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		<title><![CDATA[ItsMods - Mod Requests]]></title>
		<link>https://www.itsmods.com/</link>
		<description><![CDATA[ItsMods - https://www.itsmods.com]]></description>
		<pubDate>Thu, 22 Oct 2026 18:01:25 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Bo1 Gun MOd]]></title>
			<link>https://www.itsmods.com/Thread-Bo1-Gun-MOd.html</link>
			<pubDate>Fri, 04 May 2018 23:57:49 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=140346">The207player</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Bo1-Gun-MOd.html</guid>
			<description><![CDATA[M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!]]></description>
			<content:encoded><![CDATA[M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!M40A3 in bo1 muitiplayer please please please please please please!]]></content:encoded>
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			<title><![CDATA[I edited weapon files but i don't have mod tools]]></title>
			<link>https://www.itsmods.com/Thread-I-edited-weapon-files-but-i-don-t-have-mod-tools.html</link>
			<pubDate>Thu, 09 Jul 2015 18:52:26 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=113930">berkaykry</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-I-edited-weapon-files-but-i-don-t-have-mod-tools.html</guid>
			<description><![CDATA[Hey guys <img src="https://www.itsmods.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /> As my family poor , i can't ask them to buy me Black ops from steam for mod tools. I edited the files for my liking but i can't use them because i don't have mod tools. Can someone use their mod tools to create me a mod , with my files ? As return , i can only be a prayer for the someone that will do this for me.]]></description>
			<content:encoded><![CDATA[Hey guys <img src="https://www.itsmods.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /> As my family poor , i can't ask them to buy me Black ops from steam for mod tools. I edited the files for my liking but i can't use them because i don't have mod tools. Can someone use their mod tools to create me a mod , with my files ? As return , i can only be a prayer for the someone that will do this for me.]]></content:encoded>
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		<item>
			<title><![CDATA[remington new model army]]></title>
			<link>https://www.itsmods.com/Thread-Request-remington-new-model-army.html</link>
			<pubDate>Sat, 04 Jul 2015 16:56:37 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=113612">CFC Edits</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Request-remington-new-model-army.html</guid>
			<description><![CDATA[Hi all i'm new to the moding stuff i can port sp guns to mp in BO1 which is easy <img src="https://www.itsmods.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" /> but I am looking for someone who can port the new model army from BO2 zombies into BO1 multiplayer if anyone can help that would be amazing <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></description>
			<content:encoded><![CDATA[Hi all i'm new to the moding stuff i can port sp guns to mp in BO1 which is easy <img src="https://www.itsmods.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" /> but I am looking for someone who can port the new model army from BO2 zombies into BO1 multiplayer if anyone can help that would be amazing <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></content:encoded>
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		<item>
			<title><![CDATA[Fps Booster Mod]]></title>
			<link>https://www.itsmods.com/Thread-Request-Fps-Booster-Mod.html</link>
			<pubDate>Wed, 08 Apr 2015 15:47:36 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=111284">Revolution</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Request-Fps-Booster-Mod.html</guid>
			<description><![CDATA[Can Someone Make An Fps Booster mod For Bo1 (Fullbright) like mw2 repz has .<br />
Pls I Can Pay for It]]></description>
			<content:encoded><![CDATA[Can Someone Make An Fps Booster mod For Bo1 (Fullbright) like mw2 repz has .<br />
Pls I Can Pay for It]]></content:encoded>
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			<title><![CDATA[Is someone can create an old wars mod?]]></title>
			<link>https://www.itsmods.com/Thread-Request-Is-someone-can-create-an-old-wars-mod.html</link>
			<pubDate>Fri, 13 Mar 2015 17:30:41 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=110453">Romeo</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Request-Is-someone-can-create-an-old-wars-mod.html</guid>
			<description><![CDATA[I mean an old wars mod like Swords, Shields, toma = pila or something like it, crossbow is normal crossbow <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> and change clothes please <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> its can very nice im waiting ur answers <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <img src="https://www.itsmods.com/images/smilies/cool.gif" alt="Cool" title="Cool" class="smilie smilie_3" />]]></description>
			<content:encoded><![CDATA[I mean an old wars mod like Swords, Shields, toma = pila or something like it, crossbow is normal crossbow <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> and change clothes please <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> its can very nice im waiting ur answers <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <img src="https://www.itsmods.com/images/smilies/cool.gif" alt="Cool" title="Cool" class="smilie smilie_3" />]]></content:encoded>
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		<item>
			<title><![CDATA[Intervention in Bo1]]></title>
			<link>https://www.itsmods.com/Thread-Intervention-in-Bo1.html</link>
			<pubDate>Tue, 17 Feb 2015 15:57:14 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=109563">hzrd.</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Intervention-in-Bo1.html</guid>
			<description><![CDATA[Someone help me port or create a mod that lets the intevention into bo1]]></description>
			<content:encoded><![CDATA[Someone help me port or create a mod that lets the intevention into bo1]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Can someone help me with the basic quickmessage menu]]></title>
			<link>https://www.itsmods.com/Thread-Help-Can-someone-help-me-with-the-basic-quickmessage-menu.html</link>
			<pubDate>Fri, 06 Feb 2015 12:57:45 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=109046">Startune</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Can-someone-help-me-with-the-basic-quickmessage-menu.html</guid>
			<description><![CDATA[can someone help me with the basic quickmessage menu its not working for me<br />
and how to make it so they use points to buy the stuff<br />
<br />
steamname: Startune]]></description>
			<content:encoded><![CDATA[can someone help me with the basic quickmessage menu its not working for me<br />
and how to make it so they use points to buy the stuff<br />
<br />
steamname: Startune]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[how to make it so you can place cades like in zem for black ops]]></title>
			<link>https://www.itsmods.com/Thread-Help-how-to-make-it-so-you-can-place-cades-like-in-zem-for-black-ops.html</link>
			<pubDate>Fri, 06 Feb 2015 10:09:29 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=109046">Startune</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-how-to-make-it-so-you-can-place-cades-like-in-zem-for-black-ops.html</guid>
			<description><![CDATA[i wanna make a mod like zem but i dont know how to make it so that the survivors can place cades any help?]]></description>
			<content:encoded><![CDATA[i wanna make a mod like zem but i dont know how to make it so that the survivors can place cades any help?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New to modding wanting some advice]]></title>
			<link>https://www.itsmods.com/Thread-Help-New-to-modding-wanting-some-advice.html</link>
			<pubDate>Wed, 21 Jan 2015 16:24:38 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=108533">DyingSpree</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-New-to-modding-wanting-some-advice.html</guid>
			<description><![CDATA[Does anyone know how or if it is even possible to set up custom classes with things like only a balistic knife and being able to shoot a flame thrower from it by pressing right, or having custom killstreaks that are different to each team? if you could give me any advice i'm very interested in learning how to make my custom game ive been tweeking for a while into a full mod.<br />
<br />
Thanks in advance <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></description>
			<content:encoded><![CDATA[Does anyone know how or if it is even possible to set up custom classes with things like only a balistic knife and being able to shoot a flame thrower from it by pressing right, or having custom killstreaks that are different to each team? if you could give me any advice i'm very interested in learning how to make my custom game ive been tweeking for a while into a full mod.<br />
<br />
Thanks in advance <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Can someone please make it?]]></title>
			<link>https://www.itsmods.com/Thread-Request-Can-someone-please-make-it.html</link>
			<pubDate>Wed, 17 Dec 2014 13:05:17 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=107280">brunox72</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Request-Can-someone-please-make-it.html</guid>
			<description><![CDATA[I would REAAALLYY like if I could have PHD Flopper in Kino der Toten and the War Machine in MP. Can someone with a great heart achieve to do it?]]></description>
			<content:encoded><![CDATA[I would REAAALLYY like if I could have PHD Flopper in Kino der Toten and the War Machine in MP. Can someone with a great heart achieve to do it?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need CIA viewmodel from bo2]]></title>
			<link>https://www.itsmods.com/Thread-Help-Need-CIA-viewmodel-from-bo2.html</link>
			<pubDate>Fri, 28 Nov 2014 03:08:33 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=89186">Antlions</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Need-CIA-viewmodel-from-bo2.html</guid>
			<description><![CDATA[Here's what happened from the raw port from Lime <a href="http://cloud-4.steampowered.com/ugc/883002022149854075/59F9D0DE273B3F46165CE3B5BBAAF468A173CA99/" target="_blank" rel="noopener" class="mycode_url">http://cloud-4.steampowered.com/ugc/8830...8A173CA99/</a><br />
<br />
I've attempted to noobishly rig it using Maya, but it still wouldn't work.<br />
Could somebody please take a little time out of their day to help me and my friend.<br />
We offer to put your name in our mod credits.]]></description>
			<content:encoded><![CDATA[Here's what happened from the raw port from Lime <a href="http://cloud-4.steampowered.com/ugc/883002022149854075/59F9D0DE273B3F46165CE3B5BBAAF468A173CA99/" target="_blank" rel="noopener" class="mycode_url">http://cloud-4.steampowered.com/ugc/8830...8A173CA99/</a><br />
<br />
I've attempted to noobishly rig it using Maya, but it still wouldn't work.<br />
Could somebody please take a little time out of their day to help me and my friend.<br />
We offer to put your name in our mod credits.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[RTD v2?]]></title>
			<link>https://www.itsmods.com/Thread-Request-RTD-v2.html</link>
			<pubDate>Sat, 26 Jul 2014 07:47:00 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=52561">TheDAVAAD</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Request-RTD-v2.html</guid>
			<description><![CDATA[Hey there  <br />
recently my laptop hdd crashed and I lost most of my stuff, some of that stuff was the awesome mods from this website. I came back to see if I could find them but they all seem to be archived and difficult to locate.<br />
i found the thread for RTD v2 (roll the dice v2) however there is no dl link so im wondering if anyone has the mod or the link for the mod? I found one through a google search but its missing the iwd files.<br />
also does anyone have the mod or know what the mod is called where when you kill someone, you get their weapon? i believe it was something like stolen weapons v1, but I cant find it.<br />
Thanks <img src="https://www.itsmods.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Hey there  <br />
recently my laptop hdd crashed and I lost most of my stuff, some of that stuff was the awesome mods from this website. I came back to see if I could find them but they all seem to be archived and difficult to locate.<br />
i found the thread for RTD v2 (roll the dice v2) however there is no dl link so im wondering if anyone has the mod or the link for the mod? I found one through a google search but its missing the iwd files.<br />
also does anyone have the mod or know what the mod is called where when you kill someone, you get their weapon? i believe it was something like stolen weapons v1, but I cant find it.<br />
Thanks <img src="https://www.itsmods.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[mp_airbase]]></title>
			<link>https://www.itsmods.com/Thread-mp-airbase.html</link>
			<pubDate>Mon, 14 Jul 2014 21:35:40 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=3737">Nekochan</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-mp-airbase.html</guid>
			<description><![CDATA[Hey guys&amp;girls,<br />
<br />
Could someone upload mp_airbase.d3dbsp file from old Black Ops Mod tools versions? I can't find this file.]]></description>
			<content:encoded><![CDATA[Hey guys&amp;girls,<br />
<br />
Could someone upload mp_airbase.d3dbsp file from old Black Ops Mod tools versions? I can't find this file.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Combine 2 Mod's - Need Help :P]]></title>
			<link>https://www.itsmods.com/Thread-Combine-2-Mod-s-Need-Help-P.html</link>
			<pubDate>Tue, 04 Mar 2014 12:04:03 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=89586">Strazeeh</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Combine-2-Mod-s-Need-Help-P.html</guid>
			<description><![CDATA[Hey Guys,<br />
I need help with a mod. I'm a noob in anything about modding. The only thing i know is how to install them <img src="https://www.itsmods.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
I wanna combine 2 different mods, on is for bots in private match so that i can use theatre mode and the other one is a gun mod.<br />
<br />
i tried to combine them by adding files from the one to the other but it doesn't work <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
i did it on this way in mw2 and it worked fine<img src="https://www.itsmods.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
<br />
so if any one could help me i would pay quite a bit paypal or share some nice gfx/editing packs as thanks <img src="https://www.itsmods.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
would be really nice if someone could help me out!<br />
<br />
thanks alot! i hope its allowed give a return service!<br />
<br />
greetz]]></description>
			<content:encoded><![CDATA[Hey Guys,<br />
I need help with a mod. I'm a noob in anything about modding. The only thing i know is how to install them <img src="https://www.itsmods.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
I wanna combine 2 different mods, on is for bots in private match so that i can use theatre mode and the other one is a gun mod.<br />
<br />
i tried to combine them by adding files from the one to the other but it doesn't work <img src="https://www.itsmods.com/images/smilies/biggrin.gif" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
i did it on this way in mw2 and it worked fine<img src="https://www.itsmods.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
<br />
so if any one could help me i would pay quite a bit paypal or share some nice gfx/editing packs as thanks <img src="https://www.itsmods.com/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
would be really nice if someone could help me out!<br />
<br />
thanks alot! i hope its allowed give a return service!<br />
<br />
greetz]]></content:encoded>
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			<title><![CDATA[COD BO1 Zombies SP weapon script changes]]></title>
			<link>https://www.itsmods.com/Thread-Request-COD-BO1-Zombies-SP-weapon-script-changes.html</link>
			<pubDate>Tue, 19 Nov 2013 16:32:32 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=78709">The6thMessenger</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Request-COD-BO1-Zombies-SP-weapon-script-changes.html</guid>
			<description><![CDATA[Hello and Good Day. <br />
 <br />
I apologize for coming here, but i would like to ask weapon script changes to zombie mode. Unfortunately, i could not do this myself as i do not have the sufficient tools for modding COD BO. And to be frank, i only own the Skirdow CRACK.<br />
 <br />
Based on how i mod HL2 engine, this may be simple since the weapon scripts are just scripts, and the codes are already there. But i admit that it is quite hypocritical of me if i came here to ask, yet everything seems easy. But what i am saying is that there is no model modifications here, just script modding, so in a sense it should be easier than doing everything from the ground up. But i swear, i won't be asking if i could do this on my own.<br />
 <br />
"Weapon Modification" are changes to the current weapon, by altering only their stats; some changes their attachments and names.<br />
 <br />
"Weapon Replacement" are changes to replace the current weapon with a new weapon. As per norm, the pack-a-punched version will recieve a Pack-a-Punch "camo".<br />
 <br />
By "Reload Speed", it is the speed that is reload is achieved. +50% reload speed doesn't mean that the reload is 50% longer, but the opposite.<br />
<br />
However in general, firing sounds of Pack-A-Punched weapons are now reverted to the originals.<br />
 <br />
Thank you for everything, the list of changes is below.<br />
<br />
 <br />
A.) Weapon Modification:<br />
=============<br />
Damage: (Max Damage) to (Min Damage)<br />
Rate Of Fire: (Rounds per Minute)<br />
Magazine Size: (Capacity) + (Max Reserve)<br />
 (None) = No Changes / No Other addition<br />
=============<br />
<br />
---------------------<br />
<br />
1.1) "M14"<br />
Damage: 130 - 90 to 200 - 100<br />
Rate Of Fire: 625 RPM<br />
Magazine Size: 8 + 96 to 10 + 120<br />
Attachments: (None)<br />
Notes:<br />
 - Cost Increased from 500 to 1250<br />
<br />
<br />
1.2) "Mnesia"<br />
Damage: 250 - 125 to 500 - 250<br />
Rate Of Fire: 625 RPM<br />
Magazine Size: 16 + 192 to 20 + 240<br />
Attachments:<br />
 - Reflex Sight<br />
Notes: (None)<br />
<br />
---------------------<br />
<br />
2.1) "Heaven"<br />
Damage: 1000 - 300 to 1500 - 450<br />
Rate Of Fire: 250 RPM<br />
Magazine Size: 6 + 84 to 6 + 96<br />
Attachments:<br />
<br />
<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
<br />
 <br />
2.2) "Cobra" to "Ultimus Heaven"<br />
Damage: 1000 - 600 to 3000 - 9000<br />
Rate Of Fire: 312 RPM<br />
Magazine Size: 12 + 96 to 6 + 150<br />
Attachments:<br />
 - Speed loader<br />
 - ACOG<br />
 <br />
Notes: (None)<br />
 - New ACOG Attachment<br />
 - Damage is higher with range.<br />
 - Accuracy never deviates; 100% accuracy.<br />
<br />
---------------------<br />
<br />
3.1) "Olympia"<br />
Damage: 80x8 (640) to 120x10 (1200)<br />
Rate Of Fire: 212 MAX<br />
Magazine Size: 2 + 38 to 2 + 48<br />
Attachments: (None)<br />
Notes:<br />
 - Cost Increased from 500 to 750<br />
 - Reload Speed is 25% faster than the original<br />
 <br />
3.2) "Hades"<br />
Damage: 200x12 (2400) to 750x36 (24000)<br />
Rate Of Fire: 212 MAX to 625 MAX<br />
Magazine Size: 2 + 60 to 2 + 96<br />
Attachments: (None)<br />
Notes:<br />
 - Muzzleflash is Dragon's Breath<br />
 - Reload Speed is 50% faster than the original<br />
<br />
---------------------<br />
<br />
4.1) "M16"<br />
Damage: 100 - 70 to 150 - 100<br />
Rate Of Fire: 450 (3-round Burst)<br />
Magazine Size: 30 + 150 to 30 + 180<br />
Attachments: (None)<br />
Notes:<br />
 - Cost Increased from 1500 to 2000<br />
 <br />
4.2) "Skullcrusher" to "Death Knell"<br />
Damage: 150 - 100 to 200 - 160<br />
Rate Of Fire: 937<br />
Magazine Size: 30 + 270<br />
Attachments:<br />
 - Grenade launcher is replaced with Flamethrower<br />
Notes:<br />
 - Flamethrower has 100 + 500 capacity, 2000 RPM and deals 100 Damage.<br />
<br />
---------------------<br />
<br />
5.1) "Steyr Aug"<br />
Damage: 140 - 90 to 200 - 140<br />
Rate Of Fire: 937<br />
Magazine Size: 2 + 38 to 2 + 48<br />
Attachments: (None)<br />
Notes: (None)<br />
 <br />
5.2) "AUG-5OM3" to "Henrietta"<br />
Damage: 200 - 140 to 250 - 500<br />
Rate Of Fire: 937<br />
Magazine Size: 30 + 270<br />
Attachments:<br />
 - ACOG (Swarovsky)<br />
 - Masterkey<br />
Notes:<br />
 - Masterkey damage is increased to 375x16 (4800)<br />
 - MasterKey capacity is increased to 6 + 96<br />
 - Damage is higher with range.<br />
<br />
---------------------<br />
<br />
6.1) "FAMAS"<br />
Damage: 100 - 70 to 150 - 100<br />
Rate Of Fire: 937<br />
Magazine Size: 2 + 38 to 2 + 48<br />
Attachments: (None)<br />
Notes: (None)<br />
 <br />
6.2) "G16-GL35" to "Sinister Saints"<br />
Damage: 150 - 100 to 300 - 200<br />
Rate Of Fire: 937 RPM to 1200 RPM<br />
Magazine Size: 45 + 225 to 50 + 750<br />
Attachments:<br />
 - Red Dot<br />
 - Dual Mag<br />
 - Grenade Launcher (M203)<br />
<br />
Notes:<br />
 - Grenade Launcher fires M72 Rocket instead.<br />
 - Grenade Launcher damage is 2500<br />
 - Grenade Launcher capacity is 4 + 56<br />
 - Grenade Launcher ROF is at 300 RPM<br />
 - Mobility is High<br />
 - Recoil is 1/5 of the original.<br />
<br />
---------------------<br />
<br />
<br />
7.1) "M1911"<br />
Damage: 20 to 50<br />
Rate Of Fire: 625 RPM<br />
Magazine Size: 8 + 80 to 12 + 180 (Starting = 12 + 96)<br />
Attachments: (None)<br />
Notes: (None)<br />
 <br />
7.2) "Mustang And Sally"<br />
Damage: 1000 + 1200 Splash to 1500 + 1500 splash<br />
Rate Of Fire: 300 RPM to 625 RPM<br />
Magazine Size: 6/6 + 50 to 12/12 + 180<br />
Attachments:<br />
 - Dual Wield<br />
Notes: (None)<br />
<br />
---------------------<br />
<br />
8.1) "MP5K"<br />
Damage: 100 - 50 to 120 - 60<br />
Rate Of Fire: 750 RPM<br />
Magazine Size: 30 + 150 to 30 + 360<br />
Attachments: (None)<br />
Notes: (None)<br />
  <br />
8.2) "MP115 Kollider"<br />
Damage: 140 - 80 to 200 - 120<br />
Rate Of Fire: 750 RPM to 1500 RPM<br />
Magazine Size: 40 + 200 to 40 + 800<br />
<br />
Attachments: <br />
 - Suppressor<br />
<br />
Notes: <br />
 - Reload Speed increased by 100%; effectively doubled.<br />
<br />
---------------------<br />
<br />
9) "BRAINS"<br />
Damage: 50 to 25<br />
<br />
Notes: (None)<br />
 - Effectively allows you to survive 4 hits, 10 hits with juggernog.<br />
  <br />
---------------------<br />
<br />
10.1) "Ballistic Knife"<br />
Damage: 500 to 2000 (3000 with bowie knife)<br />
Magazine Size: 1 + 4 to 1 + 12<br />
<br />
Notes: (None)<br />
<br />
10.2) "Krauss Defibrilator"<br />
Damage: 1000 to 5000 (9000 with bowie knife)<br />
Magazine Size: 1 + 9 to 1 + 24<br />
<br />
Notes: (None)<br />
 - Reload speed is at 0.5s interval<br />
<br />
  <br />
---------------------<br />
<br />
<br />
11.1) "Knife"<br />
Damage: 150 to 450<br />
Notes: (None)<br />
<br />
11.2) "Bowie Knife"<br />
Damage: 1000 + (150) to 3000 + (450)<br />
  <br />
---------------------<br />
<br />
12.1) "Spas-12"<br />
Damage: 160x8 (1280) to 300x8 (2400)<br />
Rate Of Fire: 312 Max to 212 max<br />
Magazine Size: 8 + 32 to 8 + 56<br />
Attachments: (None)<br />
Notes: (None)<br />
 <br />
12.2) "SPAZ-24"<br />
Damage: 300x8 (2400) to 400x8 (3200)<br />
Rate Of Fire: (None)<br />
Magazine Size: 24 + 72 to 24 + 120<br />
<br />
Attachments: <br />
 - Suppressor<br />
<br />
Notes: <br />
 - Reload Speed increased by 100%; effectively doubled.<br />
<br />
---------------------<br />
<br />
13.1) "MP40"<br />
Damage: 100 - 60 to 200 - 120<br />
Rate Of Fire: 535 RPM<br />
Magazine Size: 32 + 192 to 32 + 228<br />
Attachments: (None)<br />
Notes: (none)<br />
<br />
<br />
13.2) "The Afterburner"<br />
Damage: 200 - 120 to 400 - 240<br />
Rate Of Fire: 600 RPM<br />
Magazine Size: 64 + 192 to 64 + 384<br />
Attachments: (none)<br />
<br />
Notes: (None)<br />
<br />
---------------------<br />
<br />
<br />
7.1) "Earth"<br />
Damage: 150 - 100 to  240 - 180<br />
Rate Of Fire: 450 RPM (937 RPM 3-rd Burst)<br />
Magazine Size: 15 + 135 to 15 + 150<br />
Attachments: <br />
 - Full Auto<br />
<br />
Notes: (None)<br />
 <br />
7.2) "Ultimus Earth"<br />
Damage: 300 - 200 to  400 - 240<br />
Rate Of Fire: 535 RPM to 937 RPM (Full Auto)<br />
Magazine Size: 20 + 240 to 30 + 450<br />
Attachments: (None)<br />
Notes: (None)<br />
<br />
---------------------<br />
<br />
<br />
B.) Weapon Replacement:<br />
These weapons will be replaced; Reskinned and their functions modified. In general, their recoil, range, sounds and reload speed will go accordingly to the skin the weapon is changed to.<br />
=============<br />
Damage: (Max Damage) to (Min Damage)<br />
Rate Of Fire: (Rounds per Minute)<br />
Magazine Size: (Capacity) + (Max Reserve)<br />
 (None) = No Changes / No Other changes<br />
=============<br />
<br />
---------------------<br />
<br />
1.1) "RPK" to "Minigun" (Death Machine model)<br />
Damage: 130 - 90 to 150 - 110<br />
Rate Of Fire: 750 RPM to 1200 RPM<br />
Magazine Size: 100 + 400 to 499 + 499<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
 - Mobility is Low; That of launchers.<br />
 - 1.25 s spin-up time<br />
<br />
1.2) "R115 Resonator" to "Death Machine" (Death Machine model)<br />
Damage: 180 - 130 to 200 - 150<br />
Rate Of Fire: 750 RPM to 3000 RPM<br />
Magazine Size: 100 + 400 to 999 + 999<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
 - Mobility is High.<br />
 - 0.25 s Spin-up time<br />
<br />
---------------------<br />
<br />
2.1) "HK21" to "Stoner63" (Stoner63 model)<br />
Damage: 150 - 110 to 250 - 150<br />
Rate Of Fire: 750 RPM to 937 RPM<br />
Magazine Size: 125 + 500 to 30 + 480<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy Mirrors original Stoner 63.<br />
<br />
2.2) "R115 Occilator" to "Rolling Stone" (Stoner63 model)<br />
Damage: 180 - 130 to 1000 - 600<br />
Rate Of Fire: 750 RPM to 545 RPM<br />
Magazine Size: 150 + 750 to 60 + 360<br />
<br />
Attachments: (None)<br />
 - Acog<br />
 - Extended Magazine<br />
<br />
Notes:<br />
 - Accuracy Mirrors original Stoner 63.<br />
 - Has 0 Recoil<br />
<br />
---------------------<br />
<br />
3.1) "Dragunov" to "Walther WA 2000" (Walther WA 2000 model)<br />
Damage: 300 to 1000<br />
Rate Of Fire: 234 RPM to 212 MAX (Semi Auto)<br />
Magazine Size: 10 + 40 to 6 + 48<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy is simmilar to handguns.<br />
 - Reload speed is 50% faster than original.<br />
<br />
3.2) "R115 Disassembler" to "Claes .338" (Walther WA 2000 model)<br />
Damage: 1000 to 9000<br />
Rate Of Fire: 234 RPM to 625 MAX (Semi Auto)<br />
Magazine Size: 10 + 80 to 12 + 180<br />
<br />
Attachments:<br />
 - ACOG<br />
 - Extended Magazine<br />
<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
 - Reload speed is 50% faster than original.<br />
 - Headshot Multiplier is x9999999<br />
 - Neck Multiplier is 5x<br />
 - Torso Multiplier is 1.0<br />
<br />
---------------------<br />
<br />
4.1) "PM63" to "Kiparis" (Kiparis model)<br />
Damage: 100 - 60 to 150 - 100<br />
Rate Of Fire: 937 RPM to 937.5 RPM<br />
Magazine Size: 20 + 100 to 30 + 150<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy is Unchanged<br />
<br />
4.2) "Tokyo and Rose" to "Avenger and Ascalon" (Dual Wield Kiparis model)<br />
<br />
Damage: 140 - 90 to 220 - 150<br />
Rate Of Fire: 937 RPM to 1200 RPM<br />
Magazine Size: 20/20 + 225 to 60/60 + 960<br />
Attachments:<br />
 - Dual Wield<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy<br />
 - Has 0 recoil<br />
<br />
---------------------<br />
<br />
5.1) "HS-10" to "KS-23" (KS-23 model)<br />
Damage: 160x 8 (1280) to 200 x 12 (2400)<br />
Rate Of Fire: 340 (Semi auto) to 52 (Pump)<br />
Magazine Size: 6 + 36 to 4 + 60<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy is simmilar to handguns.<br />
<br />
5.2) "Typhoid and Mary" to " Miss Triela" (KS-23 model)<br />
Damage: 240 x 10 (2400) to 360 x 24 (8640)<br />
Rate Of Fire: 52<br />
Magazine Size: 8/8 + 80 to 8 + 128<br />
<br />
Attachments:<br />
 - ACOG<br />
 - Extended Magazine<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
 - not Dual Wield Anymore<br />
<br />
---------------------<br />
<br />
6.1) "M72 LAW" to "M202 Flash" (Grim Reaper model)<br />
Damage: 2000 to 2500<br />
Rate Of Fire: N/A to 212 Max<br />
Magazine Size: 1 + 20 to 4 + 20<br />
Attachments: (None)<br />
Notes:<br />
 - Has Low Mobility<br />
<br />
6.2) "M72" to "Grim Reaper" (Grim Reaper model)<br />
Damage: 3000 to 3000 x 4 (12000)<br />
Rate Of Fire: 52 RMP to 300 RPM<br />
Magazine Size: 10 + 60 to 4 + 40<br />
<br />
Attachments: (None)<br />
<br />
Notes:<br />
 - Acts like a shotgun but with rockets shot of the same pellet spread as a normal shotgun.<br />
 - Has High Mobility<br />
<br />
---------------------<br />
<br />
7.1) "Dual Wield CZ75" to "Heaven and Earth" (CZ75 and Python model)<br />
Damage (Python): 1000 - 600<br />
Damage: (CZ75): 240 - 180<br />
Rate Of Fire(Python): 250 MAX  (Semi Auto)<br />
Rate Of Fire(CZ75): 450 MAX  (937 RPM, 3-rd burst)<br />
Magazine Size(Python): 6 + 210<br />
Magazine Size(CZ75): 15 + 210<br />
<br />
Attachments: <br />
 - Dual Wield: Python on the Right, and CZ75 to the left<br />
 - Python Speed Loader<br />
<br />
Notes:<br />
 - 50% more accurate<br />
<br />
7.1) "Calamity and Jane" to "Ultimus Heaven and Earth" (CZ75 and Python model)<br />
Damage (Python): 3000 - 9000<br />
Damage: (CZ75): 400 - 240<br />
Rate Of Fire(Python): 312 MAX (Semi Auto)<br />
Rate Of Fire(CZ75): 937 MAX (Full Auto)<br />
Magazine Size(Python): 6 + 900<br />
Magazine Size(CZ75): 30 + 900<br />
<br />
Attachments: <br />
 - Dual Wield: Python on the Right, and CZ75 to the left<br />
 - CZ75 Full Auto<br />
 - Python Speed Loader<br />
 - Python Acog (For aesthetic purpose)<br />
<br />
Notes:<br />
 - 50% more accurate<br />
<br />
---------------------<br />
<br />
Also, please upload a video showing that it is working for SP. As well as installer or instructions of how to install for a non-steam client.]]></description>
			<content:encoded><![CDATA[Hello and Good Day. <br />
 <br />
I apologize for coming here, but i would like to ask weapon script changes to zombie mode. Unfortunately, i could not do this myself as i do not have the sufficient tools for modding COD BO. And to be frank, i only own the Skirdow CRACK.<br />
 <br />
Based on how i mod HL2 engine, this may be simple since the weapon scripts are just scripts, and the codes are already there. But i admit that it is quite hypocritical of me if i came here to ask, yet everything seems easy. But what i am saying is that there is no model modifications here, just script modding, so in a sense it should be easier than doing everything from the ground up. But i swear, i won't be asking if i could do this on my own.<br />
 <br />
"Weapon Modification" are changes to the current weapon, by altering only their stats; some changes their attachments and names.<br />
 <br />
"Weapon Replacement" are changes to replace the current weapon with a new weapon. As per norm, the pack-a-punched version will recieve a Pack-a-Punch "camo".<br />
 <br />
By "Reload Speed", it is the speed that is reload is achieved. +50% reload speed doesn't mean that the reload is 50% longer, but the opposite.<br />
<br />
However in general, firing sounds of Pack-A-Punched weapons are now reverted to the originals.<br />
 <br />
Thank you for everything, the list of changes is below.<br />
<br />
 <br />
A.) Weapon Modification:<br />
=============<br />
Damage: (Max Damage) to (Min Damage)<br />
Rate Of Fire: (Rounds per Minute)<br />
Magazine Size: (Capacity) + (Max Reserve)<br />
 (None) = No Changes / No Other addition<br />
=============<br />
<br />
---------------------<br />
<br />
1.1) "M14"<br />
Damage: 130 - 90 to 200 - 100<br />
Rate Of Fire: 625 RPM<br />
Magazine Size: 8 + 96 to 10 + 120<br />
Attachments: (None)<br />
Notes:<br />
 - Cost Increased from 500 to 1250<br />
<br />
<br />
1.2) "Mnesia"<br />
Damage: 250 - 125 to 500 - 250<br />
Rate Of Fire: 625 RPM<br />
Magazine Size: 16 + 192 to 20 + 240<br />
Attachments:<br />
 - Reflex Sight<br />
Notes: (None)<br />
<br />
---------------------<br />
<br />
2.1) "Heaven"<br />
Damage: 1000 - 300 to 1500 - 450<br />
Rate Of Fire: 250 RPM<br />
Magazine Size: 6 + 84 to 6 + 96<br />
Attachments:<br />
<br />
<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
<br />
 <br />
2.2) "Cobra" to "Ultimus Heaven"<br />
Damage: 1000 - 600 to 3000 - 9000<br />
Rate Of Fire: 312 RPM<br />
Magazine Size: 12 + 96 to 6 + 150<br />
Attachments:<br />
 - Speed loader<br />
 - ACOG<br />
 <br />
Notes: (None)<br />
 - New ACOG Attachment<br />
 - Damage is higher with range.<br />
 - Accuracy never deviates; 100% accuracy.<br />
<br />
---------------------<br />
<br />
3.1) "Olympia"<br />
Damage: 80x8 (640) to 120x10 (1200)<br />
Rate Of Fire: 212 MAX<br />
Magazine Size: 2 + 38 to 2 + 48<br />
Attachments: (None)<br />
Notes:<br />
 - Cost Increased from 500 to 750<br />
 - Reload Speed is 25% faster than the original<br />
 <br />
3.2) "Hades"<br />
Damage: 200x12 (2400) to 750x36 (24000)<br />
Rate Of Fire: 212 MAX to 625 MAX<br />
Magazine Size: 2 + 60 to 2 + 96<br />
Attachments: (None)<br />
Notes:<br />
 - Muzzleflash is Dragon's Breath<br />
 - Reload Speed is 50% faster than the original<br />
<br />
---------------------<br />
<br />
4.1) "M16"<br />
Damage: 100 - 70 to 150 - 100<br />
Rate Of Fire: 450 (3-round Burst)<br />
Magazine Size: 30 + 150 to 30 + 180<br />
Attachments: (None)<br />
Notes:<br />
 - Cost Increased from 1500 to 2000<br />
 <br />
4.2) "Skullcrusher" to "Death Knell"<br />
Damage: 150 - 100 to 200 - 160<br />
Rate Of Fire: 937<br />
Magazine Size: 30 + 270<br />
Attachments:<br />
 - Grenade launcher is replaced with Flamethrower<br />
Notes:<br />
 - Flamethrower has 100 + 500 capacity, 2000 RPM and deals 100 Damage.<br />
<br />
---------------------<br />
<br />
5.1) "Steyr Aug"<br />
Damage: 140 - 90 to 200 - 140<br />
Rate Of Fire: 937<br />
Magazine Size: 2 + 38 to 2 + 48<br />
Attachments: (None)<br />
Notes: (None)<br />
 <br />
5.2) "AUG-5OM3" to "Henrietta"<br />
Damage: 200 - 140 to 250 - 500<br />
Rate Of Fire: 937<br />
Magazine Size: 30 + 270<br />
Attachments:<br />
 - ACOG (Swarovsky)<br />
 - Masterkey<br />
Notes:<br />
 - Masterkey damage is increased to 375x16 (4800)<br />
 - MasterKey capacity is increased to 6 + 96<br />
 - Damage is higher with range.<br />
<br />
---------------------<br />
<br />
6.1) "FAMAS"<br />
Damage: 100 - 70 to 150 - 100<br />
Rate Of Fire: 937<br />
Magazine Size: 2 + 38 to 2 + 48<br />
Attachments: (None)<br />
Notes: (None)<br />
 <br />
6.2) "G16-GL35" to "Sinister Saints"<br />
Damage: 150 - 100 to 300 - 200<br />
Rate Of Fire: 937 RPM to 1200 RPM<br />
Magazine Size: 45 + 225 to 50 + 750<br />
Attachments:<br />
 - Red Dot<br />
 - Dual Mag<br />
 - Grenade Launcher (M203)<br />
<br />
Notes:<br />
 - Grenade Launcher fires M72 Rocket instead.<br />
 - Grenade Launcher damage is 2500<br />
 - Grenade Launcher capacity is 4 + 56<br />
 - Grenade Launcher ROF is at 300 RPM<br />
 - Mobility is High<br />
 - Recoil is 1/5 of the original.<br />
<br />
---------------------<br />
<br />
<br />
7.1) "M1911"<br />
Damage: 20 to 50<br />
Rate Of Fire: 625 RPM<br />
Magazine Size: 8 + 80 to 12 + 180 (Starting = 12 + 96)<br />
Attachments: (None)<br />
Notes: (None)<br />
 <br />
7.2) "Mustang And Sally"<br />
Damage: 1000 + 1200 Splash to 1500 + 1500 splash<br />
Rate Of Fire: 300 RPM to 625 RPM<br />
Magazine Size: 6/6 + 50 to 12/12 + 180<br />
Attachments:<br />
 - Dual Wield<br />
Notes: (None)<br />
<br />
---------------------<br />
<br />
8.1) "MP5K"<br />
Damage: 100 - 50 to 120 - 60<br />
Rate Of Fire: 750 RPM<br />
Magazine Size: 30 + 150 to 30 + 360<br />
Attachments: (None)<br />
Notes: (None)<br />
  <br />
8.2) "MP115 Kollider"<br />
Damage: 140 - 80 to 200 - 120<br />
Rate Of Fire: 750 RPM to 1500 RPM<br />
Magazine Size: 40 + 200 to 40 + 800<br />
<br />
Attachments: <br />
 - Suppressor<br />
<br />
Notes: <br />
 - Reload Speed increased by 100%; effectively doubled.<br />
<br />
---------------------<br />
<br />
9) "BRAINS"<br />
Damage: 50 to 25<br />
<br />
Notes: (None)<br />
 - Effectively allows you to survive 4 hits, 10 hits with juggernog.<br />
  <br />
---------------------<br />
<br />
10.1) "Ballistic Knife"<br />
Damage: 500 to 2000 (3000 with bowie knife)<br />
Magazine Size: 1 + 4 to 1 + 12<br />
<br />
Notes: (None)<br />
<br />
10.2) "Krauss Defibrilator"<br />
Damage: 1000 to 5000 (9000 with bowie knife)<br />
Magazine Size: 1 + 9 to 1 + 24<br />
<br />
Notes: (None)<br />
 - Reload speed is at 0.5s interval<br />
<br />
  <br />
---------------------<br />
<br />
<br />
11.1) "Knife"<br />
Damage: 150 to 450<br />
Notes: (None)<br />
<br />
11.2) "Bowie Knife"<br />
Damage: 1000 + (150) to 3000 + (450)<br />
  <br />
---------------------<br />
<br />
12.1) "Spas-12"<br />
Damage: 160x8 (1280) to 300x8 (2400)<br />
Rate Of Fire: 312 Max to 212 max<br />
Magazine Size: 8 + 32 to 8 + 56<br />
Attachments: (None)<br />
Notes: (None)<br />
 <br />
12.2) "SPAZ-24"<br />
Damage: 300x8 (2400) to 400x8 (3200)<br />
Rate Of Fire: (None)<br />
Magazine Size: 24 + 72 to 24 + 120<br />
<br />
Attachments: <br />
 - Suppressor<br />
<br />
Notes: <br />
 - Reload Speed increased by 100%; effectively doubled.<br />
<br />
---------------------<br />
<br />
13.1) "MP40"<br />
Damage: 100 - 60 to 200 - 120<br />
Rate Of Fire: 535 RPM<br />
Magazine Size: 32 + 192 to 32 + 228<br />
Attachments: (None)<br />
Notes: (none)<br />
<br />
<br />
13.2) "The Afterburner"<br />
Damage: 200 - 120 to 400 - 240<br />
Rate Of Fire: 600 RPM<br />
Magazine Size: 64 + 192 to 64 + 384<br />
Attachments: (none)<br />
<br />
Notes: (None)<br />
<br />
---------------------<br />
<br />
<br />
7.1) "Earth"<br />
Damage: 150 - 100 to  240 - 180<br />
Rate Of Fire: 450 RPM (937 RPM 3-rd Burst)<br />
Magazine Size: 15 + 135 to 15 + 150<br />
Attachments: <br />
 - Full Auto<br />
<br />
Notes: (None)<br />
 <br />
7.2) "Ultimus Earth"<br />
Damage: 300 - 200 to  400 - 240<br />
Rate Of Fire: 535 RPM to 937 RPM (Full Auto)<br />
Magazine Size: 20 + 240 to 30 + 450<br />
Attachments: (None)<br />
Notes: (None)<br />
<br />
---------------------<br />
<br />
<br />
B.) Weapon Replacement:<br />
These weapons will be replaced; Reskinned and their functions modified. In general, their recoil, range, sounds and reload speed will go accordingly to the skin the weapon is changed to.<br />
=============<br />
Damage: (Max Damage) to (Min Damage)<br />
Rate Of Fire: (Rounds per Minute)<br />
Magazine Size: (Capacity) + (Max Reserve)<br />
 (None) = No Changes / No Other changes<br />
=============<br />
<br />
---------------------<br />
<br />
1.1) "RPK" to "Minigun" (Death Machine model)<br />
Damage: 130 - 90 to 150 - 110<br />
Rate Of Fire: 750 RPM to 1200 RPM<br />
Magazine Size: 100 + 400 to 499 + 499<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
 - Mobility is Low; That of launchers.<br />
 - 1.25 s spin-up time<br />
<br />
1.2) "R115 Resonator" to "Death Machine" (Death Machine model)<br />
Damage: 180 - 130 to 200 - 150<br />
Rate Of Fire: 750 RPM to 3000 RPM<br />
Magazine Size: 100 + 400 to 999 + 999<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
 - Mobility is High.<br />
 - 0.25 s Spin-up time<br />
<br />
---------------------<br />
<br />
2.1) "HK21" to "Stoner63" (Stoner63 model)<br />
Damage: 150 - 110 to 250 - 150<br />
Rate Of Fire: 750 RPM to 937 RPM<br />
Magazine Size: 125 + 500 to 30 + 480<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy Mirrors original Stoner 63.<br />
<br />
2.2) "R115 Occilator" to "Rolling Stone" (Stoner63 model)<br />
Damage: 180 - 130 to 1000 - 600<br />
Rate Of Fire: 750 RPM to 545 RPM<br />
Magazine Size: 150 + 750 to 60 + 360<br />
<br />
Attachments: (None)<br />
 - Acog<br />
 - Extended Magazine<br />
<br />
Notes:<br />
 - Accuracy Mirrors original Stoner 63.<br />
 - Has 0 Recoil<br />
<br />
---------------------<br />
<br />
3.1) "Dragunov" to "Walther WA 2000" (Walther WA 2000 model)<br />
Damage: 300 to 1000<br />
Rate Of Fire: 234 RPM to 212 MAX (Semi Auto)<br />
Magazine Size: 10 + 40 to 6 + 48<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy is simmilar to handguns.<br />
 - Reload speed is 50% faster than original.<br />
<br />
3.2) "R115 Disassembler" to "Claes .338" (Walther WA 2000 model)<br />
Damage: 1000 to 9000<br />
Rate Of Fire: 234 RPM to 625 MAX (Semi Auto)<br />
Magazine Size: 10 + 80 to 12 + 180<br />
<br />
Attachments:<br />
 - ACOG<br />
 - Extended Magazine<br />
<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
 - Reload speed is 50% faster than original.<br />
 - Headshot Multiplier is x9999999<br />
 - Neck Multiplier is 5x<br />
 - Torso Multiplier is 1.0<br />
<br />
---------------------<br />
<br />
4.1) "PM63" to "Kiparis" (Kiparis model)<br />
Damage: 100 - 60 to 150 - 100<br />
Rate Of Fire: 937 RPM to 937.5 RPM<br />
Magazine Size: 20 + 100 to 30 + 150<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy is Unchanged<br />
<br />
4.2) "Tokyo and Rose" to "Avenger and Ascalon" (Dual Wield Kiparis model)<br />
<br />
Damage: 140 - 90 to 220 - 150<br />
Rate Of Fire: 937 RPM to 1200 RPM<br />
Magazine Size: 20/20 + 225 to 60/60 + 960<br />
Attachments:<br />
 - Dual Wield<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy<br />
 - Has 0 recoil<br />
<br />
---------------------<br />
<br />
5.1) "HS-10" to "KS-23" (KS-23 model)<br />
Damage: 160x 8 (1280) to 200 x 12 (2400)<br />
Rate Of Fire: 340 (Semi auto) to 52 (Pump)<br />
Magazine Size: 6 + 36 to 4 + 60<br />
Attachments: (None)<br />
Notes:<br />
 - Accuracy is simmilar to handguns.<br />
<br />
5.2) "Typhoid and Mary" to " Miss Triela" (KS-23 model)<br />
Damage: 240 x 10 (2400) to 360 x 24 (8640)<br />
Rate Of Fire: 52<br />
Magazine Size: 8/8 + 80 to 8 + 128<br />
<br />
Attachments:<br />
 - ACOG<br />
 - Extended Magazine<br />
Notes:<br />
 - Accuracy never deviates; 100% accuracy.<br />
 - not Dual Wield Anymore<br />
<br />
---------------------<br />
<br />
6.1) "M72 LAW" to "M202 Flash" (Grim Reaper model)<br />
Damage: 2000 to 2500<br />
Rate Of Fire: N/A to 212 Max<br />
Magazine Size: 1 + 20 to 4 + 20<br />
Attachments: (None)<br />
Notes:<br />
 - Has Low Mobility<br />
<br />
6.2) "M72" to "Grim Reaper" (Grim Reaper model)<br />
Damage: 3000 to 3000 x 4 (12000)<br />
Rate Of Fire: 52 RMP to 300 RPM<br />
Magazine Size: 10 + 60 to 4 + 40<br />
<br />
Attachments: (None)<br />
<br />
Notes:<br />
 - Acts like a shotgun but with rockets shot of the same pellet spread as a normal shotgun.<br />
 - Has High Mobility<br />
<br />
---------------------<br />
<br />
7.1) "Dual Wield CZ75" to "Heaven and Earth" (CZ75 and Python model)<br />
Damage (Python): 1000 - 600<br />
Damage: (CZ75): 240 - 180<br />
Rate Of Fire(Python): 250 MAX  (Semi Auto)<br />
Rate Of Fire(CZ75): 450 MAX  (937 RPM, 3-rd burst)<br />
Magazine Size(Python): 6 + 210<br />
Magazine Size(CZ75): 15 + 210<br />
<br />
Attachments: <br />
 - Dual Wield: Python on the Right, and CZ75 to the left<br />
 - Python Speed Loader<br />
<br />
Notes:<br />
 - 50% more accurate<br />
<br />
7.1) "Calamity and Jane" to "Ultimus Heaven and Earth" (CZ75 and Python model)<br />
Damage (Python): 3000 - 9000<br />
Damage: (CZ75): 400 - 240<br />
Rate Of Fire(Python): 312 MAX (Semi Auto)<br />
Rate Of Fire(CZ75): 937 MAX (Full Auto)<br />
Magazine Size(Python): 6 + 900<br />
Magazine Size(CZ75): 30 + 900<br />
<br />
Attachments: <br />
 - Dual Wield: Python on the Right, and CZ75 to the left<br />
 - CZ75 Full Auto<br />
 - Python Speed Loader<br />
 - Python Acog (For aesthetic purpose)<br />
<br />
Notes:<br />
 - 50% more accurate<br />
<br />
---------------------<br />
<br />
Also, please upload a video showing that it is working for SP. As well as installer or instructions of how to install for a non-steam client.]]></content:encoded>
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