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[Release] Explosive Bullets - Printable Version +- ItsMods (https://www.itsmods.com) +-- Forum: Archive (https://www.itsmods.com/Forum-Archive.html) +--- Forum: Archive (https://www.itsmods.com/Forum-Archive--64.html) +--- Thread: [Release] Explosive Bullets (/Thread-Release-Explosive-Bullets.html) Pages:
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Explosive Bullets - Nukem - 01-21-2012 Simply enables explsoive bullets (like the Osprey Gunner bullets) - Requirements: Addon v1.251+ Video: Source code: Code: using System;
using Addon;
using System.Runtime.InteropServices;
namespace ExplosiveBullets
{
public class ExBullets : CPlugin
{
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool WriteProcessMemory(IntPtr hProcess, int lpBaseAddress, byte[] lpBuffer, int nSize, out int lpNumberOfBytesWritten);
public override void OnServerLoad()
{
int dwout = 0;
byte[] bytes = { 0x90, 0x90 };
byte[] dembytes = { 0xC3 };
WriteProcessMemory(((IntPtr)(-1)), 0x0046C1E3, bytes, bytes.Length, out dwout);
WriteProcessMemory(((IntPtr)(-1)), 0x0046C1E9, bytes, bytes.Length, out dwout);
WriteProcessMemory(((IntPtr)(-1)), 0x0046B624, dembytes, dembytes.Length, out dwout);
ServerPrint("Plugin: Explosive Bullets by Nukem loaded.");
}
}
}RE: Explsoive Bullets - Nekochan - 01-21-2012 omg, that's good ! Video/Screenshot? RE: Explsoive Bullets - Nukem - 01-21-2012 (01-21-2012, 19:44)Se7en Wrote: omg, that's good ! You can't really show a screenshot of this...and I have nothing to record a video for this. RE: Explsoive Bullets - surtek - 01-21-2012 Theater mode. RE: Explsoive Bullets - krzy - 01-21-2012 i tested it with him and it is like HC ricochet but awesomeness involved. RE: Explsoive Bullets - Pozzuh - 01-21-2012 Explsoive RE: Explsosive Bullets - gato - 01-21-2012 I use an interpreter and I can not understand what it is. You can plug more describe and give the command? RE: Explsosive Bullets - JariZ - 01-22-2012 (01-21-2012, 21:47)gato Wrote: I use an interpreter and I can not understand what it is. It writes to its own memory, that's all there is. You need to have the adress and a value to change the adress to in able to do this process. RE: Explosive Bullets - kokole - 01-23-2012 nukem better do a no-knife plugin that will be the best for sniper servers RE: Explosive Bullets - Nukem - 01-24-2012 Code & DLL updated, the turret error should be fixed now. |