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Preview Teleport plugin - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: Preview Teleport plugin (/Thread-Preview-Teleport-plugin.html) Pages:
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Teleport plugin - [Z00MBY] Alex - 07-24-2012 Credits: Litgar: Creator RE: Teleport plugin - DidUknowiPwn - 07-24-2012 That's awesome... RE: Teleport plugin - JariZ - 07-24-2012 Cool, nice job! RE: Teleport plugin - surtek - 07-24-2012 The good old zombie flags. Goodjob. Repped. RE: Teleport plugin - Sgt_Rouch - 07-27-2012 and you can link to download the plugin RE: Teleport plugin - d0h! - 07-27-2012 @ everyone! ENGLISH only http://www.itsmods.com/forum/Thread-Release-Teleporter.html RE: Teleport plugin - Nekochan - 07-27-2012 (07-27-2012, 12:22)d0h! Wrote: @ everyone! ENGLISH only ![]() Nah, that teleporter is better. It has flags. Maybe it'll very useful for bunkers etc ( @Killingdyl "care package is cool" ) As @surtek said "The old good teleporter flags" RE: Teleport plugin - d0h! - 07-27-2012 i thought posting the link will at least give him something since this is a preview only thread RE: Teleport plugin - Nekochan - 07-27-2012 (07-27-2012, 12:45)d0h! Wrote: i thought posting the link will at least give him something since this is a preview only thread oh, okay RE: Teleport plugin - archit - 07-27-2012 This should do Thanks to @master131 for Distance code Code: public static double Distance(Vector vec1, Vector vec2)
{
return Math.Sqrt(Math.Pow(vec1.X - vec2.X, 2) + Math.Pow(vec1.Y - vec2.Y, 2) + Math.Pow(vec1.Z - vec2.Z, 2));
}
public override void OnMapChange()
{
Entity flag = SpawnModel("script_brushmodel", "prop_flag_neutral", new Vector(1343.3f, 1742.7f, -254.8f)); // change with your flag co-ordinates
}
public override void OnAddonFrame()
{
if (GetClients() != null)
{
foreach (ServerClient Client in GetClients())
{
if (Distance(new Vector(Client.OriginX, Client.OriginY, Client.OriginZ), new Vector(1343.3f, 1742.7f, -254.8f)) <= 50)//same as flag
{
Client.OriginX = 1322f;//where to teleport
Client.OriginY = 1455.7f;
Client.OriginZ=-255f;
}
}
}
} |