ItsMods
[Release] Flag plugin for developers - Printable Version

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+--- Thread: [Release] Flag plugin for developers (/Thread-Release-Flag-plugin-for-developers.html)

Pages: 1 2


Flag plugin for developers - [Z00MBY] Alex - 09-09-2012

corrected


RE: Flag plugin for developers - OzonE - 09-09-2012

is this really work?


RE: Flag plugin for developers - Nekochan - 09-09-2012

Your code is not sorted. And looks like sh*t.
Make it more organised.
...........


RE: Flag plugin for developers - [Z00MBY] Alex - 09-09-2012

(09-09-2012, 09:29)JayDi Wrote: Your code is not sorted. And looks like sh*t.
Make it more organised.
...........

Relise your code pls? Super organised!


RE: Flag plugin for developers - surtek - 09-09-2012

Whether it is organised or not: he releases a plugin and contributes to the community. Also he states it's for developers who probably change the code anyway.

Perfect example: http://www.itsmods.com/forum/Thread-Release-Flag-plugin-for-users.html


RE: Flag plugin for developers - kokole - 09-09-2012

I though is some plugin that modifies register flags Troll

But yeah nice release


RE: Flag plugin for developers - [Z00MBY] Alex - 09-09-2012

(09-09-2012, 12:41)surtek Wrote: Whether it is organised or not: he releases a plugin and contributes to the community. Also he states it's for developers who probably change the code anyway.

Perfect example: http://www.itsmods.com/forum/Thread-Release-Flag-plugin-for-users.html

Good plugin, but it works without pressing the key


RE: Flag plugin for developers - Nekochan - 09-09-2012

Really, it will be more organised and sorted if you will make function like:
Code:
Spawnflag(string map, Vector flagOne, Vector flagTwo);
And make some actors like 'flags.Add'.
It will be better and stabilitier.
... not changing bunch of code.


RE: Flag plugin for developers - OrangePL - 09-09-2012

Why two threads?


RE: Flag plugin for developers - surtek - 09-09-2012

(09-09-2012, 13:18)OrangePL Wrote: Why two threads?

2 different plugins.