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Help Rotate/Delay problems - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: Help Rotate/Delay problems (/Thread-Help-Rotate-Delay-problems.html) |
Rotate/Delay problems - Puffiamo - 08-30-2012 Hi guys, im trying to make my first mw3 server plugin, The problem is here: Code: entity.OnInterval(2000, player =>
{
foreach (string sOutput in arrText)
{
player.AfterDelay(2000, giocatore =>
{
littleMessage.SetText(sOutput);
});
}
return false;
});The problem is that, it always show the last text of the array, whats wrong with my plugin?
RE: Rotate/Delay problems - DidUknowiPwn - 08-30-2012 Me checksta. RE: Rotate/Delay problems - zxz0O0 - 08-30-2012 Does it only show one text? Did you verify your array? What's giocatore? Maybe check how many times the code in the foreach loop is processed. RE: Rotate/Delay problems - d0h! - 08-30-2012 we dont support alternate ways of playing the game like 4d* or te*no closed This thread has been moved to the boards archive. Contact a moderator in case you want to contribute to this thread. Rotate/Delay problems - SuperNovaAO - 08-30-2012 Who says this is 4D*? RE: Rotate/Delay problems - d0h! - 08-30-2012 (08-30-2012, 09:59)SuperNovaAO Wrote: Who says this is 4D*? Pozzuh said its i5wm code Pozzuh - 30-08 10:28 -- It wouldn't work on the server addon d0h! - 30-08 10:28 -- ok Pozzuh - 30-08 10:28 -- That code is iw5m d0h! - 30-08 10:27 -- is it related to it? |