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[Release] Make Trees Fall - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Release] Make Trees Fall (/Thread-Release-Make-Trees-Fall.html) |
Make Trees Fall - Yamato - 04-01-2012 Hello This will make that when you shot a tree, it will fall down. Example of usage: Code: treee = spawn( "script_model", self.origin );
treee setModel( "foliage_cod5_tree_pine05_large_animated" );
treee thread CanFall();Code: Code: CanFall()
{
self setCanDamage( true );
for( ; ; )
{
self waittill( "damage", damage, attacker, direction_vec, point );
if( ! isPlayer( attacker ) )
continue;
if( randomInt( 5 ) != 3 ) //Put the number inside the randomInt higher to make it stronger
continue;
break;
}
treeorg = spawn( "script_origin", self.origin );
pos1 = ( point[0], point[1], 0 );
pos2 = ( self.origin[0], self.origin[1], 0 );
treeorg.angles = vectorToAngles( pos1 - pos2 );
pos1new = ( point[0], point[1], 0 );
pos2new = ( self.origin[0], self.origin[1], 0 );
treeorg.angles = VectorToAngles( pos1new - pos2new );
self linkTo( treeorg );
treeorg rotatePitch( -90, 1.1, 0.05, 0.2 );
treeorg waittill( "rotatedone" );
treeorg rotatePitch( 5, 0.21, 0.05, 0.15 );
treeorg waittill( "rotatedone" );
treeorg rotatePitch( -5, 0.26, 0.15, 0.1 );
treeorg waittill( "rotatedone" );
self Unlink();
treeorg delete();
}RE: Make Trees Fall - rotceh_dnih - 04-01-2012 old , might as well put in the wind function aswell RE: Make Trees Fall - rawr-saours - 04-01-2012 al tyr it right nwo adding it to horse RE: Make Trees Fall - Yamato - 04-01-2012 (04-01-2012, 12:23)rotceh_dnih Wrote: old , might as well put in the wind function aswell Old? The wind function is useless in MW2. RE: Make Trees Fall - Xzite - 04-01-2012 haha lol shizzle @Yamato RE: Make Trees Fall - Rendflex - 04-01-2012 (04-01-2012, 12:36)Yamato Wrote:(04-01-2012, 12:23)rotceh_dnih Wrote: old , might as well put in the wind function aswell No, it's not. You can also make the three animated by adding a targetname or something like that. RE: Make Trees Fall - Yamato - 04-01-2012 (04-01-2012, 12:53)Rendflex Wrote:(04-01-2012, 12:36)Yamato Wrote:(04-01-2012, 12:23)rotceh_dnih Wrote: old , might as well put in the wind function aswell Or scriptmodelplayanim("foliage_cod5_tree_pine05_large_sway"); RE: Make Trees Fall - Nero Z zero - 06-14-2013 no photo no how to install it please make a iwd file RE: Make Trees Fall - xfxtroll - 06-15-2013 (06-14-2013, 20:11)Nero Z zero Wrote: no photo no how to install it please make a iwd file again, buy it. and you might have been missed that this is the " Scripts and Code Snippets" section, thats not a pre compiled mod. also take your time and read through the modding tutorials, then take also more time and try to implement it by yourself. |