![]() |
|
[Tutorial] Wallhack (Unbannable) - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Tutorial] Wallhack (Unbannable) (/Thread-Tutorial-Wallhack-Unbannable.html) Pages:
1
2
|
Wallhack (Unbannable) - Eekhoorn - 01-06-2011 Because somebody posted it here and I thought it was very usefull I decided to make a small video tutorial on how to enable this shit. Works very well and is probably unbannable, unless you do it to much and people record you via theater mode. Enjoy : RE: Wallhack (Unbannable) - aosma8 - 01-06-2011 Not ur typical wallahcks but seems to be good enough gj! RE: Wallhack (Unbannable) - Eekhoorn - 01-07-2011 (01-06-2011, 23:46)aosma8 Wrote: Not ur typical wallahcks but seems to be good enough gj! It's indeed not as good as a REAL wallhack, but I think this is how wallhacks were in the very begin of hacking ![]() if you use it on good spots like I am doing at this wooden fence you can get monsterscores =) RE: Wallhack (Unbannable) - Unr3strict3d - 01-07-2011 Nice hack, would it be possible to bind this to a key? So that you can turn it on a off? RE: Wallhack (Unbannable) - alistair3149 - 01-07-2011 (01-07-2011, 07:43)Unr3strict3d Wrote: Nice hack, would it be possible to bind this to a key? So that you can turn it on a off?Yes but i don't sure if u need restart or not RE: Wallhack (Unbannable) - Gagarin - 01-07-2011 r_Zfar has default value "0". It's means unlimited far distance. Why we need to type it again ? =) r_Zfeather have only 0/1 values. It's means how the FX collisions with the static models (on/off). So value "4" is funny r_Znear default is "4". That's our main dvar. All brushes/models which are near than this value are disappearing r_znear_depthhack default is 0.1. I didn't remember what this dvar doing Anyway, it's a nice found. Especially it's an epic fail of Treyarch, because r_Znear didn't have "cheat protected" attribute RE: Wallhack (Unbannable) - Gagarin - 01-08-2011 some offtopic =) I tested my favourite dvar and it's working fine ! Just type in your config_mp.cfg file "seta r_fog_disable "1"" and make it "read only". Start your game... and no more fog on maps ! =) RE: Wallhack (Unbannable) - wezljkz - 01-08-2011 (01-07-2011, 13:24)Gagarin Wrote: r_Zfar has default value "0". It's means unlimited far distance. Why we need to type it again ? =)what fog doing ? and Eekhoorn , its 1000000% unbannable ? thank you . RE: Wallhack (Unbannable) - d0h! - 01-08-2011 (01-08-2011, 16:47)w0zzzl Wrote: what fog doing ? disable fog to look through fog nades and explosions yes it is safe... RE: Wallhack (Unbannable) - wezljkz - 01-08-2011 (01-08-2011, 17:22)d0h! Wrote:okay , i try that and its working ..(01-08-2011, 16:47)w0zzzl Wrote: what fog doing ? but you sure its not cheat protected ? , and if it will be cheat protected how i know that ? and i can ban from that if it will be cheat protected ? . thank you very much . |