddebugcommand adddemobookmark adddstat addfriendlyscrambler addgoal addnodetocurve addplayerstat addplayerstatwithgametype addrankxp addrankxpvalue addreactionevent addspawnpoints addsphereinfluencer addtestclient addtocompass addtomenuroot addvehicletocompass addweaponstat adsbuttonpressed aimatpos aimingatfriendly aiteam aiweapon alertlevel alertlevelint alignx aligny allclientsprint allocatemixerlights allocatesoundrandoms allowads allowcrouch allowdeath allowedstances allowjump allowlean allowmelee allowpain blockingpain allowpickupweapons allowpitchangle allowprone allowreact allowspectateteam allowsprint allowstand alpha angleclamp180 anglelerp anglelerprate angles anglestoforward anglestoright anglestoup anim_pose animateui animcustom animgetchildat animgetnumchildren animhasnotetrack animmode animrelative animscript animscripted animscriptedskiprestart animtranslationscale announcement anyammoforweaponmodes archived archivetime areallmissionsatscore arecontrolsfrozen aretexturesloaded array artilleryiconlocation asin assert assertmsg assists atan atdangerousnode attach attachpath attachtodec20terminal attackbuttonpressed attacker attackeraccuracy badplace_arc badplace_brush badplace_cylinder badplace_delete badplaceawareness ban bbprint beginlocationairstrikeselection beginlocationartilleryselection beginlocationcomlinkselection beginlocationmortarselection beginlocationnapalmselection beginlocationselection beginprediction birthtime bloodimpact boundswouldtelefrag box breakrope buildcurve bulletspread bullettrace bullettracepassed bullettracer buttonpressed bypasssledgehammer calclookaheadpos calcpathlength calcplayeroptions calcweaponoptions cameraactivate camerasetlookat camerasetposition canattackenemynode cancelaimove cancelgoal canflank canplaceriotshield canplayerplaceturret canplayerplacevehicle cansee canseepathgoal canshoot canshootenemy canspawnturret canuseturret captures carryturret ceil changeadvertisedstatus changefontscaleovertime changelevel changeseatbuttonpressed checkcoverexitposwithpath checkgrenadelaunch checkgrenadelaunchpos checkgrenadethrow checkgrenadethrowpos checkprone circle classname cleanupspawneddynents clearallcorpses clearalltextafterhudelem clearalternateaimparams clearanim clearanimlimited clearcenterpopups clearclientflag cleardamageindicator cleardefaultpitch clearendgame clearenemy clearentityowner clearentitytarget clearfixednodesafevolume cleargoalvolume cleargoalyaw cleargunnertarget clearlocalizedstrings clearlookatent clearmovehistory clearnearestenemyscrambler clearperks clearphysicsgravity clearpitchorient clearpopups clearpotentialthreat clearruntopos clearscriptenemy clearscriptgoal clearspawnpoints clearstowedweapon clearspawnpointsbaseweight cleartargetent cleartargetentity cleartargetyaw clearturrettarget clearvehgoalpos clearviewlockent clientannouncement clientclaimtrigger clientflag clienthassnapshot clientprint clientreleasetrigger clientsysregister clientsyssetstate cloneplayer closefile closeingamemenu closemainmenu closemenu closer codeplayloopedfx codespawn codespawnerforcespawn codespawnerspawn codespawnfx codespawnturret codespawnvehicle collisiontestpointsinbox collisiontestpointsincone collisiontestpointsincylinder collisiontestpointsinpill collisiontestpointsinsphere color combatmode combineangles commitsave compassscale connectpaths coopinfo cos count createdynentandlaunch createprintchannel createrope createsoundrandom createstreamerhint createthreatbiasgroup createtrack cruncharray damageconetrace damagedir damagelocation damagemod damagetaken damageweapon damageyaw deactivatechannelvolumes deactivateclientexploder deactivatereverb deathfxname deathfxsound deathfxtag deathmodel deathquakeduration deathquakeradius deathquakescale deaths deathstreakactive debugstar defends defuses delayeddeath delete deletefakeent deletefx deletepathnode deleterope deployriotshield depthinwater desiredangle destroy destructiblehasnotify destructions detach detachall detachdec20terminal detonate devaddpitch devaddroll devaddyaw diequietly difftrack difftrackangle disableaimassist disableclientlinkto disabledeathstreak disabledepthbuoyancyadjustments disabledestructiblepieces disablegrenadesuicide disablegrenadetouchdamage disablegunnerfiring disableimpactmarks disableinvulnerability disableoffhandweapons disableturretdismount disableusability disableweaponcycling disableweaponfire disableweaponreload disableweapons disallowvehicleusage disconnectpaths displaykillstreak distance distance2d distance2dsquared distancesquared divetoprone dmg dochallengecompleteui dointelacquiredui dodamage doingambush dontavoidplayer dontinterpolate dosplevelwrapup downs drawcompassfriendlies drawcurve drawnode drawoncompass drawtrajectory drivebysoundtime0 drivebysoundtime1 drivepath dropitem dropnodetofloor dropscavengeritem dropweapon dumpanims dumphistory earthquake eflags eflags2 enableaimassist enablealldestructiblepieces enableclientlinkto enabledeathshield enabledeathstreak enablegrenadesuicide enablegrenadetouchdamage enablehealthshield enableimpactmarks enableinfluencer enableinvulnerability enablelinkto enableoccluder enableoffhandweapons enablereactionsystem enablesledgehammer enableturretdismount enableusability enablewatersheetfx enableweaponcycling enableweaponfire enableweaponreload enableweapons endlobby endlocationselection endparty endprediction enemy engagemaxdist engagemaxfalloffdist engagemindist engageminfalloffdist enterprone entgetsweaponfirenotification entsearch entyawoverrideslinkyaw execdevgui exhaustfxname exitlevel exitprone exposedduration extracamconfig facemotion fadeovertime fadewhentargeted fastrestart favoriteenemy ffateam fgetarg finalaccuracy findanimbyname findbestcovernode findbestcovernodes findcovernode findcovernodeatlocation findnearbycovernode findpath findreacquiredirectpath findreacquirenode findreacquireproximatepath findshufflecovernode finishactordamage finishplayerdamage finishvehicledamage finishvehicleradiusdamage fire firegrenadelauncher firegunnerweapon fireweapon fixednode fixednodesaferadius flagenemyunattackable flashbangimmunity float floatlonger floor flushgump followmax followmin font font3duseglowcolor fontscale fontstyle fontstyle3d forcebuoyancy forcedelete forcegamemodemappings setrimintensity setgenericscenevalue forcelevelend forceragdollimmediate forceteleport forceviewmodelanimation foreground fovcosine fovcosinebusy fprintfields fprintln fragbuttonpressed freadln freecurve freehelicopter freevehicle freezecontrols freezecontrolsallowlook gamehistorystartmatch gamemodeismode gamemodeisusingstats gamemodeisusingxp gasbuttonpressed getaiarray getaicount getailimit getaispeciesarray getaitriggerflags getaivelocity getallnodes getallvehiclenodes getammocount getangledelta getanglestolikelyenemypath getangularvelocity getanimassettype getanimcurrframecount getanimdumpmodel getanimdumptotaltime getanimdumptree getanimframecount getanimlength getanimstate getanimstatecategory getanimtime getanimvalue getanynodearray getarraykeys getassignedteam getatrloaded getattachignorecollision getattachmentindex getattachmodelname getattachpos getattachsize getattachtagname getbaseweaponitemindex getbinklength getbottomarc getbrake getbrushmodelcenter getcamangles getcampos getcentroid getcinematictimeremaining getclientuivisibilityflag getclosestanimdumpframefortime getclosestenemysqdist getcommandfromkey getcontractname getcontractrequiredcount getcontractrequirements getcontractresetconditions getcontractrewardcp getcontractrewardxp getcontractstatname getcontractstattype getcorpseanim getcorpsearray getcountertotal getcovernode getcovernodearray getcurrentoffhand getcurrentweapon getcurrentweaponclipammo getcurrentweaponincludingmelee getcurve getcurvecurpos getcurveserverpos getcustomclassloadoutitem getcustomclassmodifier getcycleoriginoffset getdate getdebugdvar getdebugdvarfloat getdebugdvarint getdebugeye getdefaultclassslot getclassindexfromname getdeltaturnyaw getdemofileid getdepthoffield_farblur getdepthoffield_farend getdepthoffield_farstart getdepthoffield_nearblur getdepthoffield_nearend getdepthoffield_nearstart getdestructibledefs getdestructiblename getdifficulty getdronemodel getdroppedweapons getdroptofloorposition getdstat getdstatarraycount getdumpcmdsfortimedelta getdvar getdvarcoloralpha getdvarcolorblue getdvarcolorgreen getdvarcolorred getdvarfloat getdvarint getdvarvector getdynent getdynentarray getdynmodels getenemyinfo getenemyscrambleramount getenemysqdist getent getentarray getentbynum getentitynumber getentitytype getentnum getextracamstatic geteye geteyeapprox getfirstarraykey getfixednodesafevolume getflashbangedstrength getfogsettings getfootstepstrings getfractionmaxammo getfractionstartammo getfriendlyscrambleramount getfxvisibility getgametypeenumfromname getgametypesetting getgoalspeedmph getgoalvolume getgridfrompos getgroundenttype getguid getgunneranimpitch getgunneranimyaw getgunnertargetent getgunnertargetvec getgvrule gethandbrake gethelidamagestate getheliheightlock getheliheightlockheight gethitenttype gethityaw getinkillcam getinventoryweapon getitemarray getitemattachment getitemattachmentallocationcost getitemgroupfromitemindex getkeybinding getknownlength getleftarc getlevelalias getlightcolor getlightexponent getlightfovinner getlightfovouter getlightintensity getlightradius getlinkedent getloadoutitem getlocalclientangles getlocalclientdriver getlocalclienteyepos getlocalclienthealth getlocalclientmaxhealth getlocalclientnumber getlocalclientpos getlocalgunnerangles getlocalplayer getlocalplayers getlocalplayerteam getlocalprofilearrayint getlocalprofilefloat getlocalprofileint getlocalprofilestring getlockonradius getlockonspeed getlookaheaddir getlookaheaddist getmapcenter getmapsundirection getmapsunlight getmaxactivecontracts getmaxlocalclients getmaxreversespeed getmaxspeed getmaxvehicles getmiscmodels getmotionangle getmovedelta getmovehistoryaverage getnegotiationendnode getnegotiationstartnode getnextarraykey getnode getnodearray getnodearraysorted getnodeowner getnodesinradius getnodesinradiussorted getnormalhealth getnormalizedcameramovement getnormalizedmovement getnorthyaw getnotetracksindelta getnotetracktimes getnumchallengescomplete getnumconnectedplayers getnumexpectedplayers getnumgvrules getnumparts getnumrestarts getnumvehicles getoccupantseat getoffhandsecondaryclass getorientmode getorigin getowner getparententity getpartname getpathlength getperfectinfo getperks getpersistentprofilevar getphysacceleration getplaybacktime getplayerangles getplayercamerapos getplayerconnectionstate getplayers getplayerspawnid getplayerviewheight getpointinbounds getreacquirenode getreactionevent getrealtime getreffromitemindex getreflectionlocs getreflectionorigin getretrievableweapons getrightarc getrope getscoremultiplier getscriptbrake getscriptmoverarray getseatfiringangles getseatfiringorigin getseatoccupant getservertime getservervolumetricfogdensity getsessstat getsessstatarraycount setsessstat addsessstat getshootatpos getsnapshotindexarray getsortedspawnpoints getsoundcount getsoundname getspawnerarray getspawnerteamarray getspeed getspeedmph getstance getstartangles getstartorigin getstarttime getsteering getsubstr getsurfacestrings findstaticmodelindex hidestaticmodel unhidestaticmodel getsystemtime gettagangles gettagforwardvector gettagorigin gettargetentity gettargetorigin getteam getteamplayersalive getteamsatellite getteamscore getteamspyplane gettextwidth getthreat getthreatbias getthreatbiasgroup getthrottle gettime gettimescale gettoparc gettotalammo getturret getturretheatvalue getturretowner getturretarclimits getturrettarget getvalidcoverpeekouts getvehiclearray getvehicleavoidance getvehiclehealth getvehiclenode getvehiclenodearray getvehicleoccupied getvehicleowner getvehiclespawnerarray getvehicletreadfxarray getvehicletriggerflags getvehoccupants getvelocity getviewmodel getvisionsetnaked getwagergametypelist getwatcherweapons getwaterheight getweaponaccuracy getweaponammoclip getweaponammostock getweaponclipmodel getweaponfiresound getweaponfiresoundplayer getweaponforwarddir getweaponfusetime getweaponindexfromname getweaponmaxdamage getweaponmaxdamagerange getweaponmindamage getweaponmindamagerange getweaponmodel getweaponmuzzlepoint getweaponpickupsound getweaponpickupsoundplayer getweaponposfrac getweaponprojexplosionsound getweaponrenderoptions getweaponslist getweaponslistprimaries getweaponstowedmodel getwheelsurface getworldfogscriptid getxuid gib giveachievement givegamerpicture givemaxammo givenextbaseweapon givestartammo giveweapon giveweaponnextattachment glassradiusdamage glowalpha glowcolor goalangle goalheight goalpos goalradius goodshootpos goodshootposvalid gpr grenade grenadeammo grenadeawareness grenadeawarness grenadeexplosioneffect grenadethrowback grenadeweapon groundentity groundsurfacetype groundtrace groundtype gunblockedbywall hasagrenadepulledback hasallintel hasanimtree hascollectible hascompletedallgamechallenges hasdobj hasdstats haspath hasperk hassatellite hasscriptgoal hasspyplane hastacticalmaskoverlay hasusedweapon hasweapon headicon headiconteam headshots health healthdefault healthmax healthmin height heliheightlockoffset hide hidepart hidescores hideviewmodel hidewhendead hidewhenindemo hidewheninkillcam hidewheninmenu hidewheninscope hidewhileremotecontrolling highlyawareradius horzalign humiliated ignoreall ignoreclosefoliage ignoreexplosionevents ignoreforfixednodesafecheck ignoreforfriendlyfire ignorelocationaldamage ignoreme ignorerandombulletdamage ignoresuppression ignoretriggers ikpriority incrementcounter index initdec20terminal inmeleecharge int interval inventorybuttonpressed iprintln iprintlnbold isads isai isalive isanimleaf isanimloaded isanimlooping isarray isassetloaded isbadguy isbeingwatched isbigdog isbinkfinished isburning iscameraspiketoggled iscarryingturret iscoopepd isdeflected isdemoplaying isdog isdriving isempjammed isextracam isfiring isfiringturret isflared isfloat isfxplaying isglobalstatsserver isgodmode isgrenadepossafe isgunnerfiring ishost isingoal isinhelicopter isinmovemode isinscriptedstate isinsideheliheightlock isint isinvehicle isknownenemyinradius isknownenemyinvolume islocalclientdriver islocalplayer islocalplayerviewlinked islocalplayerweaponviewonlylinked islocaltohost islookingat ismantling ismaturecontentenabled ismeleeing ismixerbehaviorhardcoded ismixerlightbehaviorhardcoded ismovesuppressed ismp isnodeoccupied isnoreclosefoliage isnotarget isonground isonladder isonturret ispathdirect ispc ispeelingout isphysicsvehicle isplayer isplayernumber isplayeronsamemachine isplayerreloading isplayingloopsound ispoisoned ispregameenabled ispregamegamestarted isps3 isragdoll isremotecontrolling issaverecentlyloaded issavesuccessful isscrambled issentient isshufflecovernode issoundloop isspawner isspawnpointvisible isspectating issplitscreen issplitscreenhost issprinting isstartingclassdefault isstartingclasseraappropriate isstanceallowed isstring issubstr issuppressed issuppressionwaiting isswitchingweapons istalking isthrowinggrenade istouching istring isturretactive isturretfiring isturretready isvalidgametype isvec isvehicle isvehicleimmunetodamage isvehicleturretoverheating isvehicleusable isvehicleinwater iswaitingonsound isweaponcliponly isweapondetonationtimed isweaponequipment isweaponoverheating isweaponprimary isweaponscopeoverlay isweaponspecificuse isweaponviewonlylinked iswheelcolliding iswheelsliding iswounded isxenon itemweaponsetammo itemweaponsetoptions joltbody jumpbuttonpressed keepclaimednode keepclaimednodeifvalid keepnodeduringscriptedanim kick kill killcamentity killcamtargetentity kills killserver knockback label laseroff laseron lastenemysightpos lastknownpos lastknowntime lastscriptstate launch launchbomb launchdynent launchlevel launchragdoll launchvehicle leanamount length lengthsquared lerp_to_darker lerp_to_lighter lerpfloat lerpposition lerpsundirection lerpvector lerpviewangleclamp line linelist linkguidedmissilecamera linknodes linkto linktoblendtotag linktocamera linktomissile loadfx loadgump localclientactive localtoworldcoords .data:8282BF94 .long unk_82028808 logprint logstring lookahead lookaheaddir lookaheaddist lookaheadnodepos lookatent lookatentity lookatpos lookforward lookright lookup luinotifyevent magicbullet magicgrenade magicgrenademanual magicgrenadetype makedvarserverinfo makefakeai makelight makelocalizedstring makemixerlight maketurretunusable maketurretusable makeunusable makeusable makevehicleunusable makevehicleusable map map_material map_restart mapexists mapshaderconstant matchend material matrix4x4transformpoints max maxfaceenemydist maxhealth maxs maxsightdistsqrd maxvisibledist maymovefrompointtopoint maymovetopoint melee meleeattackdist meleebuttonpressed min minpaindamage mins minusedistsq missile_createattractorent missile_createattractororigin missile_createrepulsorent missile_createrepulsororigin missile_deleteattractor missile_settarget missile_dronesetvisible missionfailed missionsuccess model modelhasphyspreset modelswapdelay momentum movegravity movemode moveovertime moveslide moveto movex movey movez name nearclaimnode nearclaimnodeandangle nearnode netupdate newclienthudelem newdebughudelem newenemyreaction newenemyreactiondistsq newenemyreactionpos newhudelem newmaterialelem newmenuelem newscorehudelem newteamhudelem newtextelem nextallowedreacttime nextplayerrenderoption nightvisionforceoff noattackeraccuracymod node nodeoffsetpos nododgemove nogrenadereturnthrow nolean nopronerotation notifyoncommand notsolid numfreehudelem numremoteclients obituary objective_clearall objective_add objective_add_team objective_additionalcurrent objective_additionalposition objective_current objective_delete objective_icon objective_onentity objective_position objective_ring objective_set3d objective_setcolor objective_setflag objective_setinvisibletoall objective_setinvisibletoplayer objective_setsize objective_setvisibletoall objective_setvisibletoplayer objective_size objective_state objective_string objective_string_nomessage objective_team objective_printtext oktospawn oneexhaust openfile openmainmenu openmenu openmenunomouse orientmode origin pacifist pacifistwait pathdistancetraveled pathenemyfightdist pathenemylookahead pathfixedoffset pathfixedoffsetclear pathgoalpos pathlookpos pathmove pathmoveclear pathpos pathrandompercent pathstartpos pathvariableoffset pathvariableoffsetclear pathwidth pathwidthlookaheadfrac pause3dcinematic pcserverupdateplaylist perfectaim pers physicsexplosioncylinder physicsexplosionsphere physicsjolt physicslaunch physicstrace physicstraceex pickupgrenade pingplayer pixbeginevent pixendevent pixmarker placespawnpoint plants playbink playclientairstrike playclientnapalm player_setoffscreendownmaterial player_setoffscreenmaterial playerads playeranimscriptevent playeranimscripteventend playerbullettrace playercamlinkto playercamunlink playerknockback playerlinkedoffsetdisable playerlinkedoffsetenable playerlinkedsetusebaseangleforviewclamp... playerlinkto playerlinktoabsolute playerlinktoblend playerlinktodelta playerlinkweaponviewtodelta playername playerphysicstrace playerpositionvalid playersetgroundreferenceent playersighttrace playfx playfxondynent playfxontag playlocalsound playloopedfx playloopsound playrumblelooponentity playrumblelooponposition playrumbleonentity playrumbleonposition playsound playsoundasmaster playsoundatposition playsoundontag playsoundtoplayer playviewmodelfx playweapondamageeffects playweapondeatheffects pointonsegmentnearesttopoint popaistate positionwouldtelefrag pow precacheheadicon precacheitem precachelocationselector precachemenu precachemodel precacherumble precacheshader precacheshellshock precachespawner precachestatusicon precachestring precacheturret precachevehicle predictanim predictoriginandangles prefetchlevel pregamestartgame presentation pressattackbutton pressusebutton prevanimdelta prevnode primaryweapon print print3d println profilelog_begintiming profilelog_endtiming proneok providecoveringfire psoffsettime pushable pushplayer qsortscoredspawnpointsascending quitlobby quitparty radius radiusdamage radiusdamagemax radiusdamagemin radiusdamageradius randomfloat randomfloatrange randomint randomintrange rate reacquiremove reacquirestep reactorigin reconnectvehiclenodes record3dtext recordcircle recordent recordenttext recorderplayback recordline recordmatchbegin recordplayermatchend recordplayerstats recordsphere recordusedspawnpoint refreshhudammocounter refreshhudcompass registerxp relativedir releaseclaimedtrigger relinktoturret reloadbuttonpressed removeaieventlistener removeallfriendlyscramblers removeforcenocull removefriendlyscrambler removeinfluencer removevehiclefromcompass reportclientdisconnected reportfilm reportmtu reportuser requestarrivalnotify reset resetadswidthandlerp resetailimit resetcompassscale resetcurve resetmissiledetonationtime resetplayerviewratescale resetqosgamedatapayload resetspreadoverride resetsundirection resetsunlight resettimeout resetviewclamp restoredefaultdroppitch resumespeed returnplayercontrol returns revive reviveobituary reviveplayer revives ropeaddentityanchor ropeaddworldanchor ropecollide ropegetposition ropemoveanchor roperemoveanchor ropesetflag ropesetparam rotatepitch rotatepoint rotateroll rotateto rotatevelocity rotateyaw rumbleadditionaltime rumblebasetime rumbleduration rumbleradius rumblescale rumbletype runscriptonent safetochangescript savegame savegamenocommit sayall sayteam scalebuoyancy scaleovertime scalespeed score script_linkname script_noteworthy script_owner scriptenemy scriptenemytag scriptstate searchforonlinegames seatgetweapon secondaryoffhandbuttonpressed secondaryweapon seerecently sendaiscriptkeys sendaiscriptvals sendfaceevent sendranks sessionmodeisonlinegame sessionmodeisprivate sessionmodeisprivateonlinegame sessionmodeissystemlink sessionmodeiszombiesgame sessionstate sessionteam set_filter_pass_constant set_filter_pass_enabled set_filter_pass_material set_filter_pass_quads set_filter_bit_flag set_overlay_constant set_overlay_enabled set_overlay_material setacceleration setactionslot setadswidthandlerp setafteractionreportstate setailimit setaimanims setaimanimweights setairresistance setaispread setambientsnapshot setambientsidechainduck setangularvelocity setanim setanimdumpuseserveranims setanimforcenew setanimknob setanimknoball setanimknoballlimited setanimknoballlimitedrestart setanimknoballrestart setanimknoblimited setanimknoblimitedrestart setanimknobrestart setanimlimited setanimlimitedrestart setanimratecomplete setanimrestart setanimstate setanimtime setarchive setattacker setautopickup setblockweaponpickup setblur setbombtimer setbottomarc setbrake setburn setcandamage setcellinvisible setcellinvisibleatpos setcellvisible setcellvisibleatpos setchannelvolumes setclientaimlockonpitchstrength setclientammocounterhide setclientcgobjectivetext setclientcompass setclientdrawtalk setclientdvar setclientdvars setclientflag setclientflagasval .data:8282C654 .long dword_8202000C setclienthudhardcore setclientminiscoreboardhide setclientnamemode setclientnumlives setclientplayerpushamount setclientplayersteponactors setclientplayersprinttime setclientprofilevar setclientscriptmainmenu setclientthirdperson setclientthirdpersonangle setclientuivisibilityflag setclientvolumetricfog setclock setclockup setcod7decodefx setcollectible setcompassicon setcontents setconvergencetime setculldist setcurrentspectatorclient setcursorhint setcurvebspline setcurvecameraent setcurvenotifyent setcurverounded setcurvesmooth setcurvespeed setdamagestage setdeathcontents setdebugangles setdebugorigin setdebugsideswitch setdeceleration setdefaultdroppitch setdefaultpitch setdemointermissionpoint setdepthoffield setdoublevision setdrivepathphysicsscale setdstat setdvar setdvarbool setdvarfloat setdynentenabled setelectrified setempjammed setenablenode setenemyglobalscrambler setenemyscrambleramount setengagementmaxdist setengagementmindist setentertime setentityowner setentitytarget setexcludeteamfortrigger setexpfog setexploderid setextracamactive setextracamangles setextracamentity setextracamfov setextracamorigin setextracamstatic setfakeentorg setfixednodesafevolume setflagasaway setflaggedanim setflaggedanimknob setflaggedanimknoball setflaggedanimknoballrestart setflaggedanimknoblimited setflaggedanimknoblimitedrestart setflaggedanimknobrestart setflaggedanimlimited setflaggedanimlimitedrestart setflaggedanimrestart setflashbanged setflashbangimmunity setforcenocull setfriendlyscrambleramount setgameendtime setgametypesetting setgametypestring setgoalentity setgoalnode setgoalpos setgoalvolume setgoalvolumeauto setgoalyaw setgpr setgravity setgroupsnapshot setglobalfutz setgunnertargetent setgunnertargetvec setgunnerturretontargetrange sethealthsnapshot setheightlockoffset setheldweaponmodel setheliheightlock setheliheightpatchenabled sethighlighted sethintstring sethostmigrationstatus sethoverparams sethudoutlinecolor sethudwarningtype setignoremegroup setinfluencerteammask setinfraredvision setinfraredvisionset setinventoryweapon setinvisibletoplayer setjitterparams setlaststandprevweap setleftarc setlevelfadesnapshot setlightcolor setlightexponent setlightfovrange setlightintensity setlightradius setlocalprofilearrayvar setlocalprofilevar setlocalradarenabled setlocalradarposition setlocalwindsource setlookat setlookatanimnodes setlookatent setlookattext setlookatyawlimits setloweredweapon setlowready setmantleenabled setmapcenter setmapnamestring setmatchflag setmatchtalkflag setmaxhealth setmaxpitchroll setmenuroot setminimap setmissilecoasting setmixerbehavior setmixerexploderid setmixerl2rrampspeed setmixerlightbehavior setmixerlightcolor setmixerlightexponent setmixerlightfovrange setmixerlightintensity setmixerlightmodels setmixerlightparam setmixerlightradius setmixerlightrotatetime setmixerparam setmixerr2lrampspeed setmixerspinmodels setmode setmodel setmovespeedscale setmovingplatformenabled setmultiextracamactive setnearestenemyscrambler setneargoalnotifydist setnodepriority setnormalhealth setnorthyaw setoffhandprimaryclass setoffhandsecondaryclass setontargetangle setorigin setowner setperk setperks setpersistentprofilevar setphysacceleration setphysangles setphysicsgravity setphysicsgravitydir setphysparams setplacementhint setplanebarrelroll setplanegoalpos setplayerangles setplayercollision setplayerignoreradiusdamage setplayernamestring setplayerrenderoptions setplayerspread setplayerteamrank setplayerviewratescale setpotentialthreat setpredatoreffect setprintchannel setproneanimnodes setpulsefx setqosgamedatapayload setrank setredactfx setreverb setrightarc setriotshieldfailhint setrotorspeed setroundsplayed setruntopos setsaveddvar setscale settargethighlight setscanningpitch setscoreboardcolumns setscoremultiplier setscriptenemy setscriptgoal setscripthintstring setseatoccupied setservervolumetricfogdensity setshader setshaderconstant setslowmotion setsonarenabled setsoundblend setsoundcontext setsoundentcontext setloopstate setsoundpitch setsoundpitchrate setsoundvolume setsoundvolumerate setspawnerteam setspawnpointrandomvariation setspawnpointsbaseweight setspawnweapon setspeed setspeedimmediate setspreadoverride setsprintcooldown setsprintduration setstablemissile setstance setstowedweapon setstunned setsundirection setsunlight setsuppressiontime setswitchnode settalktospecies settargetent settargetentity settargetorigin settargetyaw setteam setteamfortrigger setteamsatellite setteamscore setteamspyplane settenthstimer settenthstimerup settext setthreatbias setthreatbiasagainstall setthreatbiasgroup settimer settimerup settimescale settoparc settransported setturningability setturretaccuracy setturretanim setturretcarried setturretignoregoals setturretnode setturretowner setturretspinning setturrettargetent setturrettargetvec setturretteam setturrettype setuinextlevel setvalue setvehgoalpos setvehicleattachments setvehicleavoidance setvehiclelockedon setvehiclelookattext setvehiclenodeenabled setvehicletype setvehmaxspeed setvehvelocity setvehweapon setvelocity setviewangleresistance setviewclamp setviewlockent setviewmodel setviewmodeldepthoffield setviewmodelrenderflag setvisibletoall setvisibletoplayer setvisionsetforplayer setvolfog setvolfogforclient setvotenocount setvotestring setvotetime setvoteyescount setwaitspeed setwargamedata setwatchstyle setwaterbrush setwaterdrops setwaterfog setwatersheeting setwaypoint setweapon setweaponammoclip setweaponammostock setwetness setwinningplayer setwinningteam setworldfogactivebank setyawspeed shellshock shoot shootblank shootrumble shootshock shootturret shootup shouldfacemotion shouldmonitorai show showallparts showpart showscores showui showviewmodel sidearm sightconetrace sightlatency sighttracepassed sin snapshotacknowledged solid sort soundexists soundgetplaybacktime soundfade soundsetmusicstate soundlineemitter soundloopemitter soundplaying soundstoplineemitter soundstoploopemitter soundtimescale spawn spawnapalmgroundflame spawncollision spawndynent spawnfakeent spawnflags spawnfx spawnhelicopter spawnpathnode spawnplane spawnstruct spawntimedfx spawnturret spawnvehicle species spectatorclient speed sphere splitargs splitviewallowed sprintbuttonpressed sprinting sqrt stabs stairsstate start3dcinematic startactorreact startbinocs startcameratween startcoverarrival startcurve startdoorbreach startfadingblur startfiring starthostmigration startignoringspotlight startmultiplayergame startparty startpath startpoisoning startprivatematch startragdoll startrevive startscriptedanim startshoot starttanning starttime starttraversearrival startwatersheetfx statechangereason statusicon stop3dcinematic stopallrumbles stopanimdistsq stopanimscripted stopbink stopbinocs stopcarryturret stopcurve stopdoorbreach stopextracam stopfireweapon stopfiring stopfx stopignoringspotlight stoplocalsound stoplookat stoploopsound stopmoveslide stoppoisoning stoprevive stoprumble stopshellshock stopshoot stopshootturret stopsound stopsounds stopuseanimtree stopuseturret stopusingturret stopwatersheetfx strtok structinfo suicide suppressionduration suppressionmeter suppressionstarttime suppressionwait supressionwait surprisedbymedistsq survived suspended swimming switchtoclientvolumetricfog switchtooffhand switchtoservervolumetricfog switchtoweapon switchtoweaponimmediate syncedmeleetarget tablelookup tablelookupcolumnforrow tablelookupistring tablelookuprownum tablelookupfindcoreasset takeallweapons purchaseitem getitemstatus takedamage takeplayercontrol takeweapon tan target target_clearreticlelockon target_getarray target_isincircle target_isinrect target_istarget target_remove target_set target_setattackmode target_setjavelinonly target_setoffscreenshader target_setshader target_setturretaquire target_startreticlelockon target2 targetname team teammovewaittime teleport testspawnpoint threadbias threatbias threatbiasgroup threatbiasgroupexists throwbackgrenadekilledoriginalowner throwbuttonpressed throwdownweapon throwgrenade timedradiusdamage toggleik tolower tomahawks tracepoint trackscriptstate transmittargetname traversemode treadfxnamearray triggerfx trimpathtoattack turnrate turretcantarget turretfiredisable turretfireenable turretinvulnerability turretrotscale turretweapon type ufomode ui3dsetwindow ui3dwindow uncruncharray underwater undolaststand unlink unlinkallfromcamera unlinkfromcamera unlinkfrommissile unlinkguidedmissilecamera unlinknodes unsetperk unsetturretnode updateclientnames updategamerprofile updateplayersightaccuracy updateprone updatestatratio updateweaponoptions uploadscore uploadstats uploadtime useable usealternateaimparams useanimtree usebuttonheld usebuttonpressed useby usechokepoints usecombatscriptatcover usecovernode usereacquirenode useservervisionset usetriggerrequirelookat useturret usevehicle useweaponhidetags usingturret usingvehicle vectorcross vectordot vectorfromlinetopoint vectorlerp vectornormalize vectorscale vectortoangles vehcansee vehclearenemy vehclearentitytarget vehgetmodel vehicleclass vehicleposition vehicletype vehseenrecently vehsetentitytarget vehspeed velocity vertalign vibrate viewkick viewlockedentity visionsetdamage visionsetlaststand visionsetlerpratio visionsetnaked visionsetnight visionsetunderwater vteam wagerwinnings walkdist waterplop weapon weaponaccuracy weaponaltweaponname weaponbayonetinfo weaponbottomarc weaponclass weaponclipsize weaponcliptype weapondogibbing weapondualwieldweaponname weaponfightdist weaponfiretime weaponguidedmissiletype weaponhasattachment weaponhasbayonet weaponinventorytype weaponisboltaction weaponisdualwield weaponisgasweapon weaponissemiauto weaponischargeshot weaponissniperweapon weaponleftarc weaponlockfinalize weaponlockfree weaponlocknoclearance weaponlockonradius weaponlockonspeed weaponlockstart weaponlocktargettooclose weaponmaxammo weaponmaxdist weaponmaxgibdistance weaponmountable weaponreloadtime weaponrightarc weaponspinsettings weaponstartammo weapontoparc weapontype width withinapproxpathdist worldentnumber worldtolocalcoords x x2score y z zerogravityvolumeoff zerogravityvolumeon setinvisibletoall setvisibletoallexceptteam setvisibletoteam islinkedto getangles getmins getmaxs getabsmins getabsmaxs istouchingswept istouchingvolume playsoundwithnotify playsoundtoteam playbattlechattertoteam setzombieshrink setenemymodel ghost showtoplayer setrevivehintstring setfovforkillcam sethintstringforperk sethintlowpriority triggerignoreteam spawnnapalmgroundflame needsrevive isinsecondchance depthofplayerinwater stopburning displaymedal displaygamemodemessage displayteammessage displaycontract displaychallengecomplete displaygunlevelup displayendgame displayendgamemilestone displayrankup displaywagerpopup displayhudanim isturretlockedon heliturretsighttrace heliturretdogtrace docowardswayanims setcameraspikeactive isinsideheightlock ismissileinsideheightlock getgroundent attachshieldmodel detachshieldmodel ismartyrdomgrenade setspawnclientflag directionalhitindicator setplayergravity clearplayergravity setperkfortrigger setignoreentfortrigger isitemlocked isitempurchased uploadleaderboards setnemesisxuid getmovespeedscale setzombiename setentgravitytrajectory setvehicleteam setturretminimapvisible spawnactor predictspawnpoint makegrenadedud getclientflag setscriptmoverflag fakefire predictgrenade getindexforactivecontract getactivecontractprogress incrementactivecontractprogress incrementactivecontracttime isactivecontractcomplete hasactivecontractexpired getactivecontracttimepassed resetactivecontractprogress getpregameclass getpregameteam setpregameclass setpregameteam istestclient actorikenabled aimatentityik aimatposik setthirdperson project2dto3d throw forwardrotatearoundupbyangle linktoupdateoffset setcharacterindex getcharacterindex scriptcallbackonfootstepevent usefootsteptable useplayerfootsteptable footstepdonothing footstepdoeverything footstepdosound footstepdofootstepfx usefootstepfxtable setmaterialoverride clearmaterialoverride setsteptriggersound clearsteptriggersound getmovementtype luiload luishow luihide luievent startmultiplayer startzombies launchsavegame suienable suidisable bbclasschoice luienable luidisable isluienabled argusgetorigin deleteelem setloadoutitem argussetdistance argussetattach argussetvisible argussetstacked argussetbracket removeargus getanimforstate iscinematicinprogress iscinematicpreloading argussetoffset argussetfaderate setsonarattachmentenabled precacheleaderboards setcolorelem moveelem presentation_rate rpc is_visible rotateelem vehfovcosine vehfovcosinebusy vehmaxsightdistsqrd vehsightlatency vehignoreclosefoliage setripplewave x_alignment y_alignment x_anchor y_anchor elemvirtualtophysical elemphysicaltovirtual gettimefromvehiclenodetonode ishostforbots is_radial start_angle end_angle newradialmaterialelem scale_children argusgetui columns rows precacheanimstatedef setanimstatefromasd hasanimstatefromasd getanimstatefromasd getanimsubstatefromasd getanimsubstatecountfromasd getanimfromasd getanimlengthfromasd getanimhasnotetrackfromasd argusforcedrawbracket chargeshotlevel skillcleardata skillplayersetresult skillupdate recordleaguewinner recordleaguepreloser fixedlinkyawonly getzbarrierarray iszbarrier getnumzbarrierpieces getzbarrierpiecestate setzbarrierpiecestate iszbarrieropen iszbarrierclosed hidezbarrierpiece showzbarrierpiece zbarrierpieceusedefaultmodel zbarrierpieceusealternatemodel zbarrierpieceuseupgradedmodel getupgradedpiecenumlives getzbarrierpieceindicesinstate getzbarrierpieceanimlengthforstate getzbarrierpieceanimstate getzbarrierpieceanimsubstate zbarriersupportszombietaunts zbarriersupportszombiereachthroughattac... getzbarriertauntanimstate getzbarrierreachthroughattackanimstate getzbarriernumattackslots getzbarrierattackslothorzoffset setpathtransitiontime setteamhasmeat vehdontejectoccupantsondeath nodesarelinked forceyellowdot disableyellowdot allowcamerarotation reloadonnunchuk reloadonwiiumote debugbreak setcheapflag physicsjetthrust getpathfixedoffset getpathvariableoffset getvehicleavoidancenodes ismeleecharged initialweaponraise seteverhadweaponall getcurrentweaponspinlerp setcurrentweaponspinlerp lightfxnamearray lightfxtagarray friendlylightfxname friendlylightfxtag enemylightfxname enemylightfxtag lookat settypewriterfx playerbeingspectated weaponplayejectbrass setdrawinfrared newdamageindicatorhudelem sprintuprequired atgoal hasgoal isusingoffhand arrayremovevalue arrayremoveindex arrayinsert trackweaponfirenative arraycombine arraycopy bbpostdemostreamstatsforround isinarray remotecontrolturret remotecontrolturretoff recordkillstreakevent recordgameevent recordkillmodifier recordmedal recordloadoutandperks recordnumzombierounds recordgameresult recordmultikill registerclientfield codesetclientfield codegetclientfield codesetworldclientfield codegetworldclientfield setlightingentity vehmodel vehmodelenemy setplayercurrentobjective setobjectivepointstatus setdemolockonvalues ignorecheapentityflag setforceads setlutvolumeactivebank getlastarraykey getprevarraykey makesentient coversearchinterval agrkills hacks setplayercurrentstreak currentspectatingclient goodenemyonly scriptmodelsuseanimtree toupper getcontrollertype setambienttrigger setambientpackage forceambientroom forceambientpackage setambientroomcontextengine ambient_package createqrcode deleteqrcode getnearestnode getvisiblenode gamepadusedlast vehcheckforpredictedcrash vehonpath turnedhuman usealternatereviveicon setdvarint clearlookat getgoal .data:8282D510 .long aRjM7vehaircraf+8 tension nodesvisible nodescanpath setlutscriptindex getloadoutitemref getloadoutweapon getloadoutperks codesetplayerstateclientfield codegetplayerstateclientfield applyknockback getmissileowner canclaimnode getminbitcountfornum setweaponoverheating getloadoutallocation getvisiblenodes visionsetnakedlerp cincaptureenablealpha cincapturedisablealpha sethidegumpalpha gettouchingvolume objective_visibleteams objective_setprogress objective_setplayerusing objective_clearplayerusing objective_clearallusing forceoffhandend objective_setgamemodeflags objective_getgamemodeflags setupclientfieldcodecallbacks zbarrierpieceuseboxriselogic resetzombieboxweapons addzombieboxweapon getmoverent objective_clearentity ismovingplatform entitytrace allowattack pressads getthreats predictposition botsighttracepassed isreloading setmissileowner getgunangles setinitialplayersconnected setzbarriercolmodel stancebuttonpressed arraysort worldtrace getdamageableentarray vehhighlyawareradius pressmelee setmaplatlong setteamreviveicon allowtacticalinsertion recordkillstreakendevent incrementlifestat incrementplayerstat recordmatchsummaryzombieendgamedata matchrecorderincrementheaderstat recordplayerdeathzombies recordmatchinit recordloadoutperksandkillstreaks setpitchorient getfriendlies getenemies getutc luinotifyeventtospectators setweaponheatpercent forceinfraredmaterialsstreaming setalphafadeforname botsetfailsafenode pressdtpbutton ropepulse getweaponsupportedattachments setactorweapon immunetodemogamehudsettings resetfov getcurrentweaponaltweapon gamehistoryfinishmatch animflaggedscripted getloadoutitemindex
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