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		<title><![CDATA[ItsMods - Mod Previews]]></title>
		<link>https://www.itsmods.com/</link>
		<description><![CDATA[ItsMods - https://www.itsmods.com]]></description>
		<pubDate>Thu, 22 Oct 2026 18:14:34 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Melee executions from 2019 MW in MW2]]></title>
			<link>https://www.itsmods.com/Thread-Preview-Melee-executions-from-2019-MW-in-MW2.html</link>
			<pubDate>Sat, 30 Nov 2019 09:08:28 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=76292">23Furious</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Preview-Melee-executions-from-2019-MW-in-MW2.html</guid>
			<description><![CDATA[<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/A246GXqKcxA?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
To watch my Custom SP Maps Mod, visit: <br />
<a href="https://www.itsmods.com/forum/Thread-Preview-Custom-SP-Maps-Mod-NEW-Version.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Pre...rsion.html</a><br />
To watch my Custom Killstreaks Mod, visit: <br />
<a href="https://www.itsmods.com/forum/Thread-Preview-Custom-Killstreaks-Mod-NEW-Version.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Pre...rsion.html</a>]]></description>
			<content:encoded><![CDATA[<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/A246GXqKcxA?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
To watch my Custom SP Maps Mod, visit: <br />
<a href="https://www.itsmods.com/forum/Thread-Preview-Custom-SP-Maps-Mod-NEW-Version.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Pre...rsion.html</a><br />
To watch my Custom Killstreaks Mod, visit: <br />
<a href="https://www.itsmods.com/forum/Thread-Preview-Custom-Killstreaks-Mod-NEW-Version.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Pre...rsion.html</a>]]></content:encoded>
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			<title><![CDATA[Custom SP Maps Mod NEW Version]]></title>
			<link>https://www.itsmods.com/Thread-Preview-Custom-SP-Maps-Mod-NEW-Version.html</link>
			<pubDate>Sat, 30 Mar 2019 07:27:39 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=76292">23Furious</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Preview-Custom-SP-Maps-Mod-NEW-Version.html</guid>
			<description><![CDATA[The mod includes16 Singleplayer maps ported into Multiplayer, with breachable doors, driveable vehicles, elevators, etc.<br />
<br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/MeDICmOAvBg?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3366;" class="mycode_color">Update October 2022:<br />
I am running a server with my mod in IW4x. The server is not always online, but when it is I am posting an update on this discord channel: <a href="https://discord.gg/cNy5agF" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/cNy5agF</a><br />
</span></span>]]></description>
			<content:encoded><![CDATA[The mod includes16 Singleplayer maps ported into Multiplayer, with breachable doors, driveable vehicles, elevators, etc.<br />
<br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/MeDICmOAvBg?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3366;" class="mycode_color">Update October 2022:<br />
I am running a server with my mod in IW4x. The server is not always online, but when it is I am posting an update on this discord channel: <a href="https://discord.gg/cNy5agF" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/cNy5agF</a><br />
</span></span>]]></content:encoded>
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			<title><![CDATA[Custom Killstreaks Mod NEW Version]]></title>
			<link>https://www.itsmods.com/Thread-Preview-Custom-Killstreaks-Mod-NEW-Version.html</link>
			<pubDate>Sat, 10 Nov 2018 08:50:11 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=76292">23Furious</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Preview-Custom-Killstreaks-Mod-NEW-Version.html</guid>
			<description><![CDATA[As you may already know,IW4X,the latest MW2 multiplayer client, includes'Zonebuilder', which allows you to add into the game new models, animationsand more. ThereforeI upgraded my custom killstreaks mod which I posted long time ago in this forum, and added a lot of new killstreaks which I didn't expect or evenimagine would be possible before I tried this client.<br />
The mod divides the killstreaks into strike packages like in MW3(Assault, Support and Specialist), andincludes the following killstreaks:Reaper,C130 Airstrike,Littlebird,Jet Pilot,Blackhawk Minigun,Ballistic Vest,Airdrop Trap, Attack Dogs,Remote Sentry,Sam Turret,Juggernaut,Escort Airdrop,M.O.A.B.<br />
Here is a gameplay of the mod showing all of these killstreaks:<br />
<br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/Cd36PY9QKNY?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3366;" class="mycode_color">Update October 2022:<br />
I am running a server with my mod in IW4x. The server is not always online, but when it is I am posting an update on this discord channel: <a href="https://discord.gg/cNy5agF" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/cNy5agF</a><br />
</span></span>]]></description>
			<content:encoded><![CDATA[As you may already know,IW4X,the latest MW2 multiplayer client, includes'Zonebuilder', which allows you to add into the game new models, animationsand more. ThereforeI upgraded my custom killstreaks mod which I posted long time ago in this forum, and added a lot of new killstreaks which I didn't expect or evenimagine would be possible before I tried this client.<br />
The mod divides the killstreaks into strike packages like in MW3(Assault, Support and Specialist), andincludes the following killstreaks:Reaper,C130 Airstrike,Littlebird,Jet Pilot,Blackhawk Minigun,Ballistic Vest,Airdrop Trap, Attack Dogs,Remote Sentry,Sam Turret,Juggernaut,Escort Airdrop,M.O.A.B.<br />
Here is a gameplay of the mod showing all of these killstreaks:<br />
<br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/Cd36PY9QKNY?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3366;" class="mycode_color">Update October 2022:<br />
I am running a server with my mod in IW4x. The server is not always online, but when it is I am posting an update on this discord channel: <a href="https://discord.gg/cNy5agF" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/cNy5agF</a><br />
</span></span>]]></content:encoded>
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			<title><![CDATA[Help please, need code]]></title>
			<link>https://www.itsmods.com/Thread-Help-Help-please-need-code.html</link>
			<pubDate>Sun, 15 Mar 2015 18:49:00 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=110395">zhen777</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-Help-please-need-code.html</guid>
			<description><![CDATA[Hello! Sorry for disturbing you, I need the code so that the players did not choose the group for which they play and not picked up weapons.<br />
<br />
Sorry for my terrible English!(((<img src="https://www.itsmods.com/images/smilies/blush.gif" alt="Blush" title="Blush" class="smilie smilie_12" /><img src="https://www.itsmods.com/images/smilies/blush.gif" alt="Blush" title="Blush" class="smilie smilie_12" /><img src="https://www.itsmods.com/images/smilies/blush.gif" alt="Blush" title="Blush" class="smilie smilie_12" />]]></description>
			<content:encoded><![CDATA[Hello! Sorry for disturbing you, I need the code so that the players did not choose the group for which they play and not picked up weapons.<br />
<br />
Sorry for my terrible English!(((<img src="https://www.itsmods.com/images/smilies/blush.gif" alt="Blush" title="Blush" class="smilie smilie_12" /><img src="https://www.itsmods.com/images/smilies/blush.gif" alt="Blush" title="Blush" class="smilie smilie_12" /><img src="https://www.itsmods.com/images/smilies/blush.gif" alt="Blush" title="Blush" class="smilie smilie_12" />]]></content:encoded>
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			<title><![CDATA[pls were download file weapons  :huh:]]></title>
			<link>https://www.itsmods.com/Thread-Help-pls-were-download-file-weapons-huh.html</link>
			<pubDate>Fri, 26 Dec 2014 12:51:18 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=107582">Nero z mohanad</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Help-pls-were-download-file-weapons-huh.html</guid>
			<description><![CDATA[pls were download file weapons  <img src="https://www.itsmods.com/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" /><br />
<br />
<a href="https://www.itsmods.com/forum/Thread-Weapons-and-Stuff.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Wea...Stuff.html</a><br />
<br />
????????????]]></description>
			<content:encoded><![CDATA[pls were download file weapons  <img src="https://www.itsmods.com/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" /><br />
<br />
<a href="https://www.itsmods.com/forum/Thread-Weapons-and-Stuff.html" target="_blank" rel="noopener" class="mycode_url">https://www.itsmods.com/forum/Thread-Wea...Stuff.html</a><br />
<br />
????????????]]></content:encoded>
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			<title><![CDATA[Weapons and Stuff.]]></title>
			<link>https://www.itsmods.com/Thread-Weapons-and-Stuff.html</link>
			<pubDate>Fri, 30 May 2014 01:49:08 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=47038">DidUknowiPwn</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Weapons-and-Stuff.html</guid>
			<description><![CDATA[<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/Ua_w5tfTUUM?start=" frameborder="0" allowfullscreen></iframe><br />
Will go into doing custom equipment later as well... bouncing betties anyone? <img src="https://www.itsmods.com/images/smilies/dumb.png" alt="Dumb Bitch" title="Dumb Bitch" class="smilie smilie_39" />]]></description>
			<content:encoded><![CDATA[<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/Ua_w5tfTUUM?start=" frameborder="0" allowfullscreen></iframe><br />
Will go into doing custom equipment later as well... bouncing betties anyone? <img src="https://www.itsmods.com/images/smilies/dumb.png" alt="Dumb Bitch" title="Dumb Bitch" class="smilie smilie_39" />]]></content:encoded>
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			<title><![CDATA[MW2 Kill Confirmed (With Dogtag models)]]></title>
			<link>https://www.itsmods.com/Thread-Preview-MW2-Kill-Confirmed-With-Dogtag-models.html</link>
			<pubDate>Sun, 25 May 2014 20:54:11 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=47038">DidUknowiPwn</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Preview-MW2-Kill-Confirmed-With-Dogtag-models.html</guid>
			<description><![CDATA[<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/PO4PaM9LZ08?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
Just a small gameplay of the KC that I'm about finished with.<br />
Models were ported from BO2 as the MW3 models had shaders set on them so the models didn't come out right in MW2.]]></description>
			<content:encoded><![CDATA[<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/PO4PaM9LZ08?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
Just a small gameplay of the KC that I'm about finished with.<br />
Models were ported from BO2 as the MW3 models had shaders set on them so the models didn't come out right in MW2.]]></content:encoded>
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			<title><![CDATA[Naming a mod]]></title>
			<link>https://www.itsmods.com/Thread-Request-Naming-a-mod.html</link>
			<pubDate>Mon, 12 May 2014 15:48:39 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=91209">TemeraireTeamp</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Request-Naming-a-mod.html</guid>
			<description><![CDATA[So I'm almost at the stage of releasing the first version of my MW2 mod based on protect the king (BO) and kill the king (MW). I could of course name it to one of the two mentioned above but where's the fun in that?<br />
What name would you give the mod? Vote for one I came up with or post your own!<br />
<br />
More information about the mod:<br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/9CqobBe3M3E?start=" frameborder="0" allowfullscreen></iframe><br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/Oe_RlsS-yu4?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
Note I also started this poll at aIW3, please do not vote two times. I will merge the results.]]></description>
			<content:encoded><![CDATA[So I'm almost at the stage of releasing the first version of my MW2 mod based on protect the king (BO) and kill the king (MW). I could of course name it to one of the two mentioned above but where's the fun in that?<br />
What name would you give the mod? Vote for one I came up with or post your own!<br />
<br />
More information about the mod:<br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/9CqobBe3M3E?start=" frameborder="0" allowfullscreen></iframe><br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/Oe_RlsS-yu4?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
Note I also started this poll at aIW3, please do not vote two times. I will merge the results.]]></content:encoded>
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			<title><![CDATA[HERE'S BRUTUS]]></title>
			<link>https://www.itsmods.com/Thread-Preview-HERE-S-BRUTUS.html</link>
			<pubDate>Tue, 25 Mar 2014 00:00:49 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=47038">DidUknowiPwn</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Preview-HERE-S-BRUTUS.html</guid>
			<description><![CDATA[<img src="http://qs.lc/dukip/oqu.png" loading="lazy"  alt="[Image: oqu.png]" class="mycode_img" /><br />
in other news, need to find what's wrong with models animation playback with mw2 anim's and fix le textures.]]></description>
			<content:encoded><![CDATA[<img src="http://qs.lc/dukip/oqu.png" loading="lazy"  alt="[Image: oqu.png]" class="mycode_img" /><br />
in other news, need to find what's wrong with models animation playback with mw2 anim's and fix le textures.]]></content:encoded>
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			<title><![CDATA[Alternative Arcadia]]></title>
			<link>https://www.itsmods.com/Thread-Preview-Alternative-Arcadia.html</link>
			<pubDate>Thu, 13 Feb 2014 19:47:07 +0100</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=50306">RaZ</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Preview-Alternative-Arcadia.html</guid>
			<description><![CDATA[I'm started to make an alternative version of TheApadayo's Arcadia map for multiplayer.<br />
<br />
Credits goes to TheApadayo for making it is first version.<br />
<br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/_G4gksLs36E?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
<br />
I don't know how to fix some vehicle angles (since the 3rd coordinate turning it from side-to-side instead from front-toback).<br />
Also I have a problem with the red FX-es, they are Tires but I can't precache them, since I don't know their name to precache.]]></description>
			<content:encoded><![CDATA[I'm started to make an alternative version of TheApadayo's Arcadia map for multiplayer.<br />
<br />
Credits goes to TheApadayo for making it is first version.<br />
<br />
<iframe width="640" height="360" src="//www.youtube-nocookie.com/embed/_G4gksLs36E?start=" frameborder="0" allowfullscreen></iframe><br />
<br />
<br />
I don't know how to fix some vehicle angles (since the 3rd coordinate turning it from side-to-side instead from front-toback).<br />
Also I have a problem with the red FX-es, they are Tires but I can't precache them, since I don't know their name to precache.]]></content:encoded>
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			<title><![CDATA[Final Killcam for any gametype]]></title>
			<link>https://www.itsmods.com/Thread-Preview-Final-Killcam-for-any-gametype.html</link>
			<pubDate>Sat, 13 Jul 2013 16:40:29 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://www.itsmods.com/member.php?action=profile&uid=76292">23Furious</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.itsmods.com/Thread-Preview-Final-Killcam-for-any-gametype.html</guid>
			<description><![CDATA[The mod was released in here: <a href="http://www.itsmods.com/forum/Thread-Release-Final-Killcam-for-any-gametype.html" target="_blank" rel="noopener" class="mycode_url">http://www.itsmods.com/forum/Thread-Rele...etype.html</a>]]></description>
			<content:encoded><![CDATA[The mod was released in here: <a href="http://www.itsmods.com/forum/Thread-Release-Final-Killcam-for-any-gametype.html" target="_blank" rel="noopener" class="mycode_url">http://www.itsmods.com/forum/Thread-Rele...etype.html</a>]]></content:encoded>
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