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[Request] QCZM 6.0 - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Request] QCZM 6.0 (/Thread-Request-QCZM-6-0.html) |
QCZM 6.0 - DidUknowiPwn - 06-29-2012 Hello itsmods crew! I have a request for all of you guys. I would like to see a QCZM 5.0 but with the 4.91 flags so players can have more "room" to run a muck. -But there was some other things I would like to see such as more areas to go to and more care package forts/floors/areas. -Also on 5.0 the Survivor's vision is way too dark, it should be brighter a little more. -Also can this be compatible with the "new" maps *a.k.a. 4D1/Singleplayer* The same aspect comes into play all you gotta do is survive as long as possible! Starting match at spawn; HUMANS: Primary SMG or AR -No attachments-
Secondary -Spas/Model/Striker/M1014 Third slot -M9/USP/.44 Magnum/Desert Eagle NO PERKS - but all guns have max ammo Zombies
Initial Zombies: USP -Tactical- 200HP Wallhack -Until first blood- 1 Throwing Knife -Until first blood- Thermal Overlay Other Zombies: USP -No tactial- 200HP NO PERKS - no ammo Thermal Overlay Another thing is too have access to buy ALL the weapons and some attachments as well in game except the launchers, the "scroll" menu would include: Code: *For Humans*
Page 1: Ammo, Gun list, Gun Attachments.
Page 2: Special Weapons, Equipment, Tactical
Page 3: Perks list, Special Shop, Purchase KillstreaksCode: *For Zombies*
Page 1: Perks list, Health, Suicide.
Page 2: Tactical equipment, Primary equipment, Team-Upgrades.
Page 3: Stinger, Deathstreaks, Special Power-Ups.HUMANS Gun Attachments should only include: Code: AR: RDS, Silencer, ACOG Scope, FMJ, Holo, Thermal, and Extended Mags.
SMG: RDS, FMJ, Thermal, Extended Mags, Akimbo, and Rapid Fire.
LMG: RDS, FMJ, Grip, and Extended Mags.
Sniper: ACOG, Thermal, Extended Mags, and Silencer.
MP: RDS, Akimbo, and Extended Mags.
Shotguns: Grip, Extended Mags, and Akimbo -Only for the 1887-
Handgun: FMJ, Akimbo, Tactical, and Extended Mags.
[code]*For Humans Special Weapons*
1)Extra Damaging weapons? But cost 5x more than the normal versions. Only a selefct few will be able to be purchased. 1 per gun category.
2)Launchers: Only RPG-7 that costs 10k which has 10 only 10 RPG's. "1+9 = 10" So 1 in the chamber and 9 extra RPG.Code: *For Humans Perk list* -BUYABLE PRO VERSIONS MUST BE AVAILABLE-
Tier 1:Marathon -> Pro
Sleight of Hand -> Pro
Tier 2: Stopping Power -> Pro *Not really needed*
Lightweight -> Pro
Cold-Blooded -> Pro
Danger Close -> Pro
Tier 3: Commando -> Pro
Steady Aim -> Pro
Ninja -> ProCode: *For Humans Equipment*
Frag, Semtex, TK, Claymore, C4.Code: *For Humans Tactical* -Can ONLY Purchase 1 Tactical Equipment-
Smoke - Only 1 time per life.
Stun - Max 4 per life
Flash - Max 2 per lifeCode: *For Humans Special Shop*
-Buyable lives -Max 5- *CAN ONLY BE PURCHASED BEFORE FIRST ZOMBIES ARE CHOSEN*
-Buyable Speed boost for -30 seconds- *SpeedScaler = 1.2*
-God mode for -5 seconds- *A SHIT TON OF POINTS REQUIRED*
-Unlimited ammo *ONLY GUNS NOT EQUIPMENT* -10 seconds-
-Buyable Nuke - 20k points*?*Code: *For Humans Killstreaks*
Counter UAV
Sentry Gun
Precision Airstrike
Attack Helicopter
AC130ZOMBIES Code: *For Zombies Perk list* -ONLY PRO IF I PUT -> PRO
Tier 1: Marathon -> Pro
Sleight of Hand*?*
Tier 2:Lightweight
Cold-Blooded -> Pro
Tier 3: Commando -> Pro
Ninja -> ProCode: *For Zombies Special Power Ups*
Increased Speed for 10 seconds *1.3 Multiplier*
Invisibility for 10 seconds -Once per life-
USP with Tactical Knife -NO AMMO derp-
Respawn at location you die in current life. -With a twist only ONCE per 10 lives*?* or Match, also a 3 Second respawn delay with an indication that a zombie is respawning there-
Tracer bullet: 1 shot for USP and if you hit a Human they will be shown on the UAV the whole time for only you! -Once per life-
Wallhack -Whole match-Code: *For Zombies Tactical*
Smoke -Once per match-
Stun -Once per match-Code: *For Zombies Equipment*
Buyable Throwing knives
Buyable Blast ShieldCode: *For Zombies Team-Upgrades*
Increased speed for all *1.1*
UAV -Normal time-Code: *For Zombies Deathstreaks*
Final Stand
MartyrdomZombies health increase by 50 every time they purchase health for 50 points. -For the points aspect we can work on it later but for the already inputted some on 5.0/4.91 can you keep the same points for them. For the newer stuff we will work it out or if you have any suggestions please post below! -For the flags/areas/forts we can work on that together :3 Well, guys what do you think? If there are any balancing issues or issues with the request please post it below! Whoever accomplishes this will get a mega and a mega !@Rendflex
RE: QCZM 6.0 - Rendflex - 06-29-2012 You... you clearly didn't joke when you said it's going to be a long list. RE: QCZM 6.0 - DidUknowiPwn - 06-29-2012 (06-29-2012, 23:22)Rendflex Wrote: You... you clearly didn't joke when you said it's going to be a long list. Nope, nope I didn't xD the mod won't ever need an update again with this new version. |