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[Release] - Better Nuke - Printable Version

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- Better Nuke - momo5502 - 10-12-2012

Hey, this is my better nuke code. Basically, when someone calls in a nuke, a harrier starts flying across the maps and drops a bomb. a few seconds before it hits the ground, it explodes, like a real nuke. But you can turn it into a moab, by dvar. If you set
Code:
set moab 1
the nuke wont end the game, only enemy players die, enemy team gets EMPed for a minute and moab team gets 2x XP.

With
Code:
set nuke_location 1
you can choose the location of the nuke.



Credit to:
death (zombiefan) for the better nuke sounds.
banz for his mini-release (I didn't copy any code from him, I only got inspired by his mod!)

Download: z_nuke.iwd


RE: - Better Nuke - DidUknowiPwn - 11-09-2012

@momo5502 thank you using this on the QCZM mod. -Credits included already :>-


RE: - Better Nuke - Arteq - 11-09-2012

sounds like fun. have seen lots of normal killstreak improvements recently. and also off topic - cool avatar Big Grin


RE: - Better Nuke - momo5502 - 11-09-2012

I fixed some bugs and added double xp for the moab owner team Wink

(11-09-2012, 22:18)G-Man Wrote: cool avatar Big Grin

Thx Smile


RE: - Better Nuke - body_guard - 02-07-2013

Nice work! Big THX!



Code:
For the Server.cfg: set moab 1 set nuke_location 1 Replace the Sond Files [iw_16.iwd\sound\level] airlift_nuclear_exp.wav airlift_nuclear_aftmath.wav



RE: - Better Nuke - Nekochan - 02-07-2013

(02-07-2013, 17:30)body_guard Wrote: Nice work! Big THX!



Code:
For the Server.cfg: set moab 1 set nuke_location 1 Replace the Sond Files [iw_16.iwd\sound\level] airlift_nuclear_exp.wav airlift_nuclear_aftmath.wav

It would be super cool if you will make heli ( Like care package ) bomb drop.


RE: - Better Nuke - DidUknowiPwn - 02-07-2013

Replace:
Code:
if ( level.owner.team == "allies" ) level.Plane setModel( "vehicle_av8b_harrier_jet_mp" ); else level.Plane setModel( "vehicle_av8b_harrier_jet_opfor_mp" );
Code:
level.Plane = spawnplane( level.owner, "script_model", pathStart, "hud_minimap_harrier_green", "hud_minimap_harrier_red" );



RE: - Better Nuke - Nekochan - 02-07-2013

(02-07-2013, 18:46)DidUknowiPwn Wrote: Replace:
Code:
if ( level.owner.team == "allies" ) level.Plane setModel( "vehicle_av8b_harrier_jet_mp" ); else level.Plane setModel( "vehicle_av8b_harrier_jet_opfor_mp" );
Code:
level.Plane = spawnplane( level.owner, "script_model", pathStart, "hud_minimap_harrier_green", "hud_minimap_harrier_red" );

level.owner?
what


RE: - Better Nuke - DidUknowiPwn - 02-07-2013

level.owner = the person who calls in the nuke ._.


RE: - Better Nuke - greekshadow2000 - 02-11-2013

hello please how to open this manager to use the cheat? Huh