01-03-2012, 12:56 (This post was last modified: 01-03-2012, 12:56 by Pozzuh.)
It's basically this
Code:
//This lowers the protection level of the adress so you can change it.
IntPtr jumpheight = (IntPtr)0x??????;//the jump height address
uint size = 4; //size is 4 bytes because the value is a float.
uint newProtect = 0x40;
uint oldProtect = 0;
VirtualProtect(jumpheight, size, newProtect, out oldProtect);
//The change:
*(float*)0x?????? = 1000f;//the jump height address