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[Release] Gamespeed plugin - Printable Version

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Gamespeed plugin - 8q4s8 - 05-27-2013

Hey
I created another small plugin, it isn't very useful but maybe someone can use it for something.

commands:
Code:
!gamespeed - shows the current gamespeed !gamespeed <number> - changing the gamespeed
gamespeed > 5000 can crash your server

It's really funny to play around with it and to troll the people in the server Troll




Code:
using System; using System.Collections.Generic; using Addon; using System.Text; namespace ClassLibrary1 { public class Class1:CPlugin { IntPtr gamespeed; public override void OnServerLoad() { gamespeed = (IntPtr)Convert.ToInt32(0x0587EA14); ServerPrint("GameSpeed Plugin by 8Q4S8 loaded!"); } unsafe public override ChatType OnSay(string Message, ServerClient Client) { if (Message.ToLower().StartsWith("!gamespeed")) { string[] split = Message.Split(' '); if (split.Length == 1) { ServerSay("Gamespeed: "+*(int*)gamespeed, true); return ChatType.ChatNone; } *(int*)gamespeed = Convert.ToInt32(split[1]); ServerSay("Gamespeed changed to " + *(int*)gamespeed, true); return ChatType.ChatNone; } return ChatType.ChatContinue; } public override unsafe void OnMapChange() { *(int*)gamespeed = 0; } } }

Gamespeed reset to 0 in OnMapChange is necessary to avoid crashes.

Enjoy!


RE: Gamespeed plugin - DJSKilly - 05-27-2013

wooow! Look the time its going crazy :p

BTW nice plugin ^^


RE: Gamespeed plugin - DidUknowiPwn - 05-28-2013

This looks like timescale, is it?


RE: Gamespeed plugin - [HARD] Tony. - 05-28-2013

tkn you


RE: Gamespeed plugin - archit - 05-28-2013

How do you find the adresses ?


RE: Gamespeed plugin - Nekochan - 05-28-2013

Do you use timescale ?
By the way, it can crash server. ( not just 5000, like random moments ) (in mw2/cod4 it was crashing)


RE: Gamespeed plugin - 8q4s8 - 05-28-2013

It isn't timescale, it isn't a float value as you can see but it's near timescale in memory.
Timescale address: 0587E9C8