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		<title><![CDATA[ItsMods - Modding Problems]]></title>
		<link>https://www.itsmods.com/</link>
		<description><![CDATA[ItsMods - https://www.itsmods.com]]></description>
		<pubDate>Thu, 22 Oct 2026 18:26:04 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Mods not working]]></title>
			<link>https://www.itsmods.com/Thread-Help-Mods-not-working.html</link>
			<pubDate>Wed, 20 Oct 2021 23:07:57 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=141886">lexdalex1</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Mods-not-working.html</guid>
			<description><![CDATA[Every time I try to select a mod, once I click "yes" for the "are you sure you would like to use this mod" message, the game takes my back to my desktop and prevents me from using it. I've had to use a shortcut to open task manager and swap it to my other monitor so Ican shut down the game. Any advice to prevent this from happening would be appreciated.<br />
<br />
Background information: I select it from the multiplayer game and haven't fiddled around with any files.]]></description>
			<content:encoded><![CDATA[Every time I try to select a mod, once I click "yes" for the "are you sure you would like to use this mod" message, the game takes my back to my desktop and prevents me from using it. I've had to use a shortcut to open task manager and swap it to my other monitor so Ican shut down the game. Any advice to prevent this from happening would be appreciated.<br />
<br />
Background information: I select it from the multiplayer game and haven't fiddled around with any files.]]></content:encoded>
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		<item>
			<title><![CDATA[soundalias]]></title>
			<link>https://www.itsmods.com/Thread-soundalias.html</link>
			<pubDate>Sun, 04 Sep 2016 16:34:25 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=87744">hajhaka</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-soundalias.html</guid>
			<description><![CDATA[How do i setup soundalias for custom guns i tried but i just screwd it up eny tutorials for it or just maybe someone can write one up ty.]]></description>
			<content:encoded><![CDATA[How do i setup soundalias for custom guns i tried but i just screwd it up eny tutorials for it or just maybe someone can write one up ty.]]></content:encoded>
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			<title><![CDATA[Reload sounds for WW2 SP Weapons]]></title>
			<link>https://www.itsmods.com/Thread-Help-Reload-sounds-for-WW2-SP-Weapons.html</link>
			<pubDate>Tue, 19 Jul 2016 19:18:50 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=126461">Scuba Steve</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Reload-sounds-for-WW2-SP-Weapons.html</guid>
			<description><![CDATA[Used this tutorial //<a href="https://www.itsmods.com/forum/Thread-Tutorial-Adding-sounds-to-SP-weapons-in-multiplayer.html" target="_blank" rel="noopener" class="mycode_url">Tutorial Adding sounds to SP weapons (in multiplayer)</a>//on how to get sounds working for SP guns. All fire sounds work and the reload soundsfor the ppsh work. <br />
<br />
I need help with getting the reload sounds for the StG44, MP40, Sten, and Mosin Nagant. They're all seem to be in the file ww2_wpn.csv. I put it in my mod folder and tried calling in the zone source as sound,ww2_wpn.<br />
<br />
Didn't work for me. Has anybody ever gotten it to work?]]></description>
			<content:encoded><![CDATA[Used this tutorial //<a href="https://www.itsmods.com/forum/Thread-Tutorial-Adding-sounds-to-SP-weapons-in-multiplayer.html" target="_blank" rel="noopener" class="mycode_url">Tutorial Adding sounds to SP weapons (in multiplayer)</a>//on how to get sounds working for SP guns. All fire sounds work and the reload soundsfor the ppsh work. <br />
<br />
I need help with getting the reload sounds for the StG44, MP40, Sten, and Mosin Nagant. They're all seem to be in the file ww2_wpn.csv. I put it in my mod folder and tried calling in the zone source as sound,ww2_wpn.<br />
<br />
Didn't work for me. Has anybody ever gotten it to work?]]></content:encoded>
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			<title><![CDATA[Any fix for CGAME_SERVER_WEAPON_INDEX_MISMATCH?]]></title>
			<link>https://www.itsmods.com/Thread-Any-fix-for-CGAME-SERVER-WEAPON-INDEX-MISMATCH.html</link>
			<pubDate>Sat, 29 Aug 2015 09:49:51 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=94866">notPowerz</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Any-fix-for-CGAME-SERVER-WEAPON-INDEX-MISMATCH.html</guid>
			<description><![CDATA[Pretty much as the title says, <br />
<br />
I'm trying to port the SOG Knife from SP to MP (creek_knife_sp).<br />
It works fine ingame but as soon as I finish playing and go into Theater mode to record what I need to, it kicks me out and gives the error.<br />
<br />
It is precached in the _rank.gsc, and I have put it into my mod.csv. (both following the tutorials on how to port SP to MP.<br />
<br />
So I have no idea what I'm missing. <img src="https://www.itsmods.com/images/smilies/angry.gif" alt="Angry" title="Angry" class="smilie smilie_11" />]]></description>
			<content:encoded><![CDATA[Pretty much as the title says, <br />
<br />
I'm trying to port the SOG Knife from SP to MP (creek_knife_sp).<br />
It works fine ingame but as soon as I finish playing and go into Theater mode to record what I need to, it kicks me out and gives the error.<br />
<br />
It is precached in the _rank.gsc, and I have put it into my mod.csv. (both following the tutorials on how to port SP to MP.<br />
<br />
So I have no idea what I'm missing. <img src="https://www.itsmods.com/images/smilies/angry.gif" alt="Angry" title="Angry" class="smilie smilie_11" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Invisible for other players.]]></title>
			<link>https://www.itsmods.com/Thread-Invisible-for-other-players.html</link>
			<pubDate>Fri, 14 Aug 2015 17:21:12 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=87744">hajhaka</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Invisible-for-other-players.html</guid>
			<description><![CDATA[Hello people of itsmods today i ask a question. Is it possible to make your player invisible for other players?]]></description>
			<content:encoded><![CDATA[Hello people of itsmods today i ask a question. Is it possible to make your player invisible for other players?]]></content:encoded>
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		<item>
			<title><![CDATA[intervention lime name]]></title>
			<link>https://www.itsmods.com/Thread-intervention-lime-name.html</link>
			<pubDate>Thu, 23 Jul 2015 15:17:04 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=87744">hajhaka</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-intervention-lime-name.html</guid>
			<description><![CDATA[So im making a zombie custom weapon mod for single player zombies and im just askin whats the name of the intervension in lime tom_bmx tool?]]></description>
			<content:encoded><![CDATA[So im making a zombie custom weapon mod for single player zombies and im just askin whats the name of the intervension in lime tom_bmx tool?]]></content:encoded>
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			<title><![CDATA[Shellshock and Weapons]]></title>
			<link>https://www.itsmods.com/Thread-Shellshock-and-Weapons.html</link>
			<pubDate>Thu, 16 Jul 2015 05:06:42 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=78709">The6thMessenger</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Shellshock-and-Weapons.html</guid>
			<description><![CDATA[Dear Anyone, please help.<br />
<br />
I managed to make custom explosives in MP, but i could not generate shellshock. Please help me, make a custom script that will detect damage based on weapon, and apply shell-shock with time based on distance from the explosion.<br />
<br />
l96a1_grenade_mp, 2 - 1s shellshock, 192 radius<br />
rottweil72_grenade_mp, 2 - 1s shellshock, 192 radius<br />
<br />
m60_grenade_mp, 0.20 - 0.10s shellshock, 128 radius<br />
python_grenade_mp, 0.5 - 0.25s shellshock, 128 radius<br />
<br />
ithaca_grenade_mp, 1.5 - 0.75s shellshock, 160 radius<br />
hs10_grenade_mp, 1 - 0.5s shellshock, 160 radius<br />
spas_grenade_mp, 1 - 0.5s shellshock, 160 radius]]></description>
			<content:encoded><![CDATA[Dear Anyone, please help.<br />
<br />
I managed to make custom explosives in MP, but i could not generate shellshock. Please help me, make a custom script that will detect damage based on weapon, and apply shell-shock with time based on distance from the explosion.<br />
<br />
l96a1_grenade_mp, 2 - 1s shellshock, 192 radius<br />
rottweil72_grenade_mp, 2 - 1s shellshock, 192 radius<br />
<br />
m60_grenade_mp, 0.20 - 0.10s shellshock, 128 radius<br />
python_grenade_mp, 0.5 - 0.25s shellshock, 128 radius<br />
<br />
ithaca_grenade_mp, 1.5 - 0.75s shellshock, 160 radius<br />
hs10_grenade_mp, 1 - 0.5s shellshock, 160 radius<br />
spas_grenade_mp, 1 - 0.5s shellshock, 160 radius]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Adding Music]]></title>
			<link>https://www.itsmods.com/Thread-Help-Adding-Music.html</link>
			<pubDate>Wed, 01 Jul 2015 21:56:24 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=110008">ebola13</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Adding-Music.html</guid>
			<description><![CDATA[I know how to add custom sounds to the game, they work fine, but when i add music the same way, it is very quiet and when you run the sound keeps jumping between left and right ear. The quality is really bad. I tried adding edited zmb_mus so it loads my songs, but the mod doesnt see them when it is buiding.<br />
<br />
So my question is how can I add custom songs to the game?!]]></description>
			<content:encoded><![CDATA[I know how to add custom sounds to the game, they work fine, but when i add music the same way, it is very quiet and when you run the sound keeps jumping between left and right ear. The quality is really bad. I tried adding edited zmb_mus so it loads my songs, but the mod doesnt see them when it is buiding.<br />
<br />
So my question is how can I add custom songs to the game?!]]></content:encoded>
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			<title><![CDATA[LastStandInit]]></title>
			<link>https://www.itsmods.com/Thread-Help-LastStandInit.html</link>
			<pubDate>Mon, 25 May 2015 15:15:34 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=110008">ebola13</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-LastStandInit.html</guid>
			<description><![CDATA[<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">    </span><span style="color: #007700">if(</span><span style="color: #0000BB">sMeansOfDeath </span><span style="color: #007700">== </span><span style="color: #DD0000">"MOD_IMPACT" </span><span style="color: #007700">)
     {
                 </span><span style="color: #0000BB">level thread maps&#092;mp&#092;_laststand</span><span style="color: #007700">::</span><span style="color: #0000BB">initLastStand</span><span style="color: #007700">();
     } 
</span></code></div></div></div><br />
Why doesnt it work?]]></description>
			<content:encoded><![CDATA[<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">    </span><span style="color: #007700">if(</span><span style="color: #0000BB">sMeansOfDeath </span><span style="color: #007700">== </span><span style="color: #DD0000">"MOD_IMPACT" </span><span style="color: #007700">)
     {
                 </span><span style="color: #0000BB">level thread maps&#092;mp&#092;_laststand</span><span style="color: #007700">::</span><span style="color: #0000BB">initLastStand</span><span style="color: #007700">();
     } 
</span></code></div></div></div><br />
Why doesnt it work?]]></content:encoded>
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			<title><![CDATA[Animations]]></title>
			<link>https://www.itsmods.com/Thread-Help-Animations.html</link>
			<pubDate>Sat, 23 May 2015 19:42:52 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=110008">ebola13</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Animations.html</guid>
			<description><![CDATA[I've followed <a href="https://www.itsmods.com/forum/Thread-Tutorial-New-playeranimtypes-Setting-other-animations.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Tut...tions.html</a> guide on adding animations to your mod, but I'm having a little different problem. Since my animation is being played on the person after a trigger, I'm not sure how to precache it and then play it. Can't find any info anywhere and would be really glad if some1 could tell me the scripts. <img src="https://www.itsmods.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></description>
			<content:encoded><![CDATA[I've followed <a href="https://www.itsmods.com/forum/Thread-Tutorial-New-playeranimtypes-Setting-other-animations.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Tut...tions.html</a> guide on adding animations to your mod, but I'm having a little different problem. Since my animation is being played on the person after a trigger, I'm not sure how to precache it and then play it. Can't find any info anywhere and would be really glad if some1 could tell me the scripts. <img src="https://www.itsmods.com/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></content:encoded>
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			<title><![CDATA[Max_Build_Sides Error]]></title>
			<link>https://www.itsmods.com/Thread-Max-Build-Sides-Error.html</link>
			<pubDate>Fri, 22 May 2015 20:27:19 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=110008">ebola13</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Max-Build-Sides-Error.html</guid>
			<description><![CDATA[I've followed the guide <a href="https://www.itsmods.com/forum/Thread-Tutorial-Maya-Make-Custom-Solid-Models.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Tut...odels.html</a>, I'm sure i've done everything right. When I build mod I get an error:<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color">ERROR: MAX_BUILD_SIDES (32) -- brush too many sides. Simplify the collision geometry.<br />
(!) UNRECOVERABLE ERROR: MatchToken: got 'origin', expected '('</span></span><br />
<br />
I know it has something to do with the fact that the collision is too big for the game to handle. It's just a normal JuggMachine from COD5 so I dont really get what would be wrong with it. Does any1 know how to fix the problem?]]></description>
			<content:encoded><![CDATA[I've followed the guide <a href="https://www.itsmods.com/forum/Thread-Tutorial-Maya-Make-Custom-Solid-Models.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Tut...odels.html</a>, I'm sure i've done everything right. When I build mod I get an error:<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color">ERROR: MAX_BUILD_SIDES (32) -- brush too many sides. Simplify the collision geometry.<br />
(!) UNRECOVERABLE ERROR: MatchToken: got 'origin', expected '('</span></span><br />
<br />
I know it has something to do with the fact that the collision is too big for the game to handle. It's just a normal JuggMachine from COD5 so I dont really get what would be wrong with it. Does any1 know how to fix the problem?]]></content:encoded>
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			<title><![CDATA[Call of the dead Game files]]></title>
			<link>https://www.itsmods.com/Thread-Call-of-the-dead-Game-files.html</link>
			<pubDate>Wed, 06 May 2015 11:54:41 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=87744">hajhaka</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Call-of-the-dead-Game-files.html</guid>
			<description><![CDATA[Enyone knows if i can get the call of the dead games files from somewhere i really wanna play it.]]></description>
			<content:encoded><![CDATA[Enyone knows if i can get the call of the dead games files from somewhere i really wanna play it.]]></content:encoded>
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			<title><![CDATA[MusicBox Big Question]]></title>
			<link>https://www.itsmods.com/Thread-MusicBox-Big-Question.html</link>
			<pubDate>Thu, 23 Apr 2015 01:36:02 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=110008">ebola13</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-MusicBox-Big-Question.html</guid>
			<description><![CDATA[I've been thinking about adding MusicBox to the mod but once I add even just 1 song the mod weighs 10MB more, which makes it impossible to download by joining the server.<br />
<br />
I've been thinking if is there some kind of way to make the mod run on the server with all the songs but ppl that join in dont automaticly download the songs (so they dont have to download 50MB Mod and they just dont hear the songs) but if they choose to, they can download the file with songs from the link I will give on forum.<br />
<br />
I know this might be stupid question but It has been bothering me for some time now and maybe there is some kind of way <img src="https://www.itsmods.com/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" />]]></description>
			<content:encoded><![CDATA[I've been thinking about adding MusicBox to the mod but once I add even just 1 song the mod weighs 10MB more, which makes it impossible to download by joining the server.<br />
<br />
I've been thinking if is there some kind of way to make the mod run on the server with all the songs but ppl that join in dont automaticly download the songs (so they dont have to download 50MB Mod and they just dont hear the songs) but if they choose to, they can download the file with songs from the link I will give on forum.<br />
<br />
I know this might be stupid question but It has been bothering me for some time now and maybe there is some kind of way <img src="https://www.itsmods.com/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" />]]></content:encoded>
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			<title><![CDATA[with Sounds]]></title>
			<link>https://www.itsmods.com/Thread-Help-with-Sounds.html</link>
			<pubDate>Tue, 21 Apr 2015 22:35:16 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=110008">ebola13</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-with-Sounds.html</guid>
			<description><![CDATA[I've got original extracted SP sounds from the IWD's and I'm trying to add and play them in my MP mod but nothing seems to work. Could any1 give me a hand on how to add them into the mod and make them playable.<br />
<br />
It's not a weapon sound (I know how to add those), it's a Jugg Music Song and I'd like it to play next to my vending machine.<br />
<br />
Thx for any type of help! <img src="https://www.itsmods.com/images/smilies/ujelly.png" alt="U JELLY?" title="U JELLY?" class="smilie smilie_30" />]]></description>
			<content:encoded><![CDATA[I've got original extracted SP sounds from the IWD's and I'm trying to add and play them in my MP mod but nothing seems to work. Could any1 give me a hand on how to add them into the mod and make them playable.<br />
<br />
It's not a weapon sound (I know how to add those), it's a Jugg Music Song and I'd like it to play next to my vending machine.<br />
<br />
Thx for any type of help! <img src="https://www.itsmods.com/images/smilies/ujelly.png" alt="U JELLY?" title="U JELLY?" class="smilie smilie_30" />]]></content:encoded>
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			<title><![CDATA[different skins]]></title>
			<link>https://www.itsmods.com/Thread-different-skins.html</link>
			<pubDate>Sun, 08 Mar 2015 19:47:39 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=109046">Startune</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-different-skins.html</guid>
			<description><![CDATA[how do i make it so that people have different skins (planning on making a zombie mod) so the zombies have different skins than the normal survivors]]></description>
			<content:encoded><![CDATA[how do i make it so that people have different skins (planning on making a zombie mod) so the zombies have different skins than the normal survivors]]></content:encoded>
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