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GFXImprover v2.1 - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: GFXImprover v2.1 (/Thread-GFXImprover-v2-1.html) |
GFXImprover v2.1 - Arteq - 02-04-2012 Version 2.1 released!!! Report bugs, share suggestions, hope this will work press Thanq then ![]() GFXImprover This tool improves your graphics using config tweaks and FXAA injector (BF3 case). Mostly it work depends on config tweaks that are being replaced. App uses auto-backup so do not worry if anything goes wrong. Report bugs please as I don't have my own testing group of like 25 people. Also do not complain much as it is only initial release + it was meant to be simple + it was done in 2 hours including lunch. SCREENSHOTS in spoiler Spoiler (Click to View) ![]() INFO To install, run .exe and click on picture of cover of game you choose. To delete, run.exe and click on DELETE button under the picture of cover of the game you choose. Zip in attachment has dll, exe (shall not be separated) and readme.txt. Not NECESSARY to read it, but I advice you to do it. CHANGELOG 0.5 - BF3 ProMod function written 1.0 - Initial release, working now with MW3 2.0 - Bugs fixed, GUI improved, code is now 2x smaller & simplistic. Supports x64. 2.1 - Bugs re-fixed using registry key. Herpina... VIRUS-SCANS Jotti VirusTotal CREDITS @G-Man making app, major MW3 tweaks, minor BF3 tweaks @danoc1 FXAA injector for BF3 @FrAnKiE major BF3 tweaks @infinity7 minor MW3 tweaks, advice about FXAA for MW3 @House VB snippet RE: GFXImprover - Nekochan - 02-04-2012 looks good RE: GFXImprover - kokole - 02-04-2012 thanks for not calling it "mod". lol anyway, good work RE: GFXImprover - Zidane - 02-04-2012 I tried this for MW3. It says it can't find the mp_config file, even though it's right there. It does make the backup, though. Error log: (in Dutch, sorry) Spoiler (Click to View) RE: GFXImprover - Guyver01 - 02-04-2012 Same here, but in Portuguese. Consulte o fim desta mensagem para obter detalhes sobre como invocar a depurao JIT (just-in-time) em vez desta caixa de dilogo. ************** Texto da excepo ************** System.IO.FileNotFoundException: No foi possvel localizar o ficheiro 'D:\Program Files\Steam\steamapps\common\call of duty modern warfare 3\players2\config_mp.cfg'. Nome de ficheiro: 'D:\Program Files\Steam\steamapps\common\call of duty modern warfare 3\players2\config_mp.cfg' em Microsoft.VisualBasic.FileIO.FileSystem.CopyOrMoveFile(CopyOrMove operation, String sourceFileName, String destinationFileName, Boolean overwrite, UIOptionInternal showUI, UICancelOption onUserCancel) em Microsoft.VisualBasic.MyServices.FileSystemProxy.CopyFile(String sourceFileName, String destinationFileName) em GFXImprover.Form1.mw3d() em GFXImprover.Form1.Button2_Click(Object sender, EventArgs e) em System.Windows.Forms.Control.OnClick(EventArgs e) em System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) em System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) em System.Windows.Forms.Control.WndProc(Message& m) em System.Windows.Forms.ButtonBase.WndProc(Message& m) em System.Windows.Forms.Button.WndProc(Message& m) em System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) em System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Assemblagens carregadas ************** mscorlib Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5448 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- GFXImprover Verso da assemblagem: 1.0.0.0 Verso Win32: 1.0.0.0 CodeBase: file:///C:/Users/Guyver01/Downloads/MW3/GFXI/GFXI/GFXImprover.exe ---------------------------------------- Microsoft.VisualBasic Verso da assemblagem: 8.0.0.0 Verso Win32: 8.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5668 (QFE.050727-5600) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5446 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Configuration Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- mscorlib.resources Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5448 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- Microsoft.VisualBasic.resources Verso da assemblagem: 8.0.0.0 Verso Win32: 8.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_pt_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll ---------------------------------------- System.Windows.Forms.resources Verso da assemblagem: 2.0.0.0 Verso Win32: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_pt_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- ************** Depurao JIT ************** Para activar a depurao just-in-time (JIT), o ficheiro .config para esta aplicao ou computador (machine.config) tem de ter o valor jitDebugging definido na seco system.windows.forms. A aplicao tambm tem de ser compilada com a depurao activada. Por exemplo: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Quando a depurao JIT est activada, qualquer excepo no processada ser enviada para o depurador JIT registado no computador em vez de ser processada por esta caixa de dilogo. RE: GFXImprover - Pozzuh - 02-05-2012 What's the mw3 graphic tweak? RE: GFXImprover - Metro-Police#45 - 02-05-2012 (02-05-2012, 08:49)Pozzuh Wrote: What's the mw3 graphic tweak? Yeah,I don't get it too....also no radar when you use the improver for MW3
RE: GFXImprover - Arteq - 02-05-2012 (02-05-2012, 09:03)Metro-Police#45 Wrote:(02-05-2012, 08:49)Pozzuh Wrote: What's the mw3 graphic tweak? I know o_O Same with Battlefield btw, it is making image as realistic as possible. If modding was possible, I would like to add an UAV in a case (like predator one) but lol, its not. Quote:I tried this for MW3. It says it can't find the mp_config file, even though it's right there. It does make the backup, though. Can you please add me on skype or steam so I can help you faster? If you can't, send me your mw3 config path through PM at itsmods skype a195279852 steam iheartmodernwarfaretwo Also, bugs were expected as I am not @JariZ very good coder. Thanks for reporting. RE: GFXImprover - Pozzuh - 02-05-2012 So what does the mw3 graphic tweak do? You didn't answer my question RE: GFXImprover - d0h! - 02-05-2012 (02-05-2012, 08:49)Pozzuh Wrote: What's the mw3 graphic tweak? i see the difference. check the weapon and the wall next to it. good release @G-Man |