Disable Picking Guns up
#1
Code:
DisablePickingGuns() { self waittill( "spawned_player" ); for(;;) { curwep = self getCurrentWeapon(); if(self UseButtonPressed()) { wait 1; wepchange = self getCurrentWeapon(); if(curwep != wepchange) { self DropItem( wepchange ); } } wait 0.1; } }

Put this OnPlayerSpawned()

Code:
self thread DisablePickingGuns();

Credits: Master131
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#2
Credits to me? Big Grin
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#3
master131 Wrote:Credits to me? Big Grin

Srry i used your code originally posted on MPGH and partially the one i had b4 your post because yours had and error.
Ill add ya
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