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[Request] Money System - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Request] Money System (/Thread-Request-Money-System.html) |
Money System - BillTurbineGR - 03-28-2012 Hello, I want someone to give a full working point system with cash display and bounty when kill. Thank you for advance Re: Money System - JariZ - 03-28-2012 @jaydi is working on this RE: Money System - OrangePL - 03-28-2012 it's blackops @JariZ RE: Money System - Xzite - 03-28-2012 *huhum* *iwillreleasegtsv2soon* *ithasapointsystem* *huhum* RE: Money System - BillTurbineGR - 03-28-2012 (03-28-2012, 15:27)CVD Wrote: *huhum* *iwillreleasegtsv2soon* *ithasapointsystem* *huhum* very helpful thanks
RE: Money System - JariZ - 03-28-2012 Sorry, I was on my phone so couldn't see the section. I will shut up now RE: Money System - BillTurbineGR - 03-28-2012 (03-28-2012, 15:41)JariZ Wrote: Sorry, I was on my phone so couldn't see the section. can you help with this please? RE: Money System - Nekochan - 03-28-2012 pfff, EASY WAY: 1. go to maps/mp/_globallogic_player.gsc 2. Find: callback_killedplayer() ( or another one ) 3. self - victim, attacker - attacker (you), add: attacker.points += 25; //ex 4. FIND any onPlayerConnected, add "player.points = 0;" 5. kthxbai 6. Profit ??!? Your points: self.points To show it use self iprintLNBold("My pointz: "+self.points); RE: Money System - Yamato - 03-28-2012 (03-28-2012, 17:35)JayDi Wrote: pfff, I dont think he has understood that......
RE: Money System - BillTurbineGR - 03-28-2012 (03-28-2012, 17:48)Yamato Wrote:(03-28-2012, 17:35)JayDi Wrote: pfff, i understood thank you se7en ![]() |