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		<title><![CDATA[ItsMods - Modding problems]]></title>
		<link>https://www.itsmods.com/</link>
		<description><![CDATA[ItsMods - https://www.itsmods.com]]></description>
		<pubDate>Thu, 22 Oct 2026 18:02:04 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Killcam massage]]></title>
			<link>https://www.itsmods.com/Thread-Killcam-massage.html</link>
			<pubDate>Fri, 23 Jun 2017 15:28:35 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=134634">Vforvulpine</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Killcam-massage.html</guid>
			<description><![CDATA[Hi everyone<br />
Its possible to add some massages to final killcam and killcams in mw2?[ text can be server advertisment or funny massages]]]></description>
			<content:encoded><![CDATA[Hi everyone<br />
Its possible to add some massages to final killcam and killcams in mw2?[ text can be server advertisment or funny massages]]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Exec file.cfg from the server?]]></title>
			<link>https://www.itsmods.com/Thread-Request-Exec-file-cfg-from-the-server.html</link>
			<pubDate>Wed, 23 Nov 2016 02:54:55 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=27880">Hajas</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Request-Exec-file-cfg-from-the-server.html</guid>
			<description><![CDATA[Hello, maybe anyone here already did that with success, or maybe could help me find the function which is called when you input a command at console to let us for exemple execute a command via script.<br />
<br />
I'm looking for this for COD4, but I believe is the same in MW2 and MW3.<br />
<br />
for exemple...<br />
<br />
stargame()<br />
{<br />
...<br />
run_at_console(exec config.cfg);<br />
...<br />
}<br />
<br />
this UNKNOW (run_at_console) function exist somewhere in the part of the code not available in the modtools files, probably is inside some of these files (includes) which we don't have.<br />
<br />
In Quake 2 Source engine this is the real function with real code:<br />
<br />
Cbuf_ExecuteText(EXEC_NOW, "exec file.cfg");<br />
<br />
everything that you sent to this function, is like as someone submitting this code direct on the server's console.<br />
<br />
I used a lot in my old mods, and I'm really in need for this in my new version of Frontlines. Any Clues?<br />
<br />
I know many of you here did amazing work reversing MW2 and other games, you could just take a look and find that function for me?<br />
<br />
thank you]]></description>
			<content:encoded><![CDATA[Hello, maybe anyone here already did that with success, or maybe could help me find the function which is called when you input a command at console to let us for exemple execute a command via script.<br />
<br />
I'm looking for this for COD4, but I believe is the same in MW2 and MW3.<br />
<br />
for exemple...<br />
<br />
stargame()<br />
{<br />
...<br />
run_at_console(exec config.cfg);<br />
...<br />
}<br />
<br />
this UNKNOW (run_at_console) function exist somewhere in the part of the code not available in the modtools files, probably is inside some of these files (includes) which we don't have.<br />
<br />
In Quake 2 Source engine this is the real function with real code:<br />
<br />
Cbuf_ExecuteText(EXEC_NOW, "exec file.cfg");<br />
<br />
everything that you sent to this function, is like as someone submitting this code direct on the server's console.<br />
<br />
I used a lot in my old mods, and I'm really in need for this in my new version of Frontlines. Any Clues?<br />
<br />
I know many of you here did amazing work reversing MW2 and other games, you could just take a look and find that function for me?<br />
<br />
thank you]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Self-made mod not recognized.]]></title>
			<link>https://www.itsmods.com/Thread-Help-Self-made-mod-not-recognized.html</link>
			<pubDate>Wed, 02 Nov 2016 10:24:51 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=129561">Icy*</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Self-made-mod-not-recognized.html</guid>
			<description><![CDATA[<span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">Hey guys, i could really use some help rightnow.</span></span></span><br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">W</span></span></span><span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">hen mw2 liberation still was a thing, i really loved to create mods (mostly gamemodes) for it.</span></span></span><br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">And after i saw that react's iwd mods are nothing more than a renamed zip file of a liberation mod, i tried simple mods like adding superjump &amp; stuff but literally the SMALLEST change &amp; the mod doesn't get recognized anymore, it just jumps straight into the game without downloading any assets in the map loading screen, to test this i litteraly changed one word on a existing mod (welcome message) that worked great beforehand. Now it just won't recognize the mod while loading &amp; just starts a vanilla tdm.</span></span></span><br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">I'm so frustrated atm, could you guysshed some light on this, please? D:</span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">Hey guys, i could really use some help rightnow.</span></span></span><br />
<br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">W</span></span></span><span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">hen mw2 liberation still was a thing, i really loved to create mods (mostly gamemodes) for it.</span></span></span><br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">And after i saw that react's iwd mods are nothing more than a renamed zip file of a liberation mod, i tried simple mods like adding superjump &amp; stuff but literally the SMALLEST change &amp; the mod doesn't get recognized anymore, it just jumps straight into the game without downloading any assets in the map loading screen, to test this i litteraly changed one word on a existing mod (welcome message) that worked great beforehand. Now it just won't recognize the mod while loading &amp; just starts a vanilla tdm.</span></span></span><br />
<span style="color: #222222;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: verdana, arial, helvetica, sans-serif;" class="mycode_font">I'm so frustrated atm, could you guysshed some light on this, please? D:</span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to force end game for a player?]]></title>
			<link>https://www.itsmods.com/Thread-Help-How-to-force-end-game-for-a-player.html</link>
			<pubDate>Mon, 24 Oct 2016 20:19:06 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=67449">Ra3shed</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-How-to-force-end-game-for-a-player.html</guid>
			<description><![CDATA[How to end the game for a player (letting him win), forcing the game to show the final kills of that player as a killcam?]]></description>
			<content:encoded><![CDATA[How to end the game for a player (letting him win), forcing the game to show the final kills of that player as a killcam?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to replace existing sound effects with costum ones?]]></title>
			<link>https://www.itsmods.com/Thread-Help-How-to-replace-existing-sound-effects-with-costum-ones.html</link>
			<pubDate>Mon, 24 Oct 2016 19:43:22 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=67449">Ra3shed</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-How-to-replace-existing-sound-effects-with-costum-ones.html</guid>
			<description><![CDATA[I want to replace sound effects like captured flag sound, with a new one. so I can use playsound() to play the sound at a specific event. <br />
But how? <br />
Also, where should I put the new sound file in my mod folder? Should it be along with the "maps" folder?]]></description>
			<content:encoded><![CDATA[I want to replace sound effects like captured flag sound, with a new one. so I can use playsound() to play the sound at a specific event. <br />
But how? <br />
Also, where should I put the new sound file in my mod folder? Should it be along with the "maps" folder?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MW2 Liberation]]></title>
			<link>https://www.itsmods.com/Thread-MW2-Liberation.html</link>
			<pubDate>Sat, 11 Jun 2016 04:52:29 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=125207">yabish</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-MW2-Liberation.html</guid>
			<description><![CDATA[i jsut downloaded MW2 liberation and it won't work, says data file not found! please re-download this program. why is this happenning to me? it is v1.06 for patch 1.2.208 by agent god<br />
<br />
this is the link if you need it to see versions and stuff: <a href="https://www.itsmods.com/forum/attachment.php?aid=637" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/attachment.php?aid=637</a><br />
<br />
plz help me]]></description>
			<content:encoded><![CDATA[i jsut downloaded MW2 liberation and it won't work, says data file not found! please re-download this program. why is this happenning to me? it is v1.06 for patch 1.2.208 by agent god<br />
<br />
this is the link if you need it to see versions and stuff: <a href="https://www.itsmods.com/forum/attachment.php?aid=637" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/attachment.php?aid=637</a><br />
<br />
plz help me]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[CoD4] Modding Question]]></title>
			<link>https://www.itsmods.com/Thread-CoD4-Modding-Question.html</link>
			<pubDate>Mon, 04 Apr 2016 00:19:58 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=122760">noas_Crank</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-CoD4-Modding-Question.html</guid>
			<description><![CDATA[Hello,<br />
<br />
im new her and found no thread for CoD4 MW and i have a Question.<br />
<br />
Does anyone have experience with scripting Mod? Game: CoD4<br />
<br />
My Problem; personal Skin for our Member.<br />
<br />
Can I and how can I assign a weapon skins to a certain player?<br />
Regards Chris.]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
im new her and found no thread for CoD4 MW and i have a Question.<br />
<br />
Does anyone have experience with scripting Mod? Game: CoD4<br />
<br />
My Problem; personal Skin for our Member.<br />
<br />
Can I and how can I assign a weapon skins to a certain player?<br />
Regards Chris.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LIBERATION PROBLEM PLEASE HELP :(((]]></title>
			<link>https://www.itsmods.com/Thread-LIBERATION-PROBLEM-PLEASE-HELP.html</link>
			<pubDate>Mon, 28 Mar 2016 05:14:17 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=122527">GGGGGG</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-LIBERATION-PROBLEM-PLEASE-HELP.html</guid>
			<description><![CDATA[Ok So I Downloaded Liberation &amp; I did everything your supposed to do and then I tried opening and running it as an administrator and it said Cannot Find data Try Re Dowlnoalding Applicationj and I don't know how to completely delete it <img src="https://www.itsmods.com/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" /> <img src="https://www.itsmods.com/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" />]]></description>
			<content:encoded><![CDATA[Ok So I Downloaded Liberation &amp; I did everything your supposed to do and then I tried opening and running it as an administrator and it said Cannot Find data Try Re Dowlnoalding Applicationj and I don't know how to completely delete it <img src="https://www.itsmods.com/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" /> <img src="https://www.itsmods.com/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Spawning effectx in killcam only]]></title>
			<link>https://www.itsmods.com/Thread-Spawning-effectx-in-killcam-only.html</link>
			<pubDate>Sat, 05 Mar 2016 12:11:23 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=104386">rvyASVP</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Spawning-effectx-in-killcam-only.html</guid>
			<description><![CDATA[I have a little question here. is it possible to spawn some effects like a hitmarker somewhere in the killcam randomly, but ONLY in the killcam? everything i tried didnt show up in the killcam.]]></description>
			<content:encoded><![CDATA[I have a little question here. is it possible to spawn some effects like a hitmarker somewhere in the killcam randomly, but ONLY in the killcam? everything i tried didnt show up in the killcam.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[.GSC help with bots spawn]]></title>
			<link>https://www.itsmods.com/Thread-Help-GSC-help-with-bots-spawn.html</link>
			<pubDate>Sat, 16 Jan 2016 15:43:34 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=120075">Rejected</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-GSC-help-with-bots-spawn.html</guid>
			<description><![CDATA[Hello guys,<br />
i need little help with mod, im trying to make bot spawn at same place where i moved them in search in destroy.<br />
let me explain more:<br />
i choose team Allies.<br />
i spawned bot. i move it to Allies base. then i kill him. then next round starts and how do i make him spawn where i move him to again and again?<br />
<hr class="mycode_hr" />
more explanation, i start SND on map highrise.<br />
i spawned bot and moved it to hellicopter , then on next round i want him to spawn where i moved / placed him .]]></description>
			<content:encoded><![CDATA[Hello guys,<br />
i need little help with mod, im trying to make bot spawn at same place where i moved them in search in destroy.<br />
let me explain more:<br />
i choose team Allies.<br />
i spawned bot. i move it to Allies base. then i kill him. then next round starts and how do i make him spawn where i move him to again and again?<br />
<hr class="mycode_hr" />
more explanation, i start SND on map highrise.<br />
i spawned bot and moved it to hellicopter , then on next round i want him to spawn where i moved / placed him .]]></content:encoded>
		</item>
		<item>
			<title><![CDATA["AimTarget_GetTagPos: Connot find tag [j_helmet] on entity" Help Please!]]></title>
			<link>https://www.itsmods.com/Thread-Help-AimTarget-GetTagPos-Connot-find-tag-j-helmet-on-entity-Help-Please.html</link>
			<pubDate>Mon, 20 Jul 2015 19:07:55 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=114946">DanielPro</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-AimTarget-GetTagPos-Connot-find-tag-j-helmet-on-entity-Help-Please.html</guid>
			<description><![CDATA[Hey guys yesterday i have been working on zombie mod ...etc when i needed to test it, there is a bug happenes when zombies spwan human leaves auto and they get that erro  "AimTarget_GetTagPos: Connot find tag [j_helmet] on entity" i think its from zombie model but i couldnt fix it :\!<img src="https://www.itsmods.com/images/smilies/angry.gif" alt="Angry" title="Angry" class="smilie smilie_11" /><br />
IMG:<img src="http://s18.postimg.org/l69mrd4m1/i122_cimgpsh_orig.png" loading="lazy"  alt="[Image: i122_cimgpsh_orig.png]" class="mycode_img" /><br />
<br />
Help please! <br />
<br />
Skype: Daniel.korii<br />
<br />
Thanks!!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.itsmods.com/images/attachtypes/image.gif" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3181" target="_blank" title="">i122^cimgpsh_orig.png</a> (Size: 34.16 KB / Downloads: 290)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hey guys yesterday i have been working on zombie mod ...etc when i needed to test it, there is a bug happenes when zombies spwan human leaves auto and they get that erro  "AimTarget_GetTagPos: Connot find tag [j_helmet] on entity" i think its from zombie model but i couldnt fix it :\!<img src="https://www.itsmods.com/images/smilies/angry.gif" alt="Angry" title="Angry" class="smilie smilie_11" /><br />
IMG:<img src="http://s18.postimg.org/l69mrd4m1/i122_cimgpsh_orig.png" loading="lazy"  alt="[Image: i122_cimgpsh_orig.png]" class="mycode_img" /><br />
<br />
Help please! <br />
<br />
Skype: Daniel.korii<br />
<br />
Thanks!!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.itsmods.com/images/attachtypes/image.gif" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3181" target="_blank" title="">i122^cimgpsh_orig.png</a> (Size: 34.16 KB / Downloads: 290)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to remove the bottom XP bar]]></title>
			<link>https://www.itsmods.com/Thread-How-to-remove-the-bottom-XP-bar.html</link>
			<pubDate>Thu, 11 Jun 2015 02:20:18 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=113018">kreb</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-How-to-remove-the-bottom-XP-bar.html</guid>
			<description><![CDATA[<img src="http://i.imgur.com/eqndGYK.png" loading="lazy"  alt="[Image: eqndGYK.png]" class="mycode_img" /><br />
How do I remove it in my mod?<br />
Thank you.]]></description>
			<content:encoded><![CDATA[<img src="http://i.imgur.com/eqndGYK.png" loading="lazy"  alt="[Image: eqndGYK.png]" class="mycode_img" /><br />
How do I remove it in my mod?<br />
Thank you.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cant Open Modmenu]]></title>
			<link>https://www.itsmods.com/Thread-Cant-Open-Modmenu.html</link>
			<pubDate>Tue, 09 Jun 2015 15:27:24 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=104386">rvyASVP</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Cant-Open-Modmenu.html</guid>
			<description><![CDATA[Hi guys! <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
Uhm i tried myself to do a modmenu (based on the tsd one) so i tried and it starts with no errors or such.... however if i press N to open the menu it does not show.... could anyone fix it and tell me what i did wrong? <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
Thanks anyways!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.itsmods.com/images/attachtypes/zip.gif" title="" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3178" target="_blank" title="">Free For All.rar</a> (Size: 22.86 KB / Downloads: 110)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hi guys! <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
Uhm i tried myself to do a modmenu (based on the tsd one) so i tried and it starts with no errors or such.... however if i press N to open the menu it does not show.... could anyone fix it and tell me what i did wrong? <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
Thanks anyways!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.itsmods.com/images/attachtypes/zip.gif" title="" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3178" target="_blank" title="">Free For All.rar</a> (Size: 22.86 KB / Downloads: 110)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Modding]]></title>
			<link>https://www.itsmods.com/Thread-Help-Modding--10837.html</link>
			<pubDate>Mon, 25 May 2015 22:06:32 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=112928">bodhixd</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Modding--10837.html</guid>
			<description><![CDATA[Does MW2_Liberation work with mw2 steam? because I can't get it working...<br />
<br />
<br />
Thanks for helping]]></description>
			<content:encoded><![CDATA[Does MW2_Liberation work with mw2 steam? because I can't get it working...<br />
<br />
<br />
Thanks for helping]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Change Player Score]]></title>
			<link>https://www.itsmods.com/Thread-Change-Player-Score.html</link>
			<pubDate>Fri, 03 Apr 2015 02:59:40 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=111194">Xaedrus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Change-Player-Score.html</guid>
			<description><![CDATA[Is there any possible way to change the score of a player?<br />
I want to reset the player's score to zero in GunGame for MW3 using InfinityScript (but I think it must be a gsc function).<br />
I searched a lot but didn't find useful information yet.]]></description>
			<content:encoded><![CDATA[Is there any possible way to change the score of a player?<br />
I want to reset the player's score to zero in GunGame for MW3 using InfinityScript (but I think it must be a gsc function).<br />
I searched a lot but didn't find useful information yet.]]></content:encoded>
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