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[Request] Force Jump - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Request] Force Jump (/Thread-Request-Force-Jump.html) Pages:
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Force Jump - choobie - 09-16-2012 would like to see a plugin to force players to jump when camping too long on our jump server. doable? thanks RE: Force Jump - SuperNovaAO - 09-16-2012 Isn't it possible to set the velocity vector with the Server Addon? If so, bump them up slightly in the Y axis. RE: Force Jump - Ich1994 - 09-16-2012 I think it is read-only RE: Force Jump - zxz0O0 - 09-17-2012 (09-16-2012, 23:53)Ich1994 Wrote: I think it is read-only No. RE: Force Jump - Ich1994 - 09-17-2012 (09-17-2012, 07:04)zxz0O0 Wrote:(09-16-2012, 23:53)Ich1994 Wrote: I think it is read-only It did not worked for me :/ RE: Force Jump - zxz0O0 - 09-17-2012 (09-16-2012, 23:52)SuperNovaAO Wrote: Isn't it possible to set the velocity vector with the Server Addon? If so, bump them up slightly in the Y axis. It's the Z axis ![]() Here for you: @Ich1994 I am pretty sure it works. I will test it again however. RE: Force Jump - SuperNovaAO - 09-17-2012 (09-17-2012, 08:54)zxz0O0 Wrote:(09-16-2012, 23:52)SuperNovaAO Wrote: Isn't it possible to set the velocity vector with the Server Addon? If so, bump them up slightly in the Y axis. Then the plugin is implemented wrong. Y is always the height in a 3d game. (btw: Maya also does that; and so does almost every 3d plotting program like Matlab) RE: Force Jump - zxz0O0 - 09-17-2012 (09-17-2012, 08:56)SuperNovaAO Wrote: Then the plugin is implemented wrong. Y is always the height in a 3d game. (btw: Maya also does that; and so does almost every 3d plotting program like Matlab) Then IW implemented it wrong and you are as always all knowing and right. RE: Force Jump - SuperNovaAO - 09-17-2012 (09-17-2012, 09:03)zxz0O0 Wrote:(09-17-2012, 08:56)SuperNovaAO Wrote: Then the plugin is implemented wrong. Y is always the height in a 3d game. (btw: Maya also does that; and so does almost every 3d plotting program like Matlab) Not at home right now so I can't check my own code but I think it's Y for the height as well in the IW engine. Maybe I'll check it sometime. RE: Force Jump - Yamato - 09-17-2012 (09-17-2012, 09:05)SuperNovaAO Wrote:(09-17-2012, 09:03)zxz0O0 Wrote:(09-17-2012, 08:56)SuperNovaAO Wrote: Then the plugin is implemented wrong. Y is always the height in a 3d game. (btw: Maya also does that; and so does almost every 3d plotting program like Matlab) I have seen it in both ways, but most times I see Z as the height. |